From c5edc8808e9f9dbb1daeda760ba74ef0cf2e9dce Mon Sep 17 00:00:00 2001 From: Starla Insigna Date: Sat, 10 Sep 2011 10:25:25 -0400 Subject: Modified behavior of falling objects in Jump Also increased the distance between ledges as the game goes on, and changed the sound point multipliers make when you catch them. Closes #221, #223 --- Cartographic.xcodeproj/project.pbxproj | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'Cartographic.xcodeproj') diff --git a/Cartographic.xcodeproj/project.pbxproj b/Cartographic.xcodeproj/project.pbxproj index 1a41374..75343b3 100755 --- a/Cartographic.xcodeproj/project.pbxproj +++ b/Cartographic.xcodeproj/project.pbxproj @@ -131,6 +131,7 @@ 6CDBE80C14092DB00072F287 /* ledge.png in Resources */ = {isa = PBXBuildFile; fileRef = 6CDBE80B14092DB00072F287 /* ledge.png */; }; 6CF64C09141B9FA300F3B702 /* PointMultiplier.m in Sources */ = {isa = PBXBuildFile; fileRef = 6CF64C08141B9FA300F3B702 /* PointMultiplier.m */; }; 6CF64C0B141BA37000F3B702 /* multiplier.png in Resources */ = {isa = PBXBuildFile; fileRef = 6CF64C0A141BA37000F3B702 /* multiplier.png */; }; + 6CF64C11141BA84200F3B702 /* Absorption2.wav in Resources */ = {isa = PBXBuildFile; fileRef = 6CF64C10141BA84200F3B702 /* Absorption2.wav */; }; DC6640030F83B3EA000B3E49 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = DC6640020F83B3EA000B3E49 /* AudioToolbox.framework */; }; DC6640050F83B3EA000B3E49 /* OpenAL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = DC6640040F83B3EA000B3E49 /* OpenAL.framework */; }; DCCBF1B70F6022AE0040855A /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = DCCBF1B60F6022AE0040855A /* CoreGraphics.framework */; }; @@ -476,6 +477,7 @@ 6CF64C07141B9FA300F3B702 /* PointMultiplier.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = PointMultiplier.h; sourceTree = ""; }; 6CF64C08141B9FA300F3B702 /* PointMultiplier.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = PointMultiplier.m; sourceTree = ""; }; 6CF64C0A141BA37000F3B702 /* multiplier.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = multiplier.png; sourceTree = ""; }; + 6CF64C10141BA84200F3B702 /* Absorption2.wav */ = {isa = PBXFileReference; lastKnownFileType = audio.wav; path = Absorption2.wav; sourceTree = ""; }; DC6640020F83B3EA000B3E49 /* AudioToolbox.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = AudioToolbox.framework; path = System/Library/Frameworks/AudioToolbox.framework; sourceTree = SDKROOT; }; DC6640040F83B3EA000B3E49 /* OpenAL.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenAL.framework; path = System/Library/Frameworks/OpenAL.framework; sourceTree = SDKROOT; }; DCCBF1B60F6022AE0040855A /* CoreGraphics.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreGraphics.framework; path = System/Library/Frameworks/CoreGraphics.framework; sourceTree = SDKROOT; }; @@ -809,6 +811,7 @@ 3F6C7F4E13D647C500C038FE /* Sounds */ = { isa = PBXGroup; children = ( + 6CF64C10141BA84200F3B702 /* Absorption2.wav */, 3F6C7EC513D6335A00C038FE /* 1up.wav */, 3F6C7C4813D5DEDB00C038FE /* Item1.wav */, 3F6C7C3313D5DEB100C038FE /* Damage1.wav */, @@ -1488,6 +1491,7 @@ 6C85834614056E57009EF100 /* venice.png in Resources */, 6CDBE80C14092DB00072F287 /* ledge.png in Resources */, 6CF64C0B141BA37000F3B702 /* multiplier.png in Resources */, + 6CF64C11141BA84200F3B702 /* Absorption2.wav in Resources */, ); runOnlyForDeploymentPostprocessing = 0; }; -- cgit 1.4.1