/* * cocos2d for iPhone: http://www.cocos2d-iphone.org * * Copyright (c) 2010 Neophit * * Copyright (c) 2010 Ricardo Quesada * Copyright (c) 2011 Zynga Inc. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * * * TMX Tiled Map support: * http://www.mapeditor.org * */ #import "CCNode.h" @class CCTMXObjectGroup; /** CCTMXObjectGroup represents the TMX object group. @since v0.99.0 */ @interface CCTMXObjectGroup : NSObject { NSString *groupName_; CGPoint positionOffset_; NSMutableArray *objects_; NSMutableDictionary *properties_; } /** name of the group */ @property (nonatomic,readwrite,retain) NSString *groupName; /** offset position of child objects */ @property (nonatomic,readwrite,assign) CGPoint positionOffset; /** array of the objects */ @property (nonatomic,readwrite,retain) NSMutableArray *objects; /** list of properties stored in a dictionary */ @property (nonatomic,readwrite,retain) NSMutableDictionary *properties; /** return the value for the specific property name */ -(id) propertyNamed:(NSString *)propertyName; /** return the dictionary for the specific object name. It will return the 1st object found on the array for the given name. */ -(NSMutableDictionary*) objectNamed:(NSString *)objectName; @end