Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Added a UIPageControl to the level selection screen selection_screen | Starla Insigna | 2011-08-23 | 1 | -1/+8 |
| | | | | | | The page control updates when you swipe through the levels, but tapping it does nothing. I initially attempted to implement scrolling by tapping on the page control, but for some reason, it worked perfectly in the simulator and only randomly on the iPhone. Very weird. Refs #207 | ||||
* | Added scrolling to level selection screen | Starla Insigna | 2011-08-23 | 1 | -0/+99 |
Using http://www.xcombinator.com/2010/09/08/a-paging-uiscrollview-in-cocos2d-with-previews/ as a base, I was able to implement a paging scroller for the level selection screen so players can swipe through available levels and choose one to play. At this point, the level selection screen is practically done--the only other thing I want to add is a UIPageControl to interact with the scrolling and give the player an indication of how many levels there are. Refs #207 |