From 9cd57b731ab1c666d4a1cb725538fdc137763d12 Mon Sep 17 00:00:00 2001 From: Starla Insigna Date: Sat, 30 Jul 2011 11:19:14 -0400 Subject: Initial commit (version 0.2.1) --- libs/cocos2d/CCRibbon.h | 117 ++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 117 insertions(+) create mode 100755 libs/cocos2d/CCRibbon.h (limited to 'libs/cocos2d/CCRibbon.h') diff --git a/libs/cocos2d/CCRibbon.h b/libs/cocos2d/CCRibbon.h new file mode 100755 index 0000000..53898e6 --- /dev/null +++ b/libs/cocos2d/CCRibbon.h @@ -0,0 +1,117 @@ +/* + * cocos2d for iPhone: http://www.cocos2d-iphone.org + * + * Copyright (c) 2008, 2009 Jason Booth + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + * + */ + + +#import "CCNode.h" +#import "CCTexture2D.h" +#import "CCProtocols.h" +#import "Platforms/CCGL.h" + +/** + * A CCRibbon is a dynamically generated list of polygons drawn as a single or series + * of triangle strips. The primary use of CCRibbon is as the drawing class of Motion Streak, + * but it is quite useful on it's own. When manually drawing a ribbon, you can call addPointAt + * and pass in the parameters for the next location in the ribbon. The system will automatically + * generate new polygons, texture them accourding to your texture width, etc, etc. + * + * CCRibbon data is stored in a CCRibbonSegment class. This class statically allocates enough verticies and + * texture coordinates for 50 locations (100 verts or 48 triangles). The ribbon class will allocate + * new segments when they are needed, and reuse old ones if available. The idea is to avoid constantly + * allocating new memory and prefer a more static method. However, since there is no way to determine + * the maximum size of some ribbons (motion streaks), a truely static allocation is not possible. + * + * @since v0.8.1 + */ +@interface CCRibbon : CCNode +{ + NSMutableArray* segments_; + NSMutableArray* deletedSegments_; + + CGPoint lastPoint1_; + CGPoint lastPoint2_; + CGPoint lastLocation_; + int vertCount_; + float texVPos_; + float curTime_; + float fadeTime_; + float delta_; + float lastWidth_; + float lastSign_; + BOOL pastFirstPoint_; + + // Texture used + CCTexture2D* texture_; + + // texture length + float textureLength_; + + // RGBA protocol + ccColor4B color_; + + // blend func + ccBlendFunc blendFunc_; +} + +/** Texture used by the ribbon. Conforms to CCTextureProtocol protocol */ +@property (nonatomic,readwrite,retain) CCTexture2D* texture; + +/** Texture lengths in pixels */ +@property (nonatomic,readwrite) float textureLength; + +/** GL blendind function */ +@property (nonatomic,readwrite,assign) ccBlendFunc blendFunc; + +/** color used by the Ribbon (RGBA) */ +@property (nonatomic,readwrite) ccColor4B color; + +/** creates the ribbon */ ++(id)ribbonWithWidth:(float)w image:(NSString*)path length:(float)l color:(ccColor4B)color fade:(float)fade; +/** init the ribbon */ +-(id)initWithWidth:(float)w image:(NSString*)path length:(float)l color:(ccColor4B)color fade:(float)fade; +/** add a point to the ribbon */ +-(void)addPointAt:(CGPoint)location width:(float)w; +/** polling function */ +-(void)update:(ccTime)delta; +/** determine side of line */ +-(float)sideOfLine:(CGPoint)p l1:(CGPoint)l1 l2:(CGPoint)l2; + +@end + +/** object to hold ribbon segment data */ +@interface CCRibbonSegment : NSObject +{ +@public + GLfloat verts[50*6]; + GLfloat coords[50*4]; + GLubyte colors[50*8]; + float creationTime[50]; + BOOL finished; + uint end; + uint begin; +} +-(id)init; +-(void)reset; +-(void)draw:(float)curTime fadeTime:(float)fadeTime color:(ccColor4B)color; +@end -- cgit 1.4.1