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Diffstat (limited to 'libs/cocos2d/Platforms/iOS/CCDirectorIOS.m')
| -rwxr-xr-x | libs/cocos2d/Platforms/iOS/CCDirectorIOS.m | 735 |
1 files changed, 735 insertions, 0 deletions
| diff --git a/libs/cocos2d/Platforms/iOS/CCDirectorIOS.m b/libs/cocos2d/Platforms/iOS/CCDirectorIOS.m new file mode 100755 index 0000000..c483665 --- /dev/null +++ b/libs/cocos2d/Platforms/iOS/CCDirectorIOS.m | |||
| @@ -0,0 +1,735 @@ | |||
| 1 | /* | ||
| 2 | * cocos2d for iPhone: http://www.cocos2d-iphone.org | ||
| 3 | * | ||
| 4 | * Copyright (c) 2010 Ricardo Quesada | ||
| 5 | * Copyright (c) 2011 Zynga Inc. | ||
| 6 | * | ||
| 7 | * Permission is hereby granted, free of charge, to any person obtaining a copy | ||
| 8 | * of this software and associated documentation files (the "Software"), to deal | ||
| 9 | * in the Software without restriction, including without limitation the rights | ||
| 10 | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
| 11 | * copies of the Software, and to permit persons to whom the Software is | ||
| 12 | * furnished to do so, subject to the following conditions: | ||
| 13 | * | ||
| 14 | * The above copyright notice and this permission notice shall be included in | ||
| 15 | * all copies or substantial portions of the Software. | ||
| 16 | * | ||
| 17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
| 18 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
| 19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
| 20 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
| 21 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
| 22 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||
| 23 | * THE SOFTWARE. | ||
| 24 | * | ||
| 25 | */ | ||
| 26 | |||
| 27 | // Only compile this code on iOS. These files should NOT be included on your Mac project. | ||
| 28 | // But in case they are included, it won't be compiled. | ||
| 29 | #import <Availability.h> | ||
| 30 | #ifdef __IPHONE_OS_VERSION_MAX_ALLOWED | ||
| 31 | |||
| 32 | #import <unistd.h> | ||
| 33 | |||
| 34 | // cocos2d imports | ||
| 35 | #import "CCDirectorIOS.h" | ||
| 36 | #import "CCTouchDelegateProtocol.h" | ||
| 37 | #import "CCTouchDispatcher.h" | ||
| 38 | #import "../../CCScheduler.h" | ||
| 39 | #import "../../CCActionManager.h" | ||
| 40 | #import "../../CCTextureCache.h" | ||
| 41 | #import "../../ccMacros.h" | ||
| 42 | #import "../../CCScene.h" | ||
| 43 | |||
| 44 | // support imports | ||
| 45 | #import "glu.h" | ||
| 46 | #import "../../Support/OpenGL_Internal.h" | ||
| 47 | #import "../../Support/CGPointExtension.h" | ||
| 48 | |||
| 49 | #import "CCLayer.h" | ||
| 50 | |||
| 51 | #if CC_ENABLE_PROFILERS | ||
| 52 | #import "../../Support/CCProfiling.h" | ||
| 53 | #endif | ||
| 54 | |||
| 55 | |||
| 56 | #pragma mark - | ||
| 57 | #pragma mark Director - global variables (optimization) | ||
| 58 | |||
| 59 | CGFloat __ccContentScaleFactor = 1; | ||
| 60 | |||
| 61 | #pragma mark - | ||
| 62 | #pragma mark Director iOS | ||
| 63 | |||
| 64 | @interface CCDirector () | ||
| 65 | -(void) setNextScene; | ||
| 66 | -(void) showFPS; | ||
| 67 | -(void) calculateDeltaTime; | ||
| 68 | @end | ||
| 69 | |||
| 70 | @implementation CCDirector (iOSExtensionClassMethods) | ||
| 71 | |||
| 72 | +(Class) defaultDirector | ||
| 73 | { | ||
| 74 | return [CCDirectorTimer class]; | ||
| 75 | } | ||
| 76 | |||
| 77 | + (BOOL) setDirectorType:(ccDirectorType)type | ||
| 78 | { | ||
| 79 | if( type == CCDirectorTypeDisplayLink ) { | ||
| 80 | NSString *reqSysVer = @"3.1"; | ||
| 81 | NSString *currSysVer = [[UIDevice currentDevice] systemVersion]; | ||
| 82 | |||
| 83 | if([currSysVer compare:reqSysVer options:NSNumericSearch] == NSOrderedAscending) | ||
| 84 | return NO; | ||
| 85 | } | ||
| 86 | switch (type) { | ||
| 87 | case CCDirectorTypeNSTimer: | ||
| 88 | [CCDirectorTimer sharedDirector]; | ||
| 89 | break; | ||
| 90 | case CCDirectorTypeDisplayLink: | ||
| 91 | [CCDirectorDisplayLink sharedDirector]; | ||
| 92 | break; | ||
| 93 | case CCDirectorTypeMainLoop: | ||
| 94 | [CCDirectorFast sharedDirector]; | ||
| 95 | break; | ||
| 96 | case CCDirectorTypeThreadMainLoop: | ||
| 97 | [CCDirectorFastThreaded sharedDirector]; | ||
| 98 | break; | ||
| 99 | default: | ||
| 100 | NSAssert(NO,@"Unknown director type"); | ||
| 101 | } | ||
| 102 | |||
| 103 | return YES; | ||
| 104 | } | ||
| 105 | |||
| 106 | @end | ||
| 107 | |||
| 108 | |||
| 109 | |||
| 110 | #pragma mark - | ||
| 111 | #pragma mark CCDirectorIOS | ||
| 112 | |||
| 113 | @interface CCDirectorIOS () | ||
| 114 | -(void) updateContentScaleFactor; | ||
| 115 | |||
| 116 | @end | ||
| 117 | |||
| 118 | @implementation CCDirectorIOS | ||
| 119 | |||
| 120 | - (id) init | ||
| 121 | { | ||
| 122 | if( (self=[super init]) ) { | ||
| 123 | |||
| 124 | // portrait mode default | ||
| 125 | deviceOrientation_ = CCDeviceOrientationPortrait; | ||
| 126 | |||
| 127 | __ccContentScaleFactor = 1; | ||
| 128 | isContentScaleSupported_ = NO; | ||
| 129 | |||
| 130 | // running thread is main thread on iOS | ||
| 131 | runningThread_ = [NSThread currentThread]; | ||
| 132 | } | ||
| 133 | |||
| 134 | return self; | ||
| 135 | } | ||
| 136 | |||
| 137 | - (void) dealloc | ||
| 138 | { | ||
| 139 | [super dealloc]; | ||
| 140 | } | ||
| 141 | |||
| 142 | // | ||
| 143 | // Draw the Scene | ||
| 144 | // | ||
| 145 | - (void) drawScene | ||
| 146 | { | ||
| 147 | /* calculate "global" dt */ | ||
| 148 | [self calculateDeltaTime]; | ||
| 149 | |||
| 150 | /* tick before glClear: issue #533 */ | ||
| 151 | if( ! isPaused_ ) { | ||
| 152 | [[CCScheduler sharedScheduler] tick: dt]; | ||
| 153 | } | ||
| 154 | |||
| 155 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | ||
| 156 | |||
| 157 | /* to avoid flickr, nextScene MUST be here: after tick and before draw. | ||
| 158 | XXX: Which bug is this one. It seems that it can't be reproduced with v0.9 */ | ||
| 159 | if( nextScene_ ) | ||
| 160 | [self setNextScene]; | ||
| 161 | |||
| 162 | glPushMatrix(); | ||
| 163 | |||
| 164 | [self applyOrientation]; | ||
| 165 | |||
| 166 | // By default enable VertexArray, ColorArray, TextureCoordArray and Texture2D | ||
| 167 | CC_ENABLE_DEFAULT_GL_STATES(); | ||
| 168 | |||
| 169 | /* draw the scene */ | ||
| 170 | [runningScene_ visit]; | ||
| 171 | |||
| 172 | /* draw the notification node */ | ||
| 173 | [notificationNode_ visit]; | ||
| 174 | |||
| 175 | if( displayFPS_ ) | ||
| 176 | [self showFPS]; | ||
| 177 | |||
| 178 | #if CC_ENABLE_PROFILERS | ||
| 179 | [self showProfilers]; | ||
| 180 | #endif | ||
| 181 | |||
| 182 | CC_DISABLE_DEFAULT_GL_STATES(); | ||
| 183 | |||
| 184 | glPopMatrix(); | ||
| 185 | |||
| 186 | [openGLView_ swapBuffers]; | ||
| 187 | } | ||
| 188 | |||
| 189 | -(void) setProjection:(ccDirectorProjection)projection | ||
| 190 | { | ||
| 191 | CGSize size = winSizeInPixels_; | ||
| 192 | |||
| 193 | switch (projection) { | ||
| 194 | case kCCDirectorProjection2D: | ||
| 195 | glViewport(0, 0, size.width, size.height); | ||
| 196 | glMatrixMode(GL_PROJECTION); | ||
| 197 | glLoadIdentity(); | ||
| 198 | ccglOrtho(0, size.width, 0, size.height, -1024 * CC_CONTENT_SCALE_FACTOR(), 1024 * CC_CONTENT_SCALE_FACTOR()); | ||
| 199 | glMatrixMode(GL_MODELVIEW); | ||
| 200 | glLoadIdentity(); | ||
| 201 | break; | ||
| 202 | |||
| 203 | case kCCDirectorProjection3D: | ||
| 204 | { | ||
| 205 | float zeye = [self getZEye]; | ||
| 206 | |||
| 207 | glViewport(0, 0, size.width, size.height); | ||
| 208 | glMatrixMode(GL_PROJECTION); | ||
| 209 | glLoadIdentity(); | ||
| 210 | // gluPerspective(60, (GLfloat)size.width/size.height, zeye-size.height/2, zeye+size.height/2 ); | ||
| 211 | gluPerspective(60, (GLfloat)size.width/size.height, 0.5f, 1500); | ||
| 212 | |||
| 213 | glMatrixMode(GL_MODELVIEW); | ||
| 214 | glLoadIdentity(); | ||
| 215 | gluLookAt( size.width/2, size.height/2, zeye, | ||
| 216 | size.width/2, size.height/2, 0, | ||
| 217 | 0.0f, 1.0f, 0.0f); | ||
| 218 | break; | ||
| 219 | } | ||
| 220 | |||
| 221 | case kCCDirectorProjectionCustom: | ||
| 222 | if( projectionDelegate_ ) | ||
| 223 | [projectionDelegate_ updateProjection]; | ||
| 224 | break; | ||
| 225 | |||
| 226 | default: | ||
| 227 | CCLOG(@"cocos2d: Director: unrecognized projecgtion"); | ||
| 228 | break; | ||
| 229 | } | ||
| 230 | |||
| 231 | projection_ = projection; | ||
| 232 | } | ||
| 233 | |||
| 234 | #pragma mark Director Integration with a UIKit view | ||
| 235 | |||
| 236 | -(void) setOpenGLView:(EAGLView *)view | ||
| 237 | { | ||
| 238 | if( view != openGLView_ ) { | ||
| 239 | |||
| 240 | [super setOpenGLView:view]; | ||
| 241 | |||
| 242 | // set size | ||
| 243 | winSizeInPixels_ = CGSizeMake(winSizeInPoints_.width * __ccContentScaleFactor, winSizeInPoints_.height *__ccContentScaleFactor); | ||
| 244 | |||
| 245 | if( __ccContentScaleFactor != 1 ) | ||
| 246 | [self updateContentScaleFactor]; | ||
| 247 | |||
| 248 | CCTouchDispatcher *touchDispatcher = [CCTouchDispatcher sharedDispatcher]; | ||
| 249 | [openGLView_ setTouchDelegate: touchDispatcher]; | ||
| 250 | [touchDispatcher setDispatchEvents: YES]; | ||
| 251 | } | ||
| 252 | } | ||
| 253 | |||
| 254 | #pragma mark Director - Retina Display | ||
| 255 | |||
| 256 | -(CGFloat) contentScaleFactor | ||
| 257 | { | ||
| 258 | return __ccContentScaleFactor; | ||
| 259 | } | ||
| 260 | |||
| 261 | -(void) setContentScaleFactor:(CGFloat)scaleFactor | ||
| 262 | { | ||
| 263 | if( scaleFactor != __ccContentScaleFactor ) { | ||
| 264 | |||
| 265 | __ccContentScaleFactor = scaleFactor; | ||
| 266 | winSizeInPixels_ = CGSizeMake( winSizeInPoints_.width * scaleFactor, winSizeInPoints_.height * scaleFactor ); | ||
| 267 | |||
| 268 | if( openGLView_ ) | ||
| 269 | [self updateContentScaleFactor]; | ||
| 270 | |||
| 271 | // update projection | ||
| 272 | [self setProjection:projection_]; | ||
| 273 | } | ||
| 274 | } | ||
| 275 | |||
| 276 | -(void) updateContentScaleFactor | ||
| 277 | { | ||
| 278 | // Based on code snippet from: http://developer.apple.com/iphone/prerelease/library/snippets/sp2010/sp28.html | ||
| 279 | if ([openGLView_ respondsToSelector:@selector(setContentScaleFactor:)]) | ||
| 280 | { | ||
| 281 | [openGLView_ setContentScaleFactor: __ccContentScaleFactor]; | ||
| 282 | |||
| 283 | isContentScaleSupported_ = YES; | ||
| 284 | } | ||
| 285 | else | ||
| 286 | CCLOG(@"cocos2d: 'setContentScaleFactor:' is not supported on this device"); | ||
| 287 | } | ||
| 288 | |||
| 289 | -(BOOL) enableRetinaDisplay:(BOOL)enabled | ||
| 290 | { | ||
| 291 | // Already enabled ? | ||
| 292 | if( enabled && __ccContentScaleFactor == 2 ) | ||
| 293 | return YES; | ||
| 294 | |||
| 295 | // Already disabled | ||
| 296 | if( ! enabled && __ccContentScaleFactor == 1 ) | ||
| 297 | return YES; | ||
| 298 | |||
| 299 | // setContentScaleFactor is not supported | ||
| 300 | if (! [openGLView_ respondsToSelector:@selector(setContentScaleFactor:)]) | ||
| 301 | return NO; | ||
| 302 | |||
| 303 | // SD device | ||
| 304 | if ([[UIScreen mainScreen] scale] == 1.0) | ||
| 305 | return NO; | ||
| 306 | |||
| 307 | float newScale = enabled ? 2 : 1; | ||
| 308 | [self setContentScaleFactor:newScale]; | ||
| 309 | |||
| 310 | return YES; | ||
| 311 | } | ||
| 312 | |||
| 313 | // overriden, don't call super | ||
| 314 | -(void) reshapeProjection:(CGSize)size | ||
| 315 | { | ||
| 316 | winSizeInPoints_ = [openGLView_ bounds].size; | ||
| 317 | winSizeInPixels_ = CGSizeMake(winSizeInPoints_.width * __ccContentScaleFactor, winSizeInPoints_.height *__ccContentScaleFactor); | ||
| 318 | |||
| 319 | [self setProjection:projection_]; | ||
| 320 | } | ||
| 321 | |||
| 322 | #pragma mark Director Scene Landscape | ||
| 323 | |||
| 324 | -(CGPoint)convertToGL:(CGPoint)uiPoint | ||
| 325 | { | ||
| 326 | CGSize s = winSizeInPoints_; | ||
| 327 | float newY = s.height - uiPoint.y; | ||
| 328 | float newX = s.width - uiPoint.x; | ||
| 329 | |||
| 330 | CGPoint ret = CGPointZero; | ||
| 331 | switch ( deviceOrientation_) { | ||
| 332 | case CCDeviceOrientationPortrait: | ||
| 333 | ret = ccp( uiPoint.x, newY ); | ||
| 334 | break; | ||
| 335 | case CCDeviceOrientationPortraitUpsideDown: | ||
| 336 | ret = ccp(newX, uiPoint.y); | ||
| 337 | break; | ||
| 338 | case CCDeviceOrientationLandscapeLeft: | ||
| 339 | ret.x = uiPoint.y; | ||
| 340 | ret.y = uiPoint.x; | ||
| 341 | break; | ||
| 342 | case CCDeviceOrientationLandscapeRight: | ||
| 343 | ret.x = newY; | ||
| 344 | ret.y = newX; | ||
| 345 | break; | ||
| 346 | } | ||
| 347 | return ret; | ||
| 348 | } | ||
| 349 | |||
| 350 | -(CGPoint)convertToUI:(CGPoint)glPoint | ||
| 351 | { | ||
| 352 | CGSize winSize = winSizeInPoints_; | ||
| 353 | int oppositeX = winSize.width - glPoint.x; | ||
| 354 | int oppositeY = winSize.height - glPoint.y; | ||
| 355 | CGPoint uiPoint = CGPointZero; | ||
| 356 | switch ( deviceOrientation_) { | ||
| 357 | case CCDeviceOrientationPortrait: | ||
| 358 | uiPoint = ccp(glPoint.x, oppositeY); | ||
| 359 | break; | ||
| 360 | case CCDeviceOrientationPortraitUpsideDown: | ||
| 361 | uiPoint = ccp(oppositeX, glPoint.y); | ||
| 362 | break; | ||
| 363 | case CCDeviceOrientationLandscapeLeft: | ||
| 364 | uiPoint = ccp(glPoint.y, glPoint.x); | ||
| 365 | break; | ||
| 366 | case CCDeviceOrientationLandscapeRight: | ||
| 367 | // Can't use oppositeX/Y because x/y are flipped | ||
| 368 | uiPoint = ccp(winSize.width-glPoint.y, winSize.height-glPoint.x); | ||
| 369 | break; | ||
| 370 | } | ||
| 371 | return uiPoint; | ||
| 372 | } | ||
| 373 | |||
| 374 | // get the current size of the glview | ||
| 375 | -(CGSize) winSize | ||
| 376 | { | ||
| 377 | CGSize s = winSizeInPoints_; | ||
| 378 | |||
| 379 | if( deviceOrientation_ == CCDeviceOrientationLandscapeLeft || deviceOrientation_ == CCDeviceOrientationLandscapeRight ) { | ||
| 380 | // swap x,y in landscape mode | ||
| 381 | CGSize tmp = s; | ||
| 382 | s.width = tmp.height; | ||
| 383 | s.height = tmp.width; | ||
| 384 | } | ||
| 385 | return s; | ||
| 386 | } | ||
| 387 | |||
| 388 | -(CGSize) winSizeInPixels | ||
| 389 | { | ||
| 390 | CGSize s = [self winSize]; | ||
| 391 | |||
| 392 | s.width *= CC_CONTENT_SCALE_FACTOR(); | ||
| 393 | s.height *= CC_CONTENT_SCALE_FACTOR(); | ||
| 394 | |||
| 395 | return s; | ||
| 396 | } | ||
| 397 | |||
| 398 | -(ccDeviceOrientation) deviceOrientation | ||
| 399 | { | ||
| 400 | return deviceOrientation_; | ||
| 401 | } | ||
| 402 | |||
| 403 | - (void) setDeviceOrientation:(ccDeviceOrientation) orientation | ||
| 404 | { | ||
| 405 | if( deviceOrientation_ != orientation ) { | ||
| 406 | deviceOrientation_ = orientation; | ||
| 407 | switch( deviceOrientation_) { | ||
| 408 | case CCDeviceOrientationPortrait: | ||
| 409 | [[UIApplication sharedApplication] setStatusBarOrientation: UIInterfaceOrientationPortrait animated:NO]; | ||
| 410 | break; | ||
| 411 | case CCDeviceOrientationPortraitUpsideDown: | ||
| 412 | [[UIApplication sharedApplication] setStatusBarOrientation: UIInterfaceOrientationPortraitUpsideDown animated:NO]; | ||
| 413 | break; | ||
| 414 | case CCDeviceOrientationLandscapeLeft: | ||
| 415 | [[UIApplication sharedApplication] setStatusBarOrientation: UIInterfaceOrientationLandscapeRight animated:NO]; | ||
| 416 | break; | ||
| 417 | case CCDeviceOrientationLandscapeRight: | ||
| 418 | [[UIApplication sharedApplication] setStatusBarOrientation: UIInterfaceOrientationLandscapeLeft animated:NO]; | ||
| 419 | break; | ||
| 420 | default: | ||
| 421 | NSLog(@"Director: Unknown device orientation"); | ||
| 422 | break; | ||
| 423 | } | ||
| 424 | } | ||
| 425 | } | ||
| 426 | |||
| 427 | -(void) applyOrientation | ||
| 428 | { | ||
| 429 | CGSize s = winSizeInPixels_; | ||
| 430 | float w = s.width / 2; | ||
| 431 | float h = s.height / 2; | ||
| 432 | |||
| 433 | // XXX it's using hardcoded values. | ||
| 434 | // What if the the screen size changes in the future? | ||
| 435 | switch ( deviceOrientation_ ) { | ||
| 436 | case CCDeviceOrientationPortrait: | ||
| 437 | // nothing | ||
| 438 | break; | ||
| 439 | case CCDeviceOrientationPortraitUpsideDown: | ||
| 440 | // upside down | ||
| 441 | glTranslatef(w,h,0); | ||
| 442 | glRotatef(180,0,0,1); | ||
| 443 | glTranslatef(-w,-h,0); | ||
| 444 | break; | ||
| 445 | case CCDeviceOrientationLandscapeRight: | ||
| 446 | glTranslatef(w,h,0); | ||
| 447 | glRotatef(90,0,0,1); | ||
| 448 | glTranslatef(-h,-w,0); | ||
| 449 | break; | ||
| 450 | case CCDeviceOrientationLandscapeLeft: | ||
| 451 | glTranslatef(w,h,0); | ||
| 452 | glRotatef(-90,0,0,1); | ||
| 453 | glTranslatef(-h,-w,0); | ||
| 454 | break; | ||
| 455 | } | ||
| 456 | } | ||
| 457 | |||
| 458 | -(void) end | ||
| 459 | { | ||
| 460 | // don't release the event handlers | ||
| 461 | // They are needed in case the director is run again | ||
| 462 | [[CCTouchDispatcher sharedDispatcher] removeAllDelegates]; | ||
| 463 | |||
| 464 | [super end]; | ||
| 465 | } | ||
| 466 | |||
| 467 | @end | ||
| 468 | |||
| 469 | |||
| 470 | #pragma mark - | ||
| 471 | #pragma mark Director TimerDirector | ||
| 472 | |||
| 473 | @implementation CCDirectorTimer | ||
| 474 | - (void)startAnimation | ||
| 475 | { | ||
| 476 | NSAssert( animationTimer == nil, @"animationTimer must be nil. Calling startAnimation twice?"); | ||
| 477 | |||
| 478 | if( gettimeofday( &lastUpdate_, NULL) != 0 ) { | ||
| 479 | CCLOG(@"cocos2d: Director: Error in gettimeofday"); | ||
| 480 | } | ||
| 481 | |||
| 482 | animationTimer = [NSTimer scheduledTimerWithTimeInterval:animationInterval_ target:self selector:@selector(mainLoop) userInfo:nil repeats:YES]; | ||
| 483 | |||
| 484 | // | ||
| 485 | // If you want to attach the opengl view into UIScrollView | ||
| 486 | // uncomment this line to prevent 'freezing'. | ||
| 487 | // It doesn't work on with the Fast Director | ||
| 488 | // | ||
| 489 | // [[NSRunLoop currentRunLoop] addTimer:animationTimer | ||
| 490 | // forMode:NSRunLoopCommonModes]; | ||
| 491 | } | ||
| 492 | |||
| 493 | -(void) mainLoop | ||
| 494 | { | ||
| 495 | [self drawScene]; | ||
| 496 | } | ||
| 497 | |||
| 498 | - (void)stopAnimation | ||
| 499 | { | ||
| 500 | [animationTimer invalidate]; | ||
| 501 | animationTimer = nil; | ||
| 502 | } | ||
| 503 | |||
| 504 | - (void)setAnimationInterval:(NSTimeInterval)interval | ||
| 505 | { | ||
| 506 | animationInterval_ = interval; | ||
| 507 | |||
| 508 | if(animationTimer) { | ||
| 509 | [self stopAnimation]; | ||
| 510 | [self startAnimation]; | ||
| 511 | } | ||
| 512 | } | ||
| 513 | |||
| 514 | -(void) dealloc | ||
| 515 | { | ||
| 516 | [animationTimer release]; | ||
| 517 | [super dealloc]; | ||
| 518 | } | ||
| 519 | @end | ||
| 520 | |||
| 521 | |||
| 522 | #pragma mark - | ||
| 523 | #pragma mark Director DirectorFast | ||
| 524 | |||
| 525 | @implementation CCDirectorFast | ||
| 526 | |||
| 527 | - (id) init | ||
| 528 | { | ||
| 529 | if(( self = [super init] )) { | ||
| 530 | |||
| 531 | #if CC_DIRECTOR_DISPATCH_FAST_EVENTS | ||
| 532 | CCLOG(@"cocos2d: Fast Events enabled"); | ||
| 533 | #else | ||
| 534 | CCLOG(@"cocos2d: Fast Events disabled"); | ||
| 535 | #endif | ||
| 536 | isRunning = NO; | ||
| 537 | |||
| 538 | // XXX: | ||
| 539 | // XXX: Don't create any autorelease object before calling "fast director" | ||
| 540 | // XXX: else it will be leaked | ||
| 541 | // XXX: | ||
| 542 | autoreleasePool = [NSAutoreleasePool new]; | ||
| 543 | } | ||
| 544 | |||
| 545 | return self; | ||
| 546 | } | ||
| 547 | |||
| 548 | - (void) startAnimation | ||
| 549 | { | ||
| 550 | NSAssert( isRunning == NO, @"isRunning must be NO. Calling startAnimation twice?"); | ||
| 551 | |||
| 552 | // XXX: | ||
| 553 | // XXX: release autorelease objects created | ||
| 554 | // XXX: between "use fast director" and "runWithScene" | ||
| 555 | // XXX: | ||
| 556 | [autoreleasePool release]; | ||
| 557 | autoreleasePool = nil; | ||
| 558 | |||
| 559 | if ( gettimeofday( &lastUpdate_, NULL) != 0 ) { | ||
| 560 | CCLOG(@"cocos2d: Director: Error in gettimeofday"); | ||
| 561 | } | ||
| 562 | |||
| 563 | |||
| 564 | isRunning = YES; | ||
| 565 | |||
| 566 | SEL selector = @selector(mainLoop); | ||
| 567 | NSMethodSignature* sig = [[[CCDirector sharedDirector] class] | ||
| 568 | instanceMethodSignatureForSelector:selector]; | ||
| 569 | NSInvocation* invocation = [NSInvocation | ||
| 570 | invocationWithMethodSignature:sig]; | ||
| 571 | [invocation setTarget:[CCDirector sharedDirector]]; | ||
| 572 | [invocation setSelector:selector]; | ||
| 573 | [invocation performSelectorOnMainThread:@selector(invokeWithTarget:) | ||
| 574 | withObject:[CCDirector sharedDirector] waitUntilDone:NO]; | ||
| 575 | |||
| 576 | // NSInvocationOperation *loopOperation = [[[NSInvocationOperation alloc] | ||
| 577 | // initWithTarget:self selector:@selector(mainLoop) object:nil] | ||
| 578 | // autorelease]; | ||
| 579 | // | ||
| 580 | // [loopOperation performSelectorOnMainThread:@selector(start) withObject:nil | ||
| 581 | // waitUntilDone:NO]; | ||
| 582 | } | ||
| 583 | |||
| 584 | -(void) mainLoop | ||
| 585 | { | ||
| 586 | while (isRunning) { | ||
| 587 | |||
| 588 | NSAutoreleasePool *loopPool = [NSAutoreleasePool new]; | ||
| 589 | |||
| 590 | #if CC_DIRECTOR_DISPATCH_FAST_EVENTS | ||
| 591 | while( CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0.004f, FALSE) == kCFRunLoopRunHandledSource); | ||
| 592 | #else | ||
| 593 | while(CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, TRUE) == kCFRunLoopRunHandledSource); | ||
| 594 | #endif | ||
| 595 | |||
| 596 | if (isPaused_) { | ||
| 597 | usleep(250000); // Sleep for a quarter of a second (250,000 microseconds) so that the framerate is 4 fps. | ||
| 598 | } | ||
| 599 | |||
| 600 | [self drawScene]; | ||
| 601 | |||
| 602 | #if CC_DIRECTOR_DISPATCH_FAST_EVENTS | ||
| 603 | while( CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0.004f, FALSE) == kCFRunLoopRunHandledSource); | ||
| 604 | #else | ||
| 605 | while(CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, TRUE) == kCFRunLoopRunHandledSource); | ||
| 606 | #endif | ||
| 607 | |||
| 608 | [loopPool release]; | ||
| 609 | } | ||
| 610 | } | ||
| 611 | - (void) stopAnimation | ||
| 612 | { | ||
| 613 | isRunning = NO; | ||
| 614 | } | ||
| 615 | |||
| 616 | - (void)setAnimationInterval:(NSTimeInterval)interval | ||
| 617 | { | ||
| 618 | NSLog(@"FastDirectory doesn't support setAnimationInterval, yet"); | ||
| 619 | } | ||
| 620 | @end | ||
| 621 | |||
| 622 | #pragma mark - | ||
| 623 | #pragma mark Director DirectorThreadedFast | ||
| 624 | |||
| 625 | @implementation CCDirectorFastThreaded | ||
| 626 | |||
| 627 | - (id) init | ||
| 628 | { | ||
| 629 | if(( self = [super init] )) { | ||
| 630 | isRunning = NO; | ||
| 631 | } | ||
| 632 | |||
| 633 | return self; | ||
| 634 | } | ||
| 635 | |||
| 636 | - (void) startAnimation | ||
| 637 | { | ||
| 638 | NSAssert( isRunning == NO, @"isRunning must be NO. Calling startAnimation twice?"); | ||
| 639 | |||
| 640 | if ( gettimeofday( &lastUpdate_, NULL) != 0 ) { | ||
| 641 | CCLOG(@"cocos2d: ThreadedFastDirector: Error on gettimeofday"); | ||
| 642 | } | ||
| 643 | |||
| 644 | isRunning = YES; | ||
| 645 | |||
| 646 | NSThread *thread = [[NSThread alloc] initWithTarget:self selector:@selector(mainLoop) object:nil]; | ||
| 647 | [thread start]; | ||
| 648 | [thread release]; | ||
| 649 | } | ||
| 650 | |||
| 651 | -(void) mainLoop | ||
| 652 | { | ||
| 653 | while( ![[NSThread currentThread] isCancelled] ) { | ||
| 654 | if( isRunning ) | ||
| 655 | [self performSelectorOnMainThread:@selector(drawScene) withObject:nil waitUntilDone:YES]; | ||
| 656 | |||
| 657 | if (isPaused_) { | ||
| 658 | usleep(250000); // Sleep for a quarter of a second (250,000 microseconds) so that the framerate is 4 fps. | ||
| 659 | } else { | ||
| 660 | // usleep(2000); | ||
| 661 | } | ||
| 662 | } | ||
| 663 | } | ||
| 664 | - (void) stopAnimation | ||
| 665 | { | ||
| 666 | isRunning = NO; | ||
| 667 | } | ||
| 668 | |||
| 669 | - (void)setAnimationInterval:(NSTimeInterval)interval | ||
| 670 | { | ||
| 671 | NSLog(@"FastDirector doesn't support setAnimationInterval, yet"); | ||
| 672 | } | ||
| 673 | @end | ||
| 674 | |||
| 675 | #pragma mark - | ||
| 676 | #pragma mark DirectorDisplayLink | ||
| 677 | |||
| 678 | // Allows building DisplayLinkDirector for pre-3.1 SDKS | ||
| 679 | // without getting compiler warnings. | ||
| 680 | @interface NSObject(CADisplayLink) | ||
| 681 | + (id) displayLinkWithTarget:(id)arg1 selector:(SEL)arg2; | ||
| 682 | - (void) addToRunLoop:(id)arg1 forMode:(id)arg2; | ||
| 683 | - (void) setFrameInterval:(int)interval; | ||
| 684 | - (void) invalidate; | ||
| 685 | @end | ||
| 686 | |||
| 687 | @implementation CCDirectorDisplayLink | ||
| 688 | |||
| 689 | - (void)setAnimationInterval:(NSTimeInterval)interval | ||
| 690 | { | ||
| 691 | animationInterval_ = interval; | ||
| 692 | if(displayLink){ | ||
| 693 | [self stopAnimation]; | ||
| 694 | [self startAnimation]; | ||
| 695 | } | ||
| 696 | } | ||
| 697 | |||
| 698 | - (void) startAnimation | ||
| 699 | { | ||
| 700 | NSAssert( displayLink == nil, @"displayLink must be nil. Calling startAnimation twice?"); | ||
| 701 | |||
| 702 | if ( gettimeofday( &lastUpdate_, NULL) != 0 ) { | ||
| 703 | CCLOG(@"cocos2d: DisplayLinkDirector: Error on gettimeofday"); | ||
| 704 | } | ||
| 705 | |||
| 706 | // approximate frame rate | ||
| 707 | // assumes device refreshes at 60 fps | ||
| 708 | int frameInterval = (int) floor(animationInterval_ * 60.0f); | ||
| 709 | |||
| 710 | CCLOG(@"cocos2d: Frame interval: %d", frameInterval); | ||
| 711 | |||
| 712 | displayLink = [NSClassFromString(@"CADisplayLink") displayLinkWithTarget:self selector:@selector(mainLoop:)]; | ||
| 713 | [displayLink setFrameInterval:frameInterval]; | ||
| 714 | [displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode]; | ||
| 715 | } | ||
| 716 | |||
| 717 | -(void) mainLoop:(id)sender | ||
| 718 | { | ||
| 719 | [self drawScene]; | ||
| 720 | } | ||
| 721 | |||
| 722 | - (void) stopAnimation | ||
| 723 | { | ||
| 724 | [displayLink invalidate]; | ||
| 725 | displayLink = nil; | ||
| 726 | } | ||
| 727 | |||
| 728 | -(void) dealloc | ||
| 729 | { | ||
| 730 | [displayLink release]; | ||
| 731 | [super dealloc]; | ||
| 732 | } | ||
| 733 | @end | ||
| 734 | |||
| 735 | #endif // __IPHONE_OS_VERSION_MAX_ALLOWED | ||
