From 9cd57b731ab1c666d4a1cb725538fdc137763d12 Mon Sep 17 00:00:00 2001 From: Starla Insigna Date: Sat, 30 Jul 2011 11:19:14 -0400 Subject: Initial commit (version 0.2.1) --- libs/cocos2d/CCGrid.h | 121 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 121 insertions(+) create mode 100755 libs/cocos2d/CCGrid.h (limited to 'libs/cocos2d/CCGrid.h') diff --git a/libs/cocos2d/CCGrid.h b/libs/cocos2d/CCGrid.h new file mode 100755 index 0000000..e5e77e8 --- /dev/null +++ b/libs/cocos2d/CCGrid.h @@ -0,0 +1,121 @@ +/* + * cocos2d for iPhone: http://www.cocos2d-iphone.org + * + * Copyright (c) 2009 On-Core + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + * + */ + + +#import + +#import "CCNode.h" +#import "CCCamera.h" +#import "ccTypes.h" + +@class CCTexture2D; +@class CCGrabber; + +/** Base class for other + */ +@interface CCGridBase : NSObject +{ + BOOL active_; + int reuseGrid_; + ccGridSize gridSize_; + CCTexture2D *texture_; + CGPoint step_; + CCGrabber *grabber_; + BOOL isTextureFlipped_; +} + +/** wheter or not the grid is active */ +@property (nonatomic,readwrite) BOOL active; +/** number of times that the grid will be reused */ +@property (nonatomic,readwrite) int reuseGrid; +/** size of the grid */ +@property (nonatomic,readonly) ccGridSize gridSize; +/** pixels between the grids */ +@property (nonatomic,readwrite) CGPoint step; +/** texture used */ +@property (nonatomic, retain) CCTexture2D *texture; +/** grabber used */ +@property (nonatomic, retain) CCGrabber *grabber; +/** is texture flipped */ +@property (nonatomic, readwrite) BOOL isTextureFlipped; + ++(id) gridWithSize:(ccGridSize)gridSize texture:(CCTexture2D*)texture flippedTexture:(BOOL)flipped; ++(id) gridWithSize:(ccGridSize)gridSize; + +-(id) initWithSize:(ccGridSize)gridSize texture:(CCTexture2D*)texture flippedTexture:(BOOL)flipped; +-(id)initWithSize:(ccGridSize)gridSize; +-(void)beforeDraw; +-(void)afterDraw:(CCNode*)target; +-(void)blit; +-(void)reuse; + +-(void)calculateVertexPoints; + +@end + +//////////////////////////////////////////////////////////// + +/** + CCGrid3D is a 3D grid implementation. Each vertex has 3 dimensions: x,y,z + */ +@interface CCGrid3D : CCGridBase +{ + GLvoid *texCoordinates; + GLvoid *vertices; + GLvoid *originalVertices; + GLushort *indices; +} + +/** returns the vertex at a given position */ +-(ccVertex3F)vertex:(ccGridSize)pos; +/** returns the original (non-transformed) vertex at a given position */ +-(ccVertex3F)originalVertex:(ccGridSize)pos; +/** sets a new vertex at a given position */ +-(void)setVertex:(ccGridSize)pos vertex:(ccVertex3F)vertex; + +@end + +//////////////////////////////////////////////////////////// + +/** + CCTiledGrid3D is a 3D grid implementation. It differs from Grid3D in that + the tiles can be separated from the grid. +*/ +@interface CCTiledGrid3D : CCGridBase +{ + GLvoid *texCoordinates; + GLvoid *vertices; + GLvoid *originalVertices; + GLushort *indices; +} + +/** returns the tile at the given position */ +-(ccQuad3)tile:(ccGridSize)pos; +/** returns the original tile (untransformed) at the given position */ +-(ccQuad3)originalTile:(ccGridSize)pos; +/** sets a new tile */ +-(void)setTile:(ccGridSize)pos coords:(ccQuad3)coords; + +@end -- cgit 1.4.1