From 9cd57b731ab1c666d4a1cb725538fdc137763d12 Mon Sep 17 00:00:00 2001 From: Starla Insigna Date: Sat, 30 Jul 2011 11:19:14 -0400 Subject: Initial commit (version 0.2.1) --- libs/cocos2d/CCAtlasNode.h | 93 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 93 insertions(+) create mode 100755 libs/cocos2d/CCAtlasNode.h (limited to 'libs/cocos2d/CCAtlasNode.h') diff --git a/libs/cocos2d/CCAtlasNode.h b/libs/cocos2d/CCAtlasNode.h new file mode 100755 index 0000000..43e57c2 --- /dev/null +++ b/libs/cocos2d/CCAtlasNode.h @@ -0,0 +1,93 @@ +/* + * cocos2d for iPhone: http://www.cocos2d-iphone.org + * + * Copyright (c) 2008-2010 Ricardo Quesada + * Copyright (c) 2011 Zynga Inc. + * + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + */ + + +#import "CCTextureAtlas.h" +#import "CCNode.h" +#import "CCProtocols.h" + +/** CCAtlasNode is a subclass of CCNode that implements the CCRGBAProtocol and + CCTextureProtocol protocol + + It knows how to render a TextureAtlas object. + If you are going to render a TextureAtlas consider subclassing CCAtlasNode (or a subclass of CCAtlasNode) + + All features from CCNode are valid, plus the following features: + - opacity and RGB colors + */ +@interface CCAtlasNode : CCNode +{ + // texture atlas + CCTextureAtlas *textureAtlas_; + + // chars per row + NSUInteger itemsPerRow_; + // chars per column + NSUInteger itemsPerColumn_; + + // width of each char + NSUInteger itemWidth_; + // height of each char + NSUInteger itemHeight_; + + // quads to draw + NSUInteger quadsToDraw_; + + // blend function + ccBlendFunc blendFunc_; + + // texture RGBA. + GLubyte opacity_; + ccColor3B color_; + ccColor3B colorUnmodified_; + BOOL opacityModifyRGB_; +} + +/** conforms to CCTextureProtocol protocol */ +@property (nonatomic,readwrite,retain) CCTextureAtlas *textureAtlas; + +/** conforms to CCTextureProtocol protocol */ +@property (nonatomic,readwrite) ccBlendFunc blendFunc; + +/** conforms to CCRGBAProtocol protocol */ +@property (nonatomic,readwrite) GLubyte opacity; +/** conforms to CCRGBAProtocol protocol */ +@property (nonatomic,readwrite) ccColor3B color; + +/** how many quads to draw */ +@property (readwrite) NSUInteger quadsToDraw; + +/** creates a CCAtlasNode with an Atlas file the width and height of each item measured in points and the quantity of items to render*/ ++(id) atlasWithTileFile:(NSString*)tile tileWidth:(NSUInteger)w tileHeight:(NSUInteger)h itemsToRender: (NSUInteger) c; + +/** initializes an CCAtlasNode with an Atlas file the width and height of each item measured in points and the quantity of items to render*/ +-(id) initWithTileFile:(NSString*)tile tileWidth:(NSUInteger)w tileHeight:(NSUInteger)h itemsToRender: (NSUInteger) c; + +/** updates the Atlas (indexed vertex array). + * Shall be overriden in subclasses + */ +-(void) updateAtlasValues; +@end -- cgit 1.4.1