From 6e96fb2144718722208d22f892716b55548135e1 Mon Sep 17 00:00:00 2001 From: Starla Insigna Date: Wed, 30 Nov 2011 12:57:06 -0500 Subject: Created a game mode manager There is now one location for information relating to each GameMode instead of several places, so that info can be easily updated and propagated to, for instance, GameModeSelectionLayer. GameModes can also be specified by an info instance each owns. There's also a way to get an ordered list of game modes. The three star game mode unlocking system has also been added. Closes #213 --- Resources/star_1.png | Bin 0 -> 733 bytes Resources/star_2.png | Bin 0 -> 714 bytes Resources/star_3.png | Bin 0 -> 753 bytes 3 files changed, 0 insertions(+), 0 deletions(-) create mode 100755 Resources/star_1.png create mode 100755 Resources/star_2.png create mode 100755 Resources/star_3.png (limited to 'Resources') diff --git a/Resources/star_1.png b/Resources/star_1.png new file mode 100755 index 0000000..658c711 Binary files /dev/null and b/Resources/star_1.png differ diff --git a/Resources/star_2.png b/Resources/star_2.png new file mode 100755 index 0000000..028a546 Binary files /dev/null and b/Resources/star_2.png differ diff --git a/Resources/star_3.png b/Resources/star_3.png new file mode 100755 index 0000000..97a22b7 Binary files /dev/null and b/Resources/star_3.png differ -- cgit 1.4.1