// // JumpGameMode.h // Cart Collect // // Created by Starla Insigna on 8/17/11. // Copyright 2011 Four Island. All rights reserved. // #import "GameMode.h" @interface JumpGameMode : GameMode { CCSprite* water; int waterTick; BOOL wave; CGPoint gestureStartPoint; int jumpTick; BOOL jump; float expectedAngle; } @end