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Diffstat (limited to 'libs/cocos2d/CCTextureCache.h')
| -rwxr-xr-x | libs/cocos2d/CCTextureCache.h | 149 |
1 files changed, 149 insertions, 0 deletions
| diff --git a/libs/cocos2d/CCTextureCache.h b/libs/cocos2d/CCTextureCache.h new file mode 100755 index 0000000..7084793 --- /dev/null +++ b/libs/cocos2d/CCTextureCache.h | |||
| @@ -0,0 +1,149 @@ | |||
| 1 | /* | ||
| 2 | * cocos2d for iPhone: http://www.cocos2d-iphone.org | ||
| 3 | * | ||
| 4 | * Copyright (c) 2008-2010 Ricardo Quesada | ||
| 5 | * Copyright (c) 2011 Zynga Inc. | ||
| 6 | * | ||
| 7 | * Permission is hereby granted, free of charge, to any person obtaining a copy | ||
| 8 | * of this software and associated documentation files (the "Software"), to deal | ||
| 9 | * in the Software without restriction, including without limitation the rights | ||
| 10 | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
| 11 | * copies of the Software, and to permit persons to whom the Software is | ||
| 12 | * furnished to do so, subject to the following conditions: | ||
| 13 | * | ||
| 14 | * The above copyright notice and this permission notice shall be included in | ||
| 15 | * all copies or substantial portions of the Software. | ||
| 16 | * | ||
| 17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
| 18 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
| 19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
| 20 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
| 21 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
| 22 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||
| 23 | * THE SOFTWARE. | ||
| 24 | * | ||
| 25 | */ | ||
| 26 | |||
| 27 | #import <Availability.h> | ||
| 28 | |||
| 29 | #ifdef __IPHONE_OS_VERSION_MAX_ALLOWED | ||
| 30 | #import <CoreGraphics/CGImage.h> | ||
| 31 | #endif | ||
| 32 | |||
| 33 | #import <Foundation/Foundation.h> | ||
| 34 | |||
| 35 | @class CCTexture2D; | ||
| 36 | |||
| 37 | /** Singleton that handles the loading of textures | ||
| 38 | * Once the texture is loaded, the next time it will return | ||
| 39 | * a reference of the previously loaded texture reducing GPU & CPU memory | ||
| 40 | */ | ||
| 41 | @interface CCTextureCache : NSObject | ||
| 42 | { | ||
| 43 | NSMutableDictionary *textures_; | ||
| 44 | NSLock *dictLock_; | ||
| 45 | NSLock *contextLock_; | ||
| 46 | } | ||
| 47 | |||
| 48 | /** Retruns ths shared instance of the cache */ | ||
| 49 | + (CCTextureCache *) sharedTextureCache; | ||
| 50 | |||
| 51 | /** purges the cache. It releases the retained instance. | ||
| 52 | @since v0.99.0 | ||
| 53 | */ | ||
| 54 | +(void)purgeSharedTextureCache; | ||
| 55 | |||
| 56 | |||
| 57 | /** Returns a Texture2D object given an file image | ||
| 58 | * If the file image was not previously loaded, it will create a new CCTexture2D | ||
| 59 | * object and it will return it. It will use the filename as a key. | ||
| 60 | * Otherwise it will return a reference of a previosly loaded image. | ||
| 61 | * Supported image extensions: .png, .bmp, .tiff, .jpeg, .pvr, .gif | ||
| 62 | */ | ||
| 63 | -(CCTexture2D*) addImage: (NSString*) fileimage; | ||
| 64 | |||
| 65 | /** Returns a Texture2D object given a file image | ||
| 66 | * If the file image was not previously loaded, it will create a new CCTexture2D object and it will return it. | ||
| 67 | * Otherwise it will load a texture in a new thread, and when the image is loaded, the callback will be called with the Texture2D as a parameter. | ||
| 68 | * The callback will be called from the main thread, so it is safe to create any cocos2d object from the callback. | ||
| 69 | * Supported image extensions: .png, .bmp, .tiff, .jpeg, .pvr, .gif | ||
| 70 | * @since v0.8 | ||
| 71 | */ | ||
| 72 | -(void) addImageAsync:(NSString*) filename target:(id)target selector:(SEL)selector; | ||
| 73 | |||
| 74 | /** Returns a Texture2D object given an CGImageRef image | ||
| 75 | * If the image was not previously loaded, it will create a new CCTexture2D object and it will return it. | ||
| 76 | * Otherwise it will return a reference of a previously loaded image | ||
| 77 | * The "key" parameter will be used as the "key" for the cache. | ||
| 78 | * If "key" is nil, then a new texture will be created each time. | ||
| 79 | * @since v0.8 | ||
| 80 | */ | ||
| 81 | -(CCTexture2D*) addCGImage: (CGImageRef) image forKey: (NSString *)key; | ||
| 82 | |||
| 83 | /** Returns an already created texture. Returns nil if the texture doesn't exist. | ||
| 84 | @since v0.99.5 | ||
| 85 | */ | ||
| 86 | -(CCTexture2D *) textureForKey:(NSString *)key; | ||
| 87 | |||
| 88 | /** Purges the dictionary of loaded textures. | ||
| 89 | * Call this method if you receive the "Memory Warning" | ||
| 90 | * In the short term: it will free some resources preventing your app from being killed | ||
| 91 | * In the medium term: it will allocate more resources | ||
| 92 | * In the long term: it will be the same | ||
| 93 | */ | ||
| 94 | -(void) removeAllTextures; | ||
| 95 | |||
| 96 | /** Removes unused textures | ||
| 97 | * Textures that have a retain count of 1 will be deleted | ||
| 98 | * It is convinient to call this method after when starting a new Scene | ||
| 99 | * @since v0.8 | ||
| 100 | */ | ||
| 101 | -(void) removeUnusedTextures; | ||
| 102 | |||
| 103 | /** Deletes a texture from the cache given a texture | ||
| 104 | */ | ||
| 105 | -(void) removeTexture: (CCTexture2D*) tex; | ||
| 106 | |||
| 107 | /** Deletes a texture from the cache given a its key name | ||
| 108 | @since v0.99.4 | ||
| 109 | */ | ||
| 110 | -(void) removeTextureForKey: (NSString*) textureKeyName; | ||
| 111 | |||
| 112 | @end | ||
| 113 | |||
| 114 | |||
| 115 | @interface CCTextureCache (PVRSupport) | ||
| 116 | |||
| 117 | /** Returns a Texture2D object given an PVRTC RAW filename | ||
| 118 | * If the file image was not previously loaded, it will create a new CCTexture2D | ||
| 119 | * object and it will return it. Otherwise it will return a reference of a previosly loaded image | ||
| 120 | * | ||
| 121 | * It can only load square images: width == height, and it must be a power of 2 (128,256,512...) | ||
| 122 | * bpp can only be 2 or 4. 2 means more compression but lower quality. | ||
| 123 | * hasAlpha: whether or not the image contains alpha channel | ||
| 124 | * | ||
| 125 | * IMPORTANT: This method is only defined on iOS. It is not supported on the Mac version. | ||
| 126 | */ | ||
| 127 | #ifdef __IPHONE_OS_VERSION_MAX_ALLOWED | ||
| 128 | -(CCTexture2D*) addPVRTCImage:(NSString*)fileimage bpp:(int)bpp hasAlpha:(BOOL)alpha width:(int)w; | ||
| 129 | #endif // __IPHONE_OS_VERSION_MAX_ALLOWED | ||
| 130 | |||
| 131 | /** Returns a Texture2D object given an PVR filename. | ||
| 132 | * If the file image was not previously loaded, it will create a new CCTexture2D | ||
| 133 | * object and it will return it. Otherwise it will return a reference of a previosly loaded image | ||
| 134 | * | ||
| 135 | */ | ||
| 136 | -(CCTexture2D*) addPVRImage:(NSString*) filename; | ||
| 137 | |||
| 138 | @end | ||
| 139 | |||
| 140 | |||
| 141 | @interface CCTextureCache (Debug) | ||
| 142 | /** Output to CCLOG the current contents of this CCTextureCache | ||
| 143 | * This will attempt to calculate the size of each texture, and the total texture memory in use | ||
| 144 | * | ||
| 145 | * @since v1.0 | ||
| 146 | */ | ||
| 147 | -(void) dumpCachedTextureInfo; | ||
| 148 | |||
| 149 | @end | ||
