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path: root/Classes/GameOverScene.m
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* Created a game mode managerStarla Insigna2011-11-301-23/+8
| | | | | | | | There is now one location for information relating to each GameMode instead of several places, so that info can be easily updated and propagated to, for instance, GameModeSelectionLayer. GameModes can also be specified by an info instance each owns. There's also a way to get an ordered list of game modes. The three star game mode unlocking system has also been added. Closes #213
* Added play again button to game over screenStarla Insigna2011-09-091-4/+32
| | | | Closes #218
* Made general memory fixesStarla Insigna2011-09-051-0/+6
| | | | | | This revision should also hopefully fix the undefined behavior GameOverScene bug--if it, I'll reopen the ticket and continue investigating. Fixes #215
* Fixed a bug that submitted Jump highscores to the Collect global highscore list v0.4.1Starla Insigna2011-09-041-1/+8
| | | | Refs #204
* Implemented Jump mode (BETA) jumpStarla Insigna2011-09-041-4/+5
| | | | | | Dear god this is beta. I think I'll release a build for the testers soon so I can see what people think and then hammer out the bugs. Refs #204
* Added support for multiple local highscore listsStarla Insigna2011-08-241-3/+3
| | | | | | This revision increments the database version to 2. Also fixed a small problem with GameModeSelection that aligned the highscore text incorrectly.
* Fixed game over transitionStarla Insigna2011-08-151-0/+197
Fixes #189