// // GameMode.h // Cart Collect // // Created by Starla Insigna on 8/9/11. // Copyright 2011 Four Island. All rights reserved. // #import "CCLayer.h" #import "Cart.h" #define GAME_SCENE 436 #define GAME_LAYER 437 @interface GameMode : CCLayer { NSMutableSet* objects; int score; int lives; Cart* cart; } @property (readonly) Cart* cart; @property (assign) int score; @property (assign) int lives; - (void)tick:(ccTime)dt; @end