From 9cd57b731ab1c666d4a1cb725538fdc137763d12 Mon Sep 17 00:00:00 2001 From: Starla Insigna Date: Sat, 30 Jul 2011 11:19:14 -0400 Subject: Initial commit (version 0.2.1) --- libs/cocos2d/CCAnimationCache.h | 64 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 64 insertions(+) create mode 100755 libs/cocos2d/CCAnimationCache.h (limited to 'libs/cocos2d/CCAnimationCache.h') diff --git a/libs/cocos2d/CCAnimationCache.h b/libs/cocos2d/CCAnimationCache.h new file mode 100755 index 0000000..075c836 --- /dev/null +++ b/libs/cocos2d/CCAnimationCache.h @@ -0,0 +1,64 @@ +/* + * cocos2d for iPhone: http://www.cocos2d-iphone.org + * + * Copyright (c) 2010 Ricardo Quesada + * Copyright (c) 2011 Zynga Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + * + */ + +#import + +@class CCAnimation; + +/** Singleton that manages the Animations. + It saves in a cache the animations. You should use this class if you want to save your animations in a cache. + + Before v0.99.5, the recommend way was to save them on the CCSprite. Since v0.99.5, you should use this class instead. + + @since v0.99.5 + */ +@interface CCAnimationCache : NSObject +{ + NSMutableDictionary *animations_; +} + +/** Retruns ths shared instance of the Animation cache */ ++ (CCAnimationCache *) sharedAnimationCache; + +/** Purges the cache. It releases all the CCAnimation objects and the shared instance. + */ ++(void)purgeSharedAnimationCache; + +/** Adds a CCAnimation with a name. + */ +-(void) addAnimation:(CCAnimation*)animation name:(NSString*)name; + +/** Deletes a CCAnimation from the cache. + */ +-(void) removeAnimationByName:(NSString*)name; + +/** Returns a CCAnimation that was previously added. + If the name is not found it will return nil. + You should retain the returned copy if you are going to use it. + */ +-(CCAnimation*) animationByName:(NSString*)name; + +@end -- cgit 1.4.1