/* * cocos2d for iPhone: http://www.cocos2d-iphone.org * * Copyright (c) 2009 Valentin Milea * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ // Only compile this code on iOS. These files should NOT be included on your Mac project. // But in case they are included, it won't be compiled. #import #ifdef __IPHONE_OS_VERSION_MAX_ALLOWED /* * This file contains the delegates of the touches * There are 2 possible delegates: * - CCStandardTouchHandler: propagates all the events at once * - CCTargetedTouchHandler: propagates 1 event at the time */ #import "CCTouchDelegateProtocol.h" #import "CCTouchDispatcher.h" /** CCTouchHandler Object than contains the delegate and priority of the event handler. */ @interface CCTouchHandler : NSObject { id delegate; int priority; ccTouchSelectorFlag enabledSelectors_; } /** delegate */ @property(nonatomic, readwrite, retain) id delegate; /** priority */ @property(nonatomic, readwrite) int priority; // default 0 /** enabled selectors */ @property(nonatomic,readwrite) ccTouchSelectorFlag enabledSelectors; /** allocates a TouchHandler with a delegate and a priority */ + (id)handlerWithDelegate:(id)aDelegate priority:(int)priority; /** initializes a TouchHandler with a delegate and a priority */ - (id)initWithDelegate:(id)aDelegate priority:(int)priority; @end /** CCStandardTouchHandler It forwardes each event to the delegate. */ @interface CCStandardTouchHandler : CCTouchHandler { } @end /** CCTargetedTouchHandler Object than contains the claimed touches and if it swallos touches. Used internally by TouchDispatcher */ @interface CCTargetedTouchHandler : CCTouchHandler { BOOL swallowsTouches; NSMutableSet *claimedTouches; } /** whether or not the touches are swallowed */ @property(nonatomic, readwrite) BOOL swallowsTouches; // default NO /** MutableSet that contains the claimed touches */ @property(nonatomic, readonly) NSMutableSet *claimedTouches; /** allocates a TargetedTouchHandler with a delegate, a priority and whether or not it swallows touches or not */ + (id)handlerWithDelegate:(id) aDelegate priority:(int)priority swallowsTouches:(BOOL)swallowsTouches; /** initializes a TargetedTouchHandler with a delegate, a priority and whether or not it swallows touches or not */ - (id)initWithDelegate:(id) aDelegate priority:(int)priority swallowsTouches:(BOOL)swallowsTouches; @end #endif // __IPHONE_OS_VERSION_MAX_ALLOWED