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//
//  GameObject.m
//  Cart Collect
//
//  Created by iD Student Account on 7/19/11.
//  Copyright 2011 __MyCompanyName__. All rights reserved.
//

#import "FallingObject.h"


@implementation FallingObject

@synthesize sprite, weight;

- (id)init
{
	self = [super init];
	
	if (nil != self)
	{

	}
	
	return self;
}

- (void)dealloc
{
    [sprite release];
    [super dealloc];
}

@end