From 339f8e2cb2fce18f6d32b3881a5cd390c0be488e Mon Sep 17 00:00:00 2001 From: Starla Insigna Date: Sun, 4 Sep 2011 11:17:44 -0400 Subject: Implemented Jump mode (BETA) Dear god this is beta. I think I'll release a build for the testers soon so I can see what people think and then hammer out the bugs. Refs #204 --- Classes/JumpGameMode.h | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'Classes/JumpGameMode.h') diff --git a/Classes/JumpGameMode.h b/Classes/JumpGameMode.h index 9753720..f6a31f8 100644 --- a/Classes/JumpGameMode.h +++ b/Classes/JumpGameMode.h @@ -8,6 +8,8 @@ #import "GameMode.h" +@class LedgeFactory; + @interface JumpGameMode : GameMode { CCSprite* water; int waterTick; @@ -16,6 +18,15 @@ int jumpTick; BOOL jump; float expectedAngle; + NSMutableSet* ledges; + LedgeFactory* factory; + int ledgeScrollSpeed; + float ledgeAccelerationRate; + float addSpeed; } +- (void)accelerateLedgeScrolling; +- (void)randomlyAddObject:(ccTime)dt; +- (void)incrementScore; + @end -- cgit 1.4.1