From 9cd57b731ab1c666d4a1cb725538fdc137763d12 Mon Sep 17 00:00:00 2001 From: Starla Insigna Date: Sat, 30 Jul 2011 11:19:14 -0400 Subject: Initial commit (version 0.2.1) --- libs/cocos2d/CCDrawingPrimitives.m | 272 +++++++++++++++++++++++++++++++++++++ 1 file changed, 272 insertions(+) create mode 100755 libs/cocos2d/CCDrawingPrimitives.m (limited to 'libs/cocos2d/CCDrawingPrimitives.m') diff --git a/libs/cocos2d/CCDrawingPrimitives.m b/libs/cocos2d/CCDrawingPrimitives.m new file mode 100755 index 0000000..f7df2b6 --- /dev/null +++ b/libs/cocos2d/CCDrawingPrimitives.m @@ -0,0 +1,272 @@ +/* + * cocos2d for iPhone: http://www.cocos2d-iphone.org + * + * Copyright (c) 2008-2010 Ricardo Quesada + * Copyright (c) 2011 Zynga Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + */ + +#import +#import +#import + +#import "CCDrawingPrimitives.h" +#import "ccTypes.h" +#import "ccMacros.h" +#import "Platforms/CCGL.h" + +void ccDrawPoint( CGPoint point ) +{ + ccVertex2F p = (ccVertex2F) {point.x * CC_CONTENT_SCALE_FACTOR(), point.y * CC_CONTENT_SCALE_FACTOR() }; + + // Default GL states: GL_TEXTURE_2D, GL_VERTEX_ARRAY, GL_COLOR_ARRAY, GL_TEXTURE_COORD_ARRAY + // Needed states: GL_VERTEX_ARRAY, + // Unneeded states: GL_TEXTURE_2D, GL_TEXTURE_COORD_ARRAY, GL_COLOR_ARRAY + glDisable(GL_TEXTURE_2D); + glDisableClientState(GL_TEXTURE_COORD_ARRAY); + glDisableClientState(GL_COLOR_ARRAY); + + glVertexPointer(2, GL_FLOAT, 0, &p); + glDrawArrays(GL_POINTS, 0, 1); + + // restore default state + glEnableClientState(GL_COLOR_ARRAY); + glEnableClientState(GL_TEXTURE_COORD_ARRAY); + glEnable(GL_TEXTURE_2D); +} + +void ccDrawPoints( const CGPoint *points, NSUInteger numberOfPoints ) +{ + // Default GL states: GL_TEXTURE_2D, GL_VERTEX_ARRAY, GL_COLOR_ARRAY, GL_TEXTURE_COORD_ARRAY + // Needed states: GL_VERTEX_ARRAY, + // Unneeded states: GL_TEXTURE_2D, GL_TEXTURE_COORD_ARRAY, GL_COLOR_ARRAY + glDisable(GL_TEXTURE_2D); + glDisableClientState(GL_TEXTURE_COORD_ARRAY); + glDisableClientState(GL_COLOR_ARRAY); + + ccVertex2F newPoints[numberOfPoints]; + + // iPhone and 32-bit machines optimization + if( sizeof(CGPoint) == sizeof(ccVertex2F) ) { + + // points ? + if( CC_CONTENT_SCALE_FACTOR() != 1 ) { + for( NSUInteger i=0; i