From 9cd57b731ab1c666d4a1cb725538fdc137763d12 Mon Sep 17 00:00:00 2001 From: Starla Insigna Date: Sat, 30 Jul 2011 11:19:14 -0400 Subject: Initial commit (version 0.2.1) --- libs/cocos2d/CCMotionStreak.h | 67 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 67 insertions(+) create mode 100755 libs/cocos2d/CCMotionStreak.h (limited to 'libs/cocos2d/CCMotionStreak.h') diff --git a/libs/cocos2d/CCMotionStreak.h b/libs/cocos2d/CCMotionStreak.h new file mode 100755 index 0000000..e017124 --- /dev/null +++ b/libs/cocos2d/CCMotionStreak.h @@ -0,0 +1,67 @@ +/* + * cocos2d for iPhone: http://www.cocos2d-iphone.org + * + * Copyright (c) 2008, 2009 Jason Booth + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + * + */ + +#import +#import "CCNode.h" +#import "CCRibbon.h" + +/** + * CCMotionStreak manages a Ribbon based on it's motion in absolute space. + * You construct it with a fadeTime, minimum segment size, texture path, texture + * length and color. The fadeTime controls how long it takes each vertex in + * the streak to fade out, the minimum segment size it how many pixels the + * streak will move before adding a new ribbon segement, and the texture + * length is the how many pixels the texture is stretched across. The texture + * is vertically aligned along the streak segemnts. + * + * Limitations: + * CCMotionStreak, by default, will use the GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA blending function. + * This blending function might not be the correct one for certain textures. + * But you can change it by using: + * [obj setBlendFunc: (ccBlendfunc) {new_src_blend_func, new_dst_blend_func}]; + * + * @since v0.8.1 + */ +@interface CCMotionStreak : CCNode +{ + CCRibbon* ribbon_; + float segThreshold_; + float width_; + CGPoint lastLocation_; +} + +/** Ribbon used by MotionStreak (weak reference) */ +@property (nonatomic,readonly) CCRibbon *ribbon; + +/** creates the a MotionStreak. The image will be loaded using the TextureMgr. */ ++(id)streakWithFade:(float)fade minSeg:(float)seg image:(NSString*)path width:(float)width length:(float)length color:(ccColor4B)color; + +/** initializes a MotionStreak. The file will be loaded using the TextureMgr. */ +-(id)initWithFade:(float)fade minSeg:(float)seg image:(NSString*)path width:(float)width length:(float)length color:(ccColor4B)color; + +/** polling function */ +-(void)update:(ccTime)delta; + +@end -- cgit 1.4.1