//
//  GameLayer.h
//  Cart Collect
//
//  Created by iD Student Account on 7/18/11.
//  Copyright 2011 __MyCompanyName__. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "cocos2d.h"
#import "TutorialBubble.h"
#import "GameMode.h"

@interface GameLayer : GameMode {
	CCLabelBMFont* scoreLabel;
	CCLabelBMFont* livesLabel;
	float addSpeed;
    TutorialBubble* currentTutorial;
    
    CCLayerColor* shadedLayer;
    CCLayer* pauseLayer;
}

@property (nonatomic,retain) TutorialBubble* currentTutorial;
- (id)init;
- (void)pause;
- (void)unpause;
- (void)mainmenu;
- (void)endTutorial;

@end