// // GameLayer.h // Cart Collect // // Created by iD Student Account on 7/18/11. // Copyright 2011 __MyCompanyName__. All rights reserved. // #import #import "cocos2d.h" #import "GameMode.h" #import "FallingObjectDelegate.h" @interface ClassicGameMode : GameMode { int score; int lives; CCLabelBMFont* scoreLabel; CCLabelBMFont* livesLabel; float addSpeed; } @property (nonatomic) int score; @property (nonatomic) int lives; - (id)init; - (void)randomlyAddObject:(ccTime)dt; @end