/* * cocos2d for iPhone: http://www.cocos2d-iphone.org * * Copyright (c) 2010 Stuart Carnie * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #import /** @file cocos2d blocks support */ // To comply with Apple Objective C runtime (this is defined in NSObjCRuntime.h) #if !defined(NS_BLOCKS_AVAILABLE) #if __BLOCKS__ #define NS_BLOCKS_AVAILABLE 1 #else #define NS_BLOCKS_AVAILABLE 0 #endif #endif #if NS_BLOCKS_AVAILABLE @interface NSObject(CCBlocksAdditions) - (void)ccCallbackBlock; - (void)ccCallbackBlockWithSender:(id)sender; @end #endif // NS_BLOCKS_AVAILABLE