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Diffstat (limited to 'libs/cocos2d/CCTextureAtlas.h')
-rwxr-xr-x | libs/cocos2d/CCTextureAtlas.h | 147 |
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diff --git a/libs/cocos2d/CCTextureAtlas.h b/libs/cocos2d/CCTextureAtlas.h new file mode 100755 index 0000000..f70bb54 --- /dev/null +++ b/libs/cocos2d/CCTextureAtlas.h | |||
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1 | /* | ||
2 | * cocos2d for iPhone: http://www.cocos2d-iphone.org | ||
3 | * | ||
4 | * Copyright (c) 2008-2010 Ricardo Quesada | ||
5 | * Copyright (c) 2011 Zynga Inc. | ||
6 | * | ||
7 | * Permission is hereby granted, free of charge, to any person obtaining a copy | ||
8 | * of this software and associated documentation files (the "Software"), to deal | ||
9 | * in the Software without restriction, including without limitation the rights | ||
10 | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
11 | * copies of the Software, and to permit persons to whom the Software is | ||
12 | * furnished to do so, subject to the following conditions: | ||
13 | * | ||
14 | * The above copyright notice and this permission notice shall be included in | ||
15 | * all copies or substantial portions of the Software. | ||
16 | * | ||
17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
18 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
20 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
21 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
22 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||
23 | * THE SOFTWARE. | ||
24 | * | ||
25 | */ | ||
26 | |||
27 | #import "CCTexture2D.h" | ||
28 | #import "ccTypes.h" | ||
29 | #import "ccConfig.h" | ||
30 | |||
31 | /** A class that implements a Texture Atlas. | ||
32 | Supported features: | ||
33 | * The atlas file can be a PVRTC, PNG or any other fomrat supported by Texture2D | ||
34 | * Quads can be udpated in runtime | ||
35 | * Quads can be added in runtime | ||
36 | * Quads can be removed in runtime | ||
37 | * Quads can be re-ordered in runtime | ||
38 | * The TextureAtlas capacity can be increased or decreased in runtime | ||
39 | * OpenGL component: V3F, C4B, T2F. | ||
40 | The quads are rendered using an OpenGL ES VBO. | ||
41 | To render the quads using an interleaved vertex array list, you should modify the ccConfig.h file | ||
42 | */ | ||
43 | @interface CCTextureAtlas : NSObject | ||
44 | { | ||
45 | NSUInteger totalQuads_; | ||
46 | NSUInteger capacity_; | ||
47 | ccV3F_C4B_T2F_Quad *quads_; // quads to be rendered | ||
48 | GLushort *indices_; | ||
49 | CCTexture2D *texture_; | ||
50 | #if CC_USES_VBO | ||
51 | GLuint buffersVBO_[2]; //0: vertex 1: indices | ||
52 | BOOL dirty_; //indicates whether or not the array buffer of the VBO needs to be updated | ||
53 | #endif // CC_USES_VBO | ||
54 | } | ||
55 | |||
56 | /** quantity of quads that are going to be drawn */ | ||
57 | @property (nonatomic,readonly) NSUInteger totalQuads; | ||
58 | /** quantity of quads that can be stored with the current texture atlas size */ | ||
59 | @property (nonatomic,readonly) NSUInteger capacity; | ||
60 | /** Texture of the texture atlas */ | ||
61 | @property (nonatomic,retain) CCTexture2D *texture; | ||
62 | /** Quads that are going to be rendered */ | ||
63 | @property (nonatomic,readwrite) ccV3F_C4B_T2F_Quad *quads; | ||
64 | |||
65 | /** creates a TextureAtlas with an filename and with an initial capacity for Quads. | ||
66 | * The TextureAtlas capacity can be increased in runtime. | ||
67 | */ | ||
68 | +(id) textureAtlasWithFile:(NSString*)file capacity:(NSUInteger)capacity; | ||
69 | |||
70 | /** initializes a TextureAtlas with a filename and with a certain capacity for Quads. | ||
71 | * The TextureAtlas capacity can be increased in runtime. | ||
72 | * | ||
73 | * WARNING: Do not reinitialize the TextureAtlas because it will leak memory (issue #706) | ||
74 | */ | ||
75 | -(id) initWithFile: (NSString*) file capacity:(NSUInteger)capacity; | ||
76 | |||
77 | /** creates a TextureAtlas with a previously initialized Texture2D object, and | ||
78 | * with an initial capacity for n Quads. | ||
79 | * The TextureAtlas capacity can be increased in runtime. | ||
80 | */ | ||
81 | +(id) textureAtlasWithTexture:(CCTexture2D *)tex capacity:(NSUInteger)capacity; | ||
82 | |||
83 | /** initializes a TextureAtlas with a previously initialized Texture2D object, and | ||
84 | * with an initial capacity for Quads. | ||
85 | * The TextureAtlas capacity can be increased in runtime. | ||
86 | * | ||
87 | * WARNING: Do not reinitialize the TextureAtlas because it will leak memory (issue #706) | ||
88 | */ | ||
89 | -(id) initWithTexture:(CCTexture2D *)tex capacity:(NSUInteger)capacity; | ||
90 | |||
91 | /** updates a Quad (texture, vertex and color) at a certain index | ||
92 | * index must be between 0 and the atlas capacity - 1 | ||
93 | @since v0.8 | ||
94 | */ | ||
95 | -(void) updateQuad:(ccV3F_C4B_T2F_Quad*)quad atIndex:(NSUInteger)index; | ||
96 | |||
97 | /** Inserts a Quad (texture, vertex and color) at a certain index | ||
98 | index must be between 0 and the atlas capacity - 1 | ||
99 | @since v0.8 | ||
100 | */ | ||
101 | -(void) insertQuad:(ccV3F_C4B_T2F_Quad*)quad atIndex:(NSUInteger)index; | ||
102 | |||
103 | /** Removes the quad that is located at a certain index and inserts it at a new index | ||
104 | This operation is faster than removing and inserting in a quad in 2 different steps | ||
105 | @since v0.7.2 | ||
106 | */ | ||
107 | -(void) insertQuadFromIndex:(NSUInteger)fromIndex atIndex:(NSUInteger)newIndex; | ||
108 | |||
109 | /** removes a quad at a given index number. | ||
110 | The capacity remains the same, but the total number of quads to be drawn is reduced in 1 | ||
111 | @since v0.7.2 | ||
112 | */ | ||
113 | -(void) removeQuadAtIndex:(NSUInteger) index; | ||
114 | |||
115 | /** removes all Quads. | ||
116 | The TextureAtlas capacity remains untouched. No memory is freed. | ||
117 | The total number of quads to be drawn will be 0 | ||
118 | @since v0.7.2 | ||
119 | */ | ||
120 | -(void) removeAllQuads; | ||
121 | |||
122 | /** resize the capacity of the CCTextureAtlas. | ||
123 | * The new capacity can be lower or higher than the current one | ||
124 | * It returns YES if the resize was successful. | ||
125 | * If it fails to resize the capacity it will return NO with a new capacity of 0. | ||
126 | */ | ||
127 | -(BOOL) resizeCapacity: (NSUInteger) n; | ||
128 | |||
129 | |||
130 | /** draws n quads | ||
131 | * n can't be greater than the capacity of the Atlas | ||
132 | */ | ||
133 | -(void) drawNumberOfQuads: (NSUInteger) n; | ||
134 | |||
135 | |||
136 | /** draws n quads from an index (offset). | ||
137 | n + start can't be greater than the capacity of the atlas | ||
138 | |||
139 | @since v1.0 | ||
140 | */ | ||
141 | -(void) drawNumberOfQuads: (NSUInteger) n fromIndex: (NSUInteger) start; | ||
142 | |||
143 | /** draws all the Atlas's Quads | ||
144 | */ | ||
145 | -(void) drawQuads; | ||
146 | |||
147 | @end | ||