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//
// GameObject.m
// Cart Collect
//
// Created by iD Student Account on 7/19/11.
// Copyright 2011 __MyCompanyName__. All rights reserved.
//
#import "FallingObject.h"
@implementation FallingObject
@synthesize sprite, weight;
- (id)init
{
self = [super init];
if (nil != self)
{
}
return self;
}
- (void)dealloc
{
[sprite release];
[super dealloc];
}
@end
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