From fd32f2af7f62f17d42292b6538903a37b0b5e563 Mon Sep 17 00:00:00 2001 From: Starla Insigna Date: Tue, 23 Aug 2011 13:21:56 -0400 Subject: Added game quitting safeguard to pause screen (version 0.3.1) Also replaced instances of the term "Cart Collect" in Tutorial with "Cartographic". Also modified level selection screen to remember your position in the list rather than simply the last mode you'd played. Closes #211 --- Classes/TutorialMode.m | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'Classes/TutorialMode.m') diff --git a/Classes/TutorialMode.m b/Classes/TutorialMode.m index 1285597..3c70a46 100644 --- a/Classes/TutorialMode.m +++ b/Classes/TutorialMode.m @@ -48,7 +48,7 @@ [super onEnterTransitionDidFinish]; [self scheduleDelayedAction:^{ - TutorialBubble* bubble = [[TutorialBubble alloc] initWithText:@"Welcome to Cart Collect. This is a tutorial designed to help you get started playing the game. Below this bubble is a cart. Tilt your device to move it." name:@"cart" spriteReference:cart.sprite]; + TutorialBubble* bubble = [[TutorialBubble alloc] initWithText:@"Welcome to Cartographic. This is a tutorial designed to help you get started playing the game. Below this bubble is a cart. Tilt your device to move it." name:@"cart" spriteReference:cart.sprite]; self.currentTutorial = bubble; [bubble release]; } delay:2.0f]; @@ -131,13 +131,13 @@ self.currentTutorial = bubble; [bubble release]; } else { - TutorialBubble* bubble = [[TutorialBubble alloc] initWithText:@"As you play, Cart Collect gets progressively more intense. Watch what happens when rocks are added to the mix and the speed is turned up." name:@"intense"]; + TutorialBubble* bubble = [[TutorialBubble alloc] initWithText:@"As you play, Cartographic gets progressively more intense. Watch what happens when rocks are added to the mix and the speed is turned up." name:@"intense"]; self.currentTutorial = bubble; [bubble release]; } } else if (item.sprite.tag == 2010) { - TutorialBubble* bubble = [[TutorialBubble alloc] initWithText:@"As you play, Cart Collect gets progressively more intense. Watch what happens when rocks are added to the mix and the speed is turned up." name:@"intense"]; + TutorialBubble* bubble = [[TutorialBubble alloc] initWithText:@"As you play, Cartographic gets progressively more intense. Watch what happens when rocks are added to the mix and the speed is turned up." name:@"intense"]; self.currentTutorial = bubble; [bubble release]; } @@ -324,7 +324,7 @@ } else if (randomItemsDropped == 15) { [self scheduleDelayedAction:^{ - TutorialBubble* bubble = [[TutorialBubble alloc] initWithText:@"That's pretty much it! You've completed the tutorial, so now it's time to play an actual game of Cart Collect!" name:@"end"]; + TutorialBubble* bubble = [[TutorialBubble alloc] initWithText:@"That's pretty much it! You've completed the tutorial, so now it's time to play an actual game of Cartographic!" name:@"end"]; self.currentTutorial = bubble; [bubble release]; } delay:2.0f]; -- cgit 1.4.1