/* * cocos2d for iPhone: http://www.cocos2d-iphone.org * * Copyright (c) 2008-2010 Ricardo Quesada * Copyright (c) 2011 Zynga Inc. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #import #ifdef __IPHONE_OS_VERSION_MAX_ALLOWED #import #endif // IPHONE @class CCSpriteFrame; @class CCTexture2D; /** A CCAnimation object is used to perform animations on the CCSprite objects. The CCAnimation object contains CCSpriteFrame objects, and a possible delay between the frames. You can animate a CCAnimation object by using the CCAnimate action. Example: [sprite runAction:[CCAnimate actionWithAnimation:animation]]; */ @interface CCAnimation : NSObject { NSString *name_; float delay_; NSMutableArray *frames_; } /** name of the animation */ @property (nonatomic,readwrite,retain) NSString *name; /** delay between frames in seconds. */ @property (nonatomic,readwrite,assign) float delay; /** array of frames */ @property (nonatomic,readwrite,retain) NSMutableArray *frames; /** Creates an animation @since v0.99.5 */ +(id) animation; /** Creates an animation with frames. @since v0.99.5 */ +(id) animationWithFrames:(NSArray*)frames; /* Creates an animation with frames and a delay between frames. @since v0.99.5 */ +(id) animationWithFrames:(NSArray*)frames delay:(float)delay; /** Creates a CCAnimation with a name @since v0.99.3 @deprecated Will be removed in 1.0.1. Use "animation" instead. */ +(id) animationWithName:(NSString*)name DEPRECATED_ATTRIBUTE; /** Creates a CCAnimation with a name and frames @since v0.99.3 @deprecated Will be removed in 1.0.1. Use "animationWithFrames" instead. */ +(id) animationWithName:(NSString*)name frames:(NSArray*)frames DEPRECATED_ATTRIBUTE; /** Creates a CCAnimation with a name and delay between frames. */ +(id) animationWithName:(NSString*)name delay:(float)delay DEPRECATED_ATTRIBUTE; /** Creates a CCAnimation with a name, delay and an array of CCSpriteFrames. */ +(id) animationWithName:(NSString*)name delay:(float)delay frames:(NSArray*)frames DEPRECATED_ATTRIBUTE; /** Initializes a CCAnimation with frames. @since v0.99.5 */ -(id) initWithFrames:(NSArray*)frames; /** Initializes a CCAnimation with frames and a delay between frames @since v0.99.5 */ -(id) initWithFrames:(NSArray *)frames delay:(float)delay; /** Initializes a CCAnimation with a name @since v0.99.3 @deprecated Will be removed in 1.0.1. Use "init" instead. */ -(id) initWithName:(NSString*)name DEPRECATED_ATTRIBUTE; /** Initializes a CCAnimation with a name and frames @since v0.99.3 @deprecated Will be removed in 1.0.1. Use "initWithFrames" instead. */ -(id) initWithName:(NSString*)name frames:(NSArray*)frames DEPRECATED_ATTRIBUTE; /** Initializes a CCAnimation with a name and delay between frames. @deprecated Will be removed in 1.0.1. Use "initWithFrames:nil delay:delay" instead. */ -(id) initWithName:(NSString*)name delay:(float)delay DEPRECATED_ATTRIBUTE; /** Initializes a CCAnimation with a name, delay and an array of CCSpriteFrames. @deprecated Will be removed in 1.0.1. Use "initWithFrames:frames delay:delay" instead. */ -(id) initWithName:(NSString*)name delay:(float)delay frames:(NSArray*)frames DEPRECATED_ATTRIBUTE; /** Adds a frame to a CCAnimation. */ -(void) addFrame:(CCSpriteFrame*)frame; /** Adds a frame with an image filename. Internally it will create a CCSpriteFrame and it will add it. Added to facilitate the migration from v0.8 to v0.9. */ -(void) addFrameWithFilename:(NSString*)filename; /** Adds a frame with a texture and a rect. Internally it will create a CCSpriteFrame and it will add it. Added to facilitate the migration from v0.8 to v0.9. */ -(void) addFrameWithTexture:(CCTexture2D*)texture rect:(CGRect)rect; @end