From 9cd57b731ab1c666d4a1cb725538fdc137763d12 Mon Sep 17 00:00:00 2001 From: Starla Insigna Date: Sat, 30 Jul 2011 11:19:14 -0400 Subject: Initial commit (version 0.2.1) --- .../Platforms/iOS/CCTouchDelegateProtocol.h | 75 ++++++++++++++++++++++ 1 file changed, 75 insertions(+) create mode 100755 libs/cocos2d/Platforms/iOS/CCTouchDelegateProtocol.h (limited to 'libs/cocos2d/Platforms/iOS/CCTouchDelegateProtocol.h') diff --git a/libs/cocos2d/Platforms/iOS/CCTouchDelegateProtocol.h b/libs/cocos2d/Platforms/iOS/CCTouchDelegateProtocol.h new file mode 100755 index 0000000..20ba036 --- /dev/null +++ b/libs/cocos2d/Platforms/iOS/CCTouchDelegateProtocol.h @@ -0,0 +1,75 @@ +/* + * cocos2d for iPhone: http://www.cocos2d-iphone.org + * + * Copyright (c) 2009 Valentin Milea + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + * + */ + +// Only compile this code on iOS. These files should NOT be included on your Mac project. +// But in case they are included, it won't be compiled. +#import +#ifdef __IPHONE_OS_VERSION_MAX_ALLOWED + +#import + +/** + CCTargetedTouchDelegate. + + Using this type of delegate results in two benefits: + 1. You don't need to deal with NSSets, the dispatcher does the job of splitting + them. You get exactly one UITouch per call. + 2. You can *claim* a UITouch by returning YES in ccTouchBegan. Updates of claimed + touches are sent only to the delegate(s) that claimed them. So if you get a move/ + ended/cancelled update you're sure it's your touch. This frees you from doing a + lot of checks when doing multi-touch. + + (The name TargetedTouchDelegate relates to updates "targeting" their specific + handler, without bothering the other handlers.) + @since v0.8 + */ +@protocol CCTargetedTouchDelegate + +/** Return YES to claim the touch. + @since v0.8 + */ +- (BOOL)ccTouchBegan:(UITouch *)touch withEvent:(UIEvent *)event; +@optional +// touch updates: +- (void)ccTouchMoved:(UITouch *)touch withEvent:(UIEvent *)event; +- (void)ccTouchEnded:(UITouch *)touch withEvent:(UIEvent *)event; +- (void)ccTouchCancelled:(UITouch *)touch withEvent:(UIEvent *)event; +@end + +/** + CCStandardTouchDelegate. + + This type of delegate is the same one used by CocoaTouch. You will receive all the events (Began,Moved,Ended,Cancelled). + @since v0.8 +*/ +@protocol CCStandardTouchDelegate +@optional +- (void)ccTouchesBegan:(NSSet *)touches withEvent:(UIEvent *)event; +- (void)ccTouchesMoved:(NSSet *)touches withEvent:(UIEvent *)event; +- (void)ccTouchesEnded:(NSSet *)touches withEvent:(UIEvent *)event; +- (void)ccTouchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event; +@end + +#endif // __IPHONE_OS_VERSION_MAX_ALLOWED -- cgit 1.4.1