// // GameObject.m // Cart Collect // // Created by iD Student Account on 7/19/11. // Copyright 2011 __MyCompanyName__. All rights reserved. // #import "FallingObject.h" @implementation FallingObject @synthesize sprite, weight; - (id)init { self = [super init]; if (nil != self) { } return self; } - (void)dealloc { [sprite release]; [super dealloc]; } @end