// // FontLabel.h // FontLabel // // Created by Kevin Ballard on 5/8/09. // Copyright © 2009 Zynga Game Networks // // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // #import #import @class ZFont; @class ZAttributedString; @interface FontLabel : UILabel { void *reserved; // works around a bug in UILabel ZFont *zFont; ZAttributedString *zAttributedText; } @property (nonatomic, setter=setCGFont:) CGFontRef cgFont __AVAILABILITY_INTERNAL_DEPRECATED; @property (nonatomic, assign) CGFloat pointSize __AVAILABILITY_INTERNAL_DEPRECATED; @property (nonatomic, retain, setter=setZFont:) ZFont *zFont; // if attributedText is nil, fall back on using the inherited UILabel properties // if attributedText is non-nil, the font/text/textColor // in addition, adjustsFontSizeToFitWidth does not work with attributed text @property (nonatomic, copy) ZAttributedString *zAttributedText; // -initWithFrame:fontName:pointSize: uses FontManager to look up the font name - (id)initWithFrame:(CGRect)frame fontName:(NSString *)fontName pointSize:(CGFloat)pointSize; - (id)initWithFrame:(CGRect)frame zFont:(ZFont *)font; - (id)initWithFrame:(CGRect)frame font:(CGFontRef)font pointSize:(CGFloat)pointSize __AVAILABILITY_INTERNAL_DEPRECATED; @end