/* ===== IMPORTANT ===== This is sample code demonstrating API, technology or techniques in development. Although this sample code has been reviewed for technical accuracy, it is not final. Apple is supplying this information to help you plan for the adoption of the technologies and programming interfaces described herein. This information is subject to change, and software implemented based on this sample code should be tested with final operating system software and final documentation. Newer versions of this sample code may be provided with future seeds of the API or technology. For information about updates to this and other developer documentation, view the New & Updated sidebars in subsequent documentationd seeds. ===================== File: Texture2D.m Abstract: Creates OpenGL 2D textures from images or text. Version: 1.6 Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Inc. ("Apple") in consideration of your agreement to the following terms, and your use, installation, modification or redistribution of this Apple software constitutes acceptance of these terms. If you do not agree with these terms, please do not use, install, modify or redistribute this Apple software. In consideration of your agreement to abide by the following terms, and subject to these terms, Apple grants you a personal, non-exclusive license, under Apple's copyrights in this original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the Apple Software, with or without modifications, in source and/or binary forms; provided that if you redistribute the Apple Software in its entirety and without modifications, you must retain this notice and the following text and disclaimers in all such redistributions of the Apple Software. Neither the name, trademarks, service marks or logos of Apple Inc. may be used to endorse or promote products derived from the Apple Software without specific prior written permission from Apple. Except as expressly stated in this notice, no other rights or licenses, express or implied, are granted by Apple herein, including but not limited to any patent rights that may be infringed by your derivative works or by other works in which the Apple Software may be incorporated. The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS. IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. Copyright (C) 2008 Apple Inc. All Rights Reserved. */ /* * Support for RGBA_4_4_4_4 and RGBA_5_5_5_1 was copied from: * https://devforums.apple.com/message/37855#37855 by a1studmuffin */ #import #import "Platforms/CCGL.h" #import "Platforms/CCNS.h" #import "CCTexture2D.h" #import "ccConfig.h" #import "ccMacros.h" #import "CCConfiguration.h" #import "Support/ccUtils.h" #import "CCTexturePVR.h" #if defined(__IPHONE_OS_VERSION_MAX_ALLOWED) && CC_FONT_LABEL_SUPPORT // FontLabel support #import "FontManager.h" #import "FontLabelStringDrawing.h" #endif// CC_FONT_LABEL_SUPPORT // For Labels use 16-bit textures on iPhone 3GS / iPads since A8 textures are very slow #if (defined(__ARM_NEON__) || TARGET_IPHONE_SIMULATOR) && CC_USE_LA88_LABELS_ON_NEON_ARCH #define USE_TEXT_WITH_A8_TEXTURES 0 #else #define USE_TEXT_WITH_A8_TEXTURES 1 #endif //CLASS IMPLEMENTATIONS: // If the image has alpha, you can create RGBA8 (32-bit) or RGBA4 (16-bit) or RGB5A1 (16-bit) // Default is: RGBA8888 (32-bit textures) static CCTexture2DPixelFormat defaultAlphaPixelFormat_ = kCCTexture2DPixelFormat_Default; #pragma mark - #pragma mark CCTexture2D - Main @implementation CCTexture2D @synthesize contentSizeInPixels = size_, pixelFormat = format_, pixelsWide = width_, pixelsHigh = height_, name = name_, maxS = maxS_, maxT = maxT_; @synthesize hasPremultipliedAlpha = hasPremultipliedAlpha_; - (id) initWithData:(const void*)data pixelFormat:(CCTexture2DPixelFormat)pixelFormat pixelsWide:(NSUInteger)width pixelsHigh:(NSUInteger)height contentSize:(CGSize)size { if((self = [super init])) { glPixelStorei(GL_UNPACK_ALIGNMENT,1); glGenTextures(1, &name_); glBindTexture(GL_TEXTURE_2D, name_); [self setAntiAliasTexParameters]; // Specify OpenGL texture image switch(pixelFormat) { case kCCTexture2DPixelFormat_RGBA8888: glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (GLsizei) width, (GLsizei) height, 0, GL_RGBA, GL_UNSIGNED_BYTE, data); break; case kCCTexture2DPixelFormat_RGBA4444: glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (GLsizei) width, (GLsizei) height, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, data); break; case kCCTexture2DPixelFormat_RGB5A1: glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (GLsizei) width, (GLsizei) height, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, data); break; case kCCTexture2DPixelFormat_RGB565: glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, (GLsizei) width, (GLsizei) height, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, data); break; case kCCTexture2DPixelFormat_AI88: glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA, (GLsizei) width, (GLsizei) height, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, data); break; case kCCTexture2DPixelFormat_A8: glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, (GLsizei) width, (GLsizei) height, 0, GL_ALPHA, GL_UNSIGNED_BYTE, data); break; default: [NSException raise:NSInternalInconsistencyException format:@""]; } size_ = size; width_ = width; height_ = height; format_ = pixelFormat; maxS_ = size.width / (float)width; maxT_ = size.height / (float)height; hasPremultipliedAlpha_ = NO; } return self; } - (void) releaseData:(void*)data { //Free data free(data); } - (void*) keepData:(void*)data length:(NSUInteger)length { //The texture data mustn't be saved becuase it isn't a mutable texture. return data; } - (void) dealloc { CCLOGINFO(@"cocos2d: deallocing %@", self); if(name_) glDeleteTextures(1, &name_); [super dealloc]; } - (NSString*) description { return [NSString stringWithFormat:@"<%@ = %08X | Name = %i | Dimensions = %ix%i | Coordinates = (%.2f, %.2f)>", [self class], self, name_, width_, height_, maxS_, maxT_]; } -(CGSize) contentSize { CGSize ret; ret.width = size_.width / CC_CONTENT_SCALE_FACTOR(); ret.height = size_.height / CC_CONTENT_SCALE_FACTOR(); return ret; } @end #pragma mark - #pragma mark CCTexture2D - Image @implementation CCTexture2D (Image) #ifdef __IPHONE_OS_VERSION_MAX_ALLOWED - (id) initWithImage:(UIImage *)uiImage #elif defined(__MAC_OS_X_VERSION_MAX_ALLOWED) - (id) initWithImage:(CGImageRef)CGImage #endif { NSUInteger POTWide, POTHigh; CGContextRef context = nil; void* data = nil;; CGColorSpaceRef colorSpace; void* tempData; unsigned int* inPixel32; unsigned short* outPixel16; BOOL hasAlpha; CGImageAlphaInfo info; CGSize imageSize; CCTexture2DPixelFormat pixelFormat; #ifdef __IPHONE_OS_VERSION_MAX_ALLOWED CGImageRef CGImage = uiImage.CGImage; #endif if(CGImage == NULL) { CCLOG(@"cocos2d: CCTexture2D. Can't create Texture. UIImage is nil"); [self release]; return nil; } CCConfiguration *conf = [CCConfiguration sharedConfiguration]; #if CC_TEXTURE_NPOT_SUPPORT if( [conf supportsNPOT] ) { POTWide = CGImageGetWidth(CGImage); POTHigh = CGImageGetHeight(CGImage); } else #endif { POTWide = ccNextPOT(CGImageGetWidth(CGImage)); POTHigh = ccNextPOT(CGImageGetHeight(CGImage)); } NSUInteger maxTextureSize = [conf maxTextureSize]; if( POTHigh > maxTextureSize || POTWide > maxTextureSize ) { CCLOG(@"cocos2d: WARNING: Image (%lu x %lu) is bigger than the supported %ld x %ld", (long)POTWide, (long)POTHigh, (long)maxTextureSize, (long)maxTextureSize); [self release]; return nil; } info = CGImageGetAlphaInfo(CGImage); hasAlpha = ((info == kCGImageAlphaPremultipliedLast) || (info == kCGImageAlphaPremultipliedFirst) || (info == kCGImageAlphaLast) || (info == kCGImageAlphaFirst) ? YES : NO); size_t bpp = CGImageGetBitsPerComponent(CGImage); colorSpace = CGImageGetColorSpace(CGImage); if(colorSpace) { if(hasAlpha || bpp >= 8) pixelFormat = defaultAlphaPixelFormat_; else { CCLOG(@"cocos2d: CCTexture2D: Using RGB565 texture since image has no alpha"); pixelFormat = kCCTexture2DPixelFormat_RGB565; } } else { // NOTE: No colorspace means a mask image CCLOG(@"cocos2d: CCTexture2D: Using A8 texture since image is a mask"); pixelFormat = kCCTexture2DPixelFormat_A8; } imageSize = CGSizeMake(CGImageGetWidth(CGImage), CGImageGetHeight(CGImage)); // Create the bitmap graphics context switch(pixelFormat) { case kCCTexture2DPixelFormat_RGBA8888: case kCCTexture2DPixelFormat_RGBA4444: case kCCTexture2DPixelFormat_RGB5A1: colorSpace = CGColorSpaceCreateDeviceRGB(); data = malloc(POTHigh * POTWide * 4); info = hasAlpha ? kCGImageAlphaPremultipliedLast : kCGImageAlphaNoneSkipLast; // info = kCGImageAlphaPremultipliedLast; // issue #886. This patch breaks BMP images. context = CGBitmapContextCreate(data, POTWide, POTHigh, 8, 4 * POTWide, colorSpace, info | kCGBitmapByteOrder32Big); CGColorSpaceRelease(colorSpace); break; case kCCTexture2DPixelFormat_RGB565: colorSpace = CGColorSpaceCreateDeviceRGB(); data = malloc(POTHigh * POTWide * 4); info = kCGImageAlphaNoneSkipLast; context = CGBitmapContextCreate(data, POTWide, POTHigh, 8, 4 * POTWide, colorSpace, info | kCGBitmapByteOrder32Big); CGColorSpaceRelease(colorSpace); break; case kCCTexture2DPixelFormat_A8: data = malloc(POTHigh * POTWide); info = kCGImageAlphaOnly; context = CGBitmapContextCreate(data, POTWide, POTHigh, 8, POTWide, NULL, info); break; default: [NSException raise:NSInternalInconsistencyException format:@"Invalid pixel format"]; } CGContextClearRect(context, CGRectMake(0, 0, POTWide, POTHigh)); CGContextTranslateCTM(context, 0, POTHigh - imageSize.height); CGContextDrawImage(context, CGRectMake(0, 0, CGImageGetWidth(CGImage), CGImageGetHeight(CGImage)), CGImage); // Repack the pixel data into the right format if(pixelFormat == kCCTexture2DPixelFormat_RGB565) { //Convert "RRRRRRRRRGGGGGGGGBBBBBBBBAAAAAAAA" to "RRRRRGGGGGGBBBBB" tempData = malloc(POTHigh * POTWide * 2); inPixel32 = (unsigned int*)data; outPixel16 = (unsigned short*)tempData; for(unsigned int i = 0; i < POTWide * POTHigh; ++i, ++inPixel32) *outPixel16++ = ((((*inPixel32 >> 0) & 0xFF) >> 3) << 11) | ((((*inPixel32 >> 8) & 0xFF) >> 2) << 5) | ((((*inPixel32 >> 16) & 0xFF) >> 3) << 0); free(data); data = tempData; } else if (pixelFormat == kCCTexture2DPixelFormat_RGBA4444) { //Convert "RRRRRRRRRGGGGGGGGBBBBBBBBAAAAAAAA" to "RRRRGGGGBBBBAAAA" tempData = malloc(POTHigh * POTWide * 2); inPixel32 = (unsigned int*)data; outPixel16 = (unsigned short*)tempData; for(unsigned int i = 0; i < POTWide * POTHigh; ++i, ++inPixel32) *outPixel16++ = ((((*inPixel32 >> 0) & 0xFF) >> 4) << 12) | // R ((((*inPixel32 >> 8) & 0xFF) >> 4) << 8) | // G ((((*inPixel32 >> 16) & 0xFF) >> 4) << 4) | // B ((((*inPixel32 >> 24) & 0xFF) >> 4) << 0); // A free(data); data = tempData; } else if (pixelFormat == kCCTexture2DPixelFormat_RGB5A1) { //Convert "RRRRRRRRRGGGGGGGGBBBBBBBBAAAAAAAA" to "RRRRRGGGGGBBBBBA" tempData = malloc(POTHigh * POTWide * 2); inPixel32 = (unsigned int*)data; outPixel16 = (unsigned short*)tempData; for(unsigned int i = 0; i < POTWide * POTHigh; ++i, ++inPixel32) *outPixel16++ = ((((*inPixel32 >> 0) & 0xFF) >> 3) << 11) | // R ((((*inPixel32 >> 8) & 0xFF) >> 3) << 6) | // G ((((*inPixel32 >> 16) & 0xFF) >> 3) << 1) | // B ((((*inPixel32 >> 24) & 0xFF) >> 7) << 0); // A free(data); data = tempData; } self = [self initWithData:data pixelFormat:pixelFormat pixelsWide:POTWide pixelsHigh:POTHigh contentSize:imageSize]; // should be after calling super init hasPremultipliedAlpha_ = (info == kCGImageAlphaPremultipliedLast || info == kCGImageAlphaPremultipliedFirst); CGContextRelease(context); [self releaseData:data]; return self; } @end #pragma mark - #pragma mark CCTexture2D - Text @implementation CCTexture2D (Text) #ifdef __IPHONE_OS_VERSION_MAX_ALLOWED - (id) initWithString:(NSString*)string dimensions:(CGSize)dimensions alignment:(CCTextAlignment)alignment lineBreakMode:(CCLineBreakMode)lineBreakMode font:(id)uifont { NSAssert( uifont, @"Invalid font"); NSUInteger POTWide = ccNextPOT(dimensions.width); NSUInteger POTHigh = ccNextPOT(dimensions.height); unsigned char* data; CGContextRef context; CGColorSpaceRef colorSpace; #if USE_TEXT_WITH_A8_TEXTURES data = calloc(POTHigh, POTWide); #else data = calloc(POTHigh, POTWide * 2); #endif colorSpace = CGColorSpaceCreateDeviceGray(); context = CGBitmapContextCreate(data, POTWide, POTHigh, 8, POTWide, colorSpace, kCGImageAlphaNone); CGColorSpaceRelease(colorSpace); if( ! context ) { free(data); [self release]; return nil; } CGContextSetGrayFillColor(context, 1.0f, 1.0f); CGContextTranslateCTM(context, 0.0f, POTHigh); CGContextScaleCTM(context, 1.0f, -1.0f); //NOTE: NSString draws in UIKit referential i.e. renders upside-down compared to CGBitmapContext referential UIGraphicsPushContext(context); // normal fonts if( [uifont isKindOfClass:[UIFont class] ] ) [string drawInRect:CGRectMake(0, 0, dimensions.width, dimensions.height) withFont:uifont lineBreakMode:lineBreakMode alignment:alignment]; #if CC_FONT_LABEL_SUPPORT else // ZFont class [string drawInRect:CGRectMake(0, 0, dimensions.width, dimensions.height) withZFont:uifont lineBreakMode:lineBreakMode alignment:alignment]; #endif UIGraphicsPopContext(); #if USE_TEXT_WITH_A8_TEXTURES self = [self initWithData:data pixelFormat:kCCTexture2DPixelFormat_A8 pixelsWide:POTWide pixelsHigh:POTHigh contentSize:dimensions]; #else // ! USE_TEXT_WITH_A8_TEXTURES NSUInteger textureSize = POTWide*POTHigh; unsigned short *la88_data = (unsigned short*)data; for(int i = textureSize-1; i>=0; i--) //Convert A8 to AI88 la88_data[i] = (data[i] << 8) | 0xff; self = [self initWithData:data pixelFormat:kCCTexture2DPixelFormat_AI88 pixelsWide:POTWide pixelsHigh:POTHigh contentSize:dimensions]; #endif // ! USE_TEXT_WITH_A8_TEXTURES CGContextRelease(context); [self releaseData:data]; return self; } #elif defined(__MAC_OS_X_VERSION_MAX_ALLOWED) - (id) initWithString:(NSString*)string dimensions:(CGSize)dimensions alignment:(CCTextAlignment)alignment attributedString:(NSAttributedString*)stringWithAttributes { NSAssert( stringWithAttributes, @"Invalid stringWithAttributes"); NSUInteger POTWide = ccNextPOT(dimensions.width); NSUInteger POTHigh = ccNextPOT(dimensions.height); unsigned char* data; NSSize realDimensions = [stringWithAttributes size]; //Alignment float xPadding = 0; // Mac crashes if the width or height is 0 if( realDimensions.width > 0 && realDimensions.height > 0 ) { switch (alignment) { case CCTextAlignmentLeft: xPadding = 0; break; case CCTextAlignmentCenter: xPadding = (dimensions.width-realDimensions.width)/2.0f; break; case CCTextAlignmentRight: xPadding = dimensions.width-realDimensions.width; break; default: break; } //Disable antialias [[NSGraphicsContext currentContext] setShouldAntialias:NO]; NSImage *image = [[NSImage alloc] initWithSize:NSMakeSize(POTWide, POTHigh)]; [image lockFocus]; [stringWithAttributes drawAtPoint:NSMakePoint(xPadding, POTHigh-dimensions.height)]; // draw at offset position NSBitmapImageRep *bitmap = [[NSBitmapImageRep alloc] initWithFocusedViewRect:NSMakeRect (0.0f, 0.0f, POTWide, POTHigh)]; [image unlockFocus]; data = (unsigned char*) [bitmap bitmapData]; //Use the same buffer to improve the performance. NSUInteger textureSize = POTWide*POTHigh; for(int i = 0; iwrapS == GL_CLAMP_TO_EDGE && texParams->wrapT == GL_CLAMP_TO_EDGE), @"GL_CLAMP_TO_EDGE should be used in NPOT textures"); glBindTexture( GL_TEXTURE_2D, name_ ); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, texParams->minFilter ); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, texParams->magFilter ); glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, texParams->wrapS ); glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, texParams->wrapT ); } -(void) setAliasTexParameters { ccTexParams texParams = { GL_NEAREST, GL_NEAREST, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE }; [self setTexParameters: &texParams]; } -(void) setAntiAliasTexParameters { ccTexParams texParams = { GL_LINEAR, GL_LINEAR, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE }; [self setTexParameters: &texParams]; } @end #pragma mark - #pragma mark CCTexture2D - Pixel Format // // Texture options for images that contains alpha // @implementation CCTexture2D (PixelFormat) +(void) setDefaultAlphaPixelFormat:(CCTexture2DPixelFormat)format { defaultAlphaPixelFormat_ = format; } +(CCTexture2DPixelFormat) defaultAlphaPixelFormat { return defaultAlphaPixelFormat_; } -(NSUInteger) bitsPerPixelForFormat { NSUInteger ret=0; switch (format_) { case kCCTexture2DPixelFormat_RGBA8888: ret = 32; break; case kCCTexture2DPixelFormat_RGB565: ret = 16; break; case kCCTexture2DPixelFormat_A8: ret = 8; break; case kCCTexture2DPixelFormat_RGBA4444: ret = 16; break; case kCCTexture2DPixelFormat_RGB5A1: ret = 16; break; case kCCTexture2DPixelFormat_PVRTC4: ret = 4; break; case kCCTexture2DPixelFormat_PVRTC2: ret = 2; break; case kCCTexture2DPixelFormat_I8: ret = 8; break; case kCCTexture2DPixelFormat_AI88: ret = 16; break; default: ret = -1; NSAssert1(NO , @"bitsPerPixelForFormat: %ld, unrecognised pixel format", (long)format_); CCLOG(@"bitsPerPixelForFormat: %ld, cannot give useful result", (long)format_); break; } return ret; } @end