// // Cart.h // Cart Collect // // Created by Starla Insigna on 8/9/11. // Copyright 2011 Four Island. All rights reserved. // #import #import "cocos2d.h" @interface Cart : NSObject { CCSprite* sprite; float accelX; BOOL immobile; } @property (readonly) CCSprite* sprite; @property (assign) BOOL immobile; - (id)initWithSprite:(CCSprite*)sprite; - (void)tick; - (void)accelerometer:(UIAccelerometer*)accelerometer didAccelerate:(UIAcceleration*)acceleration; @end it logo'/> index : cartcollect
An iOS game where you catch items in a cart
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