// // cocos2d GLU implementation // // implementation of GLU functions // #ifndef __COCOS2D_GLU_H #define __COCOS2D_GLU_H // Only compile this code on iOS. These files should NOT be included on your Mac project. // But in case they are included, it won't be compiled. #import #ifdef __IPHONE_OS_VERSION_MAX_ALLOWED #import /** @file cocos2d OpenGL GLU implementation */ /** OpenGL gluLookAt implementation */ void gluLookAt(float eyeX, float eyeY, float eyeZ, float lookAtX, float lookAtY, float lookAtZ, float upX, float upY, float upZ); /** OpenGL gluPerspective implementation */ void gluPerspective(GLfloat fovy, GLfloat aspect, GLfloat zNear, GLfloat zFar); #endif // __IPHONE_OS_VERSION_MAX_ALLOWED #endif /* __COCOS2D_GLU_H */