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1 | /* | ||
2 | |||
3 | ===== IMPORTANT ===== | ||
4 | |||
5 | This is sample code demonstrating API, technology or techniques in development. | ||
6 | Although this sample code has been reviewed for technical accuracy, it is not | ||
7 | final. Apple is supplying this information to help you plan for the adoption of | ||
8 | the technologies and programming interfaces described herein. This information | ||
9 | is subject to change, and software implemented based on this sample code should | ||
10 | be tested with final operating system software and final documentation. Newer | ||
11 | versions of this sample code may be provided with future seeds of the API or | ||
12 | technology. For information about updates to this and other developer | ||
13 | documentation, view the New & Updated sidebars in subsequent documentation | ||
14 | seeds. | ||
15 | |||
16 | ===================== | ||
17 | |||
18 | File: EAGLView.h | ||
19 | Abstract: Convenience class that wraps the CAEAGLLayer from CoreAnimation into a | ||
20 | UIView subclass. | ||
21 | |||
22 | Version: 1.3 | ||
23 | |||
24 | Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Inc. | ||
25 | ("Apple") in consideration of your agreement to the following terms, and your | ||
26 | use, installation, modification or redistribution of this Apple software | ||
27 | constitutes acceptance of these terms. If you do not agree with these terms, | ||
28 | please do not use, install, modify or redistribute this Apple software. | ||
29 | |||
30 | In consideration of your agreement to abide by the following terms, and subject | ||
31 | to these terms, Apple grants you a personal, non-exclusive license, under | ||
32 | Apple's copyrights in this original Apple software (the "Apple Software"), to | ||
33 | use, reproduce, modify and redistribute the Apple Software, with or without | ||
34 | modifications, in source and/or binary forms; provided that if you redistribute | ||
35 | the Apple Software in its entirety and without modifications, you must retain | ||
36 | this notice and the following text and disclaimers in all such redistributions | ||
37 | of the Apple Software. | ||
38 | Neither the name, trademarks, service marks or logos of Apple Inc. may be used | ||
39 | to endorse or promote products derived from the Apple Software without specific | ||
40 | prior written permission from Apple. Except as expressly stated in this notice, | ||
41 | no other rights or licenses, express or implied, are granted by Apple herein, | ||
42 | including but not limited to any patent rights that may be infringed by your | ||
43 | derivative works or by other works in which the Apple Software may be | ||
44 | incorporated. | ||
45 | |||
46 | The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO | ||
47 | WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED | ||
48 | WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR | ||
49 | PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE OR IN | ||
50 | COMBINATION WITH YOUR PRODUCTS. | ||
51 | |||
52 | IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR | ||
53 | CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE | ||
54 | GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) | ||
55 | ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR | ||
56 | DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF | ||
57 | CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF | ||
58 | APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
59 | |||
60 | Copyright (C) 2008 Apple Inc. All Rights Reserved. | ||
61 | |||
62 | */ | ||
63 | |||
64 | // Only compile this code on iOS. These files should NOT be included on your Mac project. | ||
65 | // But in case they are included, it won't be compiled. | ||
66 | #import <Availability.h> | ||
67 | #ifdef __IPHONE_OS_VERSION_MAX_ALLOWED | ||
68 | |||
69 | #import <UIKit/UIKit.h> | ||
70 | #import <OpenGLES/EAGL.h> | ||
71 | #import <OpenGLES/EAGLDrawable.h> | ||
72 | #import <OpenGLES/ES1/gl.h> | ||
73 | #import <OpenGLES/ES1/glext.h> | ||
74 | |||
75 | #import "ESRenderer.h" | ||
76 | |||
77 | //CLASSES: | ||
78 | |||
79 | @class EAGLView; | ||
80 | @class EAGLSharegroup; | ||
81 | |||
82 | //PROTOCOLS: | ||
83 | |||
84 | @protocol EAGLTouchDelegate <NSObject> | ||
85 | - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event; | ||
86 | - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event; | ||
87 | - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event; | ||
88 | - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event; | ||
89 | @end | ||
90 | |||
91 | //CLASS INTERFACE: | ||
92 | |||
93 | /** EAGLView Class. | ||
94 | * This class wraps the CAEAGLLayer from CoreAnimation into a convenient UIView subclass. | ||
95 | * The view content is basically an EAGL surface you render your OpenGL scene into. | ||
96 | * Note that setting the view non-opaque will only work if the EAGL surface has an alpha channel. | ||
97 | */ | ||
98 | @interface EAGLView : UIView | ||
99 | { | ||
100 | id<ESRenderer> renderer_; | ||
101 | EAGLContext *context_; // weak ref | ||
102 | |||
103 | NSString *pixelformat_; | ||
104 | GLuint depthFormat_; | ||
105 | BOOL preserveBackbuffer_; | ||
106 | |||
107 | CGSize size_; | ||
108 | BOOL discardFramebufferSupported_; | ||
109 | id<EAGLTouchDelegate> touchDelegate_; | ||
110 | |||
111 | //fsaa addition | ||
112 | BOOL multisampling_; | ||
113 | unsigned int requestedSamples_; | ||
114 | } | ||
115 | |||
116 | /** creates an initializes an EAGLView with a frame and 0-bit depth buffer, and a RGB565 color buffer. */ | ||
117 | + (id) viewWithFrame:(CGRect)frame; | ||
118 | /** creates an initializes an EAGLView with a frame, a color buffer format, and 0-bit depth buffer. */ | ||
119 | + (id) viewWithFrame:(CGRect)frame pixelFormat:(NSString*)format; | ||
120 | /** creates an initializes an EAGLView with a frame, a color buffer format, and a depth buffer. */ | ||
121 | + (id) viewWithFrame:(CGRect)frame pixelFormat:(NSString*)format depthFormat:(GLuint)depth; | ||
122 | /** creates an initializes an EAGLView with a frame, a color buffer format, a depth buffer format, a sharegroup, and multisamping */ | ||
123 | + (id) viewWithFrame:(CGRect)frame pixelFormat:(NSString*)format depthFormat:(GLuint)depth preserveBackbuffer:(BOOL)retained sharegroup:(EAGLSharegroup*)sharegroup multiSampling:(BOOL)multisampling numberOfSamples:(unsigned int)samples; | ||
124 | |||
125 | /** Initializes an EAGLView with a frame and 0-bit depth buffer, and a RGB565 color buffer */ | ||
126 | - (id) initWithFrame:(CGRect)frame; //These also set the current context | ||
127 | /** Initializes an EAGLView with a frame, a color buffer format, and 0-bit depth buffer */ | ||
128 | - (id) initWithFrame:(CGRect)frame pixelFormat:(NSString*)format; | ||
129 | /** Initializes an EAGLView with a frame, a color buffer format, a depth buffer format, a sharegroup and multisampling support */ | ||
130 | - (id) initWithFrame:(CGRect)frame pixelFormat:(NSString*)format depthFormat:(GLuint)depth preserveBackbuffer:(BOOL)retained sharegroup:(EAGLSharegroup*)sharegroup multiSampling:(BOOL)sampling numberOfSamples:(unsigned int)nSamples; | ||
131 | |||
132 | /** pixel format: it could be RGBA8 (32-bit) or RGB565 (16-bit) */ | ||
133 | @property(nonatomic,readonly) NSString* pixelFormat; | ||
134 | /** depth format of the render buffer: 0, 16 or 24 bits*/ | ||
135 | @property(nonatomic,readonly) GLuint depthFormat; | ||
136 | |||
137 | /** returns surface size in pixels */ | ||
138 | @property(nonatomic,readonly) CGSize surfaceSize; | ||
139 | |||
140 | /** OpenGL context */ | ||
141 | @property(nonatomic,readonly) EAGLContext *context; | ||
142 | |||
143 | @property(nonatomic,readwrite) BOOL multiSampling; | ||
144 | |||
145 | /** touch delegate */ | ||
146 | @property(nonatomic,readwrite,assign) id<EAGLTouchDelegate> touchDelegate; | ||
147 | |||
148 | /** EAGLView uses double-buffer. This method swaps the buffers */ | ||
149 | -(void) swapBuffers; | ||
150 | |||
151 | - (CGPoint) convertPointFromViewToSurface:(CGPoint)point; | ||
152 | - (CGRect) convertRectFromViewToSurface:(CGRect)rect; | ||
153 | @end | ||
154 | |||
155 | #endif // __IPHONE_OS_VERSION_MAX_ALLOWED | ||