diff options
Diffstat (limited to 'libs/cocos2d/CCNode.m')
| -rwxr-xr-x | libs/cocos2d/CCNode.m | 921 |
1 files changed, 921 insertions, 0 deletions
| diff --git a/libs/cocos2d/CCNode.m b/libs/cocos2d/CCNode.m new file mode 100755 index 0000000..569cb22 --- /dev/null +++ b/libs/cocos2d/CCNode.m | |||
| @@ -0,0 +1,921 @@ | |||
| 1 | /* | ||
| 2 | * cocos2d for iPhone: http://www.cocos2d-iphone.org | ||
| 3 | * | ||
| 4 | * Copyright (c) 2009 Valentin Milea | ||
| 5 | * | ||
| 6 | * Copyright (c) 2008-2010 Ricardo Quesada | ||
| 7 | * Copyright (c) 2011 Zynga Inc. | ||
| 8 | * | ||
| 9 | * Permission is hereby granted, free of charge, to any person obtaining a copy | ||
| 10 | * of this software and associated documentation files (the "Software"), to deal | ||
| 11 | * in the Software without restriction, including without limitation the rights | ||
| 12 | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
| 13 | * copies of the Software, and to permit persons to whom the Software is | ||
| 14 | * furnished to do so, subject to the following conditions: | ||
| 15 | * | ||
| 16 | * The above copyright notice and this permission notice shall be included in | ||
| 17 | * all copies or substantial portions of the Software. | ||
| 18 | * | ||
| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
| 20 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
| 22 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
| 23 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
| 24 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||
| 25 | * THE SOFTWARE. | ||
| 26 | */ | ||
| 27 | |||
| 28 | #import "CCNode.h" | ||
| 29 | #import "CCGrid.h" | ||
| 30 | #import "CCDirector.h" | ||
| 31 | #import "CCActionManager.h" | ||
| 32 | #import "CCCamera.h" | ||
| 33 | #import "CCScheduler.h" | ||
| 34 | #import "ccConfig.h" | ||
| 35 | #import "ccMacros.h" | ||
| 36 | #import "Support/CGPointExtension.h" | ||
| 37 | #import "Support/ccCArray.h" | ||
| 38 | #import "Support/TransformUtils.h" | ||
| 39 | #import "ccMacros.h" | ||
| 40 | |||
| 41 | #import <Availability.h> | ||
| 42 | #ifdef __IPHONE_OS_VERSION_MAX_ALLOWED | ||
| 43 | #import "Platforms/iOS/CCDirectorIOS.h" | ||
| 44 | #endif | ||
| 45 | |||
| 46 | |||
| 47 | #if CC_COCOSNODE_RENDER_SUBPIXEL | ||
| 48 | #define RENDER_IN_SUBPIXEL | ||
| 49 | #else | ||
| 50 | #define RENDER_IN_SUBPIXEL (NSInteger) | ||
| 51 | #endif | ||
| 52 | |||
| 53 | @interface CCNode () | ||
| 54 | // lazy allocs | ||
| 55 | -(void) childrenAlloc; | ||
| 56 | // helper that reorder a child | ||
| 57 | -(void) insertChild:(CCNode*)child z:(NSInteger)z; | ||
| 58 | // used internally to alter the zOrder variable. DON'T call this method manually | ||
| 59 | -(void) _setZOrder:(NSInteger) z; | ||
| 60 | -(void) detachChild:(CCNode *)child cleanup:(BOOL)doCleanup; | ||
| 61 | @end | ||
| 62 | |||
| 63 | @implementation CCNode | ||
| 64 | |||
| 65 | @synthesize children = children_; | ||
| 66 | @synthesize visible = visible_; | ||
| 67 | @synthesize parent = parent_; | ||
| 68 | @synthesize grid = grid_; | ||
| 69 | @synthesize zOrder = zOrder_; | ||
| 70 | @synthesize tag = tag_; | ||
| 71 | @synthesize vertexZ = vertexZ_; | ||
| 72 | @synthesize isRunning = isRunning_; | ||
| 73 | @synthesize userData = userData_; | ||
| 74 | |||
| 75 | #pragma mark CCNode - Transform related properties | ||
| 76 | |||
| 77 | @synthesize rotation = rotation_, scaleX = scaleX_, scaleY = scaleY_; | ||
| 78 | @synthesize skewX = skewX_, skewY = skewY_; | ||
| 79 | @synthesize position = position_, positionInPixels = positionInPixels_; | ||
| 80 | @synthesize anchorPoint = anchorPoint_, anchorPointInPixels = anchorPointInPixels_; | ||
| 81 | @synthesize contentSize = contentSize_, contentSizeInPixels = contentSizeInPixels_; | ||
| 82 | @synthesize isRelativeAnchorPoint = isRelativeAnchorPoint_; | ||
| 83 | |||
| 84 | // getters synthesized, setters explicit | ||
| 85 | |||
| 86 | -(void) setSkewX:(float)newSkewX | ||
| 87 | { | ||
| 88 | skewX_ = newSkewX; | ||
| 89 | isTransformDirty_ = isInverseDirty_ = YES; | ||
| 90 | #if CC_NODE_TRANSFORM_USING_AFFINE_MATRIX | ||
| 91 | isTransformGLDirty_ = YES; | ||
| 92 | #endif | ||
| 93 | } | ||
| 94 | |||
| 95 | -(void) setSkewY:(float)newSkewY | ||
| 96 | { | ||
| 97 | skewY_ = newSkewY; | ||
| 98 | isTransformDirty_ = isInverseDirty_ = YES; | ||
| 99 | #if CC_NODE_TRANSFORM_USING_AFFINE_MATRIX | ||
| 100 | isTransformGLDirty_ = YES; | ||
| 101 | #endif | ||
| 102 | } | ||
| 103 | |||
| 104 | -(void) setRotation: (float)newRotation | ||
| 105 | { | ||
| 106 | rotation_ = newRotation; | ||
| 107 | isTransformDirty_ = isInverseDirty_ = YES; | ||
| 108 | #if CC_NODE_TRANSFORM_USING_AFFINE_MATRIX | ||
| 109 | isTransformGLDirty_ = YES; | ||
| 110 | #endif | ||
| 111 | } | ||
| 112 | |||
| 113 | -(void) setScaleX: (float)newScaleX | ||
| 114 | { | ||
| 115 | scaleX_ = newScaleX; | ||
| 116 | isTransformDirty_ = isInverseDirty_ = YES; | ||
| 117 | #if CC_NODE_TRANSFORM_USING_AFFINE_MATRIX | ||
| 118 | isTransformGLDirty_ = YES; | ||
| 119 | #endif | ||
| 120 | } | ||
| 121 | |||
| 122 | -(void) setScaleY: (float)newScaleY | ||
| 123 | { | ||
| 124 | scaleY_ = newScaleY; | ||
| 125 | isTransformDirty_ = isInverseDirty_ = YES; | ||
| 126 | #if CC_NODE_TRANSFORM_USING_AFFINE_MATRIX | ||
| 127 | isTransformGLDirty_ = YES; | ||
| 128 | #endif | ||
| 129 | } | ||
| 130 | |||
| 131 | -(void) setPosition: (CGPoint)newPosition | ||
| 132 | { | ||
| 133 | position_ = newPosition; | ||
| 134 | if( CC_CONTENT_SCALE_FACTOR() == 1 ) | ||
| 135 | positionInPixels_ = position_; | ||
| 136 | else | ||
| 137 | positionInPixels_ = ccpMult( newPosition, CC_CONTENT_SCALE_FACTOR() ); | ||
| 138 | |||
| 139 | isTransformDirty_ = isInverseDirty_ = YES; | ||
| 140 | #if CC_NODE_TRANSFORM_USING_AFFINE_MATRIX | ||
| 141 | isTransformGLDirty_ = YES; | ||
| 142 | #endif | ||
| 143 | } | ||
| 144 | |||
| 145 | -(void) setPositionInPixels:(CGPoint)newPosition | ||
| 146 | { | ||
| 147 | positionInPixels_ = newPosition; | ||
| 148 | |||
| 149 | if( CC_CONTENT_SCALE_FACTOR() == 1 ) | ||
| 150 | position_ = positionInPixels_; | ||
| 151 | else | ||
| 152 | position_ = ccpMult( newPosition, 1/CC_CONTENT_SCALE_FACTOR() ); | ||
| 153 | |||
| 154 | isTransformDirty_ = isInverseDirty_ = YES; | ||
| 155 | #if CC_NODE_TRANSFORM_USING_AFFINE_MATRIX | ||
| 156 | isTransformGLDirty_ = YES; | ||
| 157 | #endif | ||
| 158 | } | ||
| 159 | |||
| 160 | -(void) setIsRelativeAnchorPoint: (BOOL)newValue | ||
| 161 | { | ||
| 162 | isRelativeAnchorPoint_ = newValue; | ||
| 163 | isTransformDirty_ = isInverseDirty_ = YES; | ||
| 164 | #if CC_NODE_TRANSFORM_USING_AFFINE_MATRIX | ||
| 165 | isTransformGLDirty_ = YES; | ||
| 166 | #endif | ||
| 167 | } | ||
| 168 | |||
| 169 | -(void) setAnchorPoint:(CGPoint)point | ||
| 170 | { | ||
| 171 | if( ! CGPointEqualToPoint(point, anchorPoint_) ) { | ||
| 172 | anchorPoint_ = point; | ||
| 173 | anchorPointInPixels_ = ccp( contentSizeInPixels_.width * anchorPoint_.x, contentSizeInPixels_.height * anchorPoint_.y ); | ||
| 174 | isTransformDirty_ = isInverseDirty_ = YES; | ||
| 175 | #if CC_NODE_TRANSFORM_USING_AFFINE_MATRIX | ||
| 176 | isTransformGLDirty_ = YES; | ||
| 177 | #endif | ||
| 178 | } | ||
| 179 | } | ||
| 180 | |||
| 181 | -(void) setContentSize:(CGSize)size | ||
| 182 | { | ||
| 183 | if( ! CGSizeEqualToSize(size, contentSize_) ) { | ||
| 184 | contentSize_ = size; | ||
| 185 | |||
| 186 | if( CC_CONTENT_SCALE_FACTOR() == 1 ) | ||
| 187 | contentSizeInPixels_ = contentSize_; | ||
| 188 | else | ||
| 189 | contentSizeInPixels_ = CGSizeMake( size.width * CC_CONTENT_SCALE_FACTOR(), size.height * CC_CONTENT_SCALE_FACTOR() ); | ||
| 190 | |||
| 191 | anchorPointInPixels_ = ccp( contentSizeInPixels_.width * anchorPoint_.x, contentSizeInPixels_.height * anchorPoint_.y ); | ||
| 192 | isTransformDirty_ = isInverseDirty_ = YES; | ||
| 193 | #if CC_NODE_TRANSFORM_USING_AFFINE_MATRIX | ||
| 194 | isTransformGLDirty_ = YES; | ||
| 195 | #endif | ||
| 196 | } | ||
| 197 | } | ||
| 198 | |||
| 199 | -(void) setContentSizeInPixels:(CGSize)size | ||
| 200 | { | ||
| 201 | if( ! CGSizeEqualToSize(size, contentSizeInPixels_) ) { | ||
| 202 | contentSizeInPixels_ = size; | ||
| 203 | |||
| 204 | if( CC_CONTENT_SCALE_FACTOR() == 1 ) | ||
| 205 | contentSize_ = contentSizeInPixels_; | ||
| 206 | else | ||
| 207 | contentSize_ = CGSizeMake( size.width / CC_CONTENT_SCALE_FACTOR(), size.height / CC_CONTENT_SCALE_FACTOR() ); | ||
| 208 | |||
| 209 | anchorPointInPixels_ = ccp( contentSizeInPixels_.width * anchorPoint_.x, contentSizeInPixels_.height * anchorPoint_.y ); | ||
| 210 | isTransformDirty_ = isInverseDirty_ = YES; | ||
| 211 | #if CC_NODE_TRANSFORM_USING_AFFINE_MATRIX | ||
| 212 | isTransformGLDirty_ = YES; | ||
| 213 | #endif | ||
| 214 | } | ||
| 215 | } | ||
| 216 | |||
| 217 | - (CGRect) boundingBox | ||
| 218 | { | ||
| 219 | CGRect ret = [self boundingBoxInPixels]; | ||
| 220 | return CC_RECT_PIXELS_TO_POINTS( ret ); | ||
| 221 | } | ||
| 222 | |||
| 223 | - (CGRect) boundingBoxInPixels | ||
| 224 | { | ||
| 225 | CGRect rect = CGRectMake(0, 0, contentSizeInPixels_.width, contentSizeInPixels_.height); | ||
| 226 | return CGRectApplyAffineTransform(rect, [self nodeToParentTransform]); | ||
| 227 | } | ||
| 228 | |||
| 229 | -(void) setVertexZ:(float)vertexZ | ||
| 230 | { | ||
| 231 | vertexZ_ = vertexZ * CC_CONTENT_SCALE_FACTOR(); | ||
| 232 | } | ||
| 233 | |||
| 234 | -(float) scale | ||
| 235 | { | ||
| 236 | NSAssert( scaleX_ == scaleY_, @"CCNode#scale. ScaleX != ScaleY. Don't know which one to return"); | ||
| 237 | return scaleX_; | ||
| 238 | } | ||
| 239 | |||
| 240 | -(void) setScale:(float) s | ||
| 241 | { | ||
| 242 | scaleX_ = scaleY_ = s; | ||
| 243 | isTransformDirty_ = isInverseDirty_ = YES; | ||
| 244 | #if CC_NODE_TRANSFORM_USING_AFFINE_MATRIX | ||
| 245 | isTransformGLDirty_ = YES; | ||
| 246 | #endif | ||
| 247 | } | ||
| 248 | |||
| 249 | #pragma mark CCNode - Init & cleanup | ||
| 250 | |||
| 251 | +(id) node | ||
| 252 | { | ||
| 253 | return [[[self alloc] init] autorelease]; | ||
| 254 | } | ||
| 255 | |||
| 256 | -(id) init | ||
| 257 | { | ||
| 258 | if ((self=[super init]) ) { | ||
| 259 | |||
| 260 | isRunning_ = NO; | ||
| 261 | |||
| 262 | skewX_ = skewY_ = 0.0f; | ||
| 263 | rotation_ = 0.0f; | ||
| 264 | scaleX_ = scaleY_ = 1.0f; | ||
| 265 | positionInPixels_ = position_ = CGPointZero; | ||
| 266 | anchorPointInPixels_ = anchorPoint_ = CGPointZero; | ||
| 267 | contentSizeInPixels_ = contentSize_ = CGSizeZero; | ||
| 268 | |||
| 269 | |||
| 270 | // "whole screen" objects. like Scenes and Layers, should set isRelativeAnchorPoint to NO | ||
| 271 | isRelativeAnchorPoint_ = YES; | ||
| 272 | |||
| 273 | isTransformDirty_ = isInverseDirty_ = YES; | ||
| 274 | #if CC_NODE_TRANSFORM_USING_AFFINE_MATRIX | ||
| 275 | isTransformGLDirty_ = YES; | ||
| 276 | #endif | ||
| 277 | |||
| 278 | vertexZ_ = 0; | ||
| 279 | |||
| 280 | grid_ = nil; | ||
| 281 | |||
| 282 | visible_ = YES; | ||
| 283 | |||
| 284 | tag_ = kCCNodeTagInvalid; | ||
| 285 | |||
| 286 | zOrder_ = 0; | ||
| 287 | |||
| 288 | // lazy alloc | ||
| 289 | camera_ = nil; | ||
| 290 | |||
| 291 | // children (lazy allocs) | ||
| 292 | children_ = nil; | ||
| 293 | |||
| 294 | // userData is always inited as nil | ||
| 295 | userData_ = nil; | ||
| 296 | |||
| 297 | //initialize parent to nil | ||
| 298 | parent_ = nil; | ||
| 299 | } | ||
| 300 | |||
| 301 | return self; | ||
| 302 | } | ||
| 303 | |||
| 304 | - (void)cleanup | ||
| 305 | { | ||
| 306 | // actions | ||
| 307 | [self stopAllActions]; | ||
| 308 | [self unscheduleAllSelectors]; | ||
| 309 | |||
| 310 | // timers | ||
| 311 | [children_ makeObjectsPerformSelector:@selector(cleanup)]; | ||
| 312 | } | ||
| 313 | |||
| 314 | - (NSString*) description | ||
| 315 | { | ||
| 316 | return [NSString stringWithFormat:@"<%@ = %08X | Tag = %i>", [self class], self, tag_]; | ||
| 317 | } | ||
| 318 | |||
| 319 | - (void) dealloc | ||
| 320 | { | ||
| 321 | CCLOGINFO( @"cocos2d: deallocing %@", self); | ||
| 322 | |||
| 323 | // attributes | ||
| 324 | [camera_ release]; | ||
| 325 | |||
| 326 | [grid_ release]; | ||
| 327 | |||
| 328 | // children | ||
| 329 | CCNode *child; | ||
| 330 | CCARRAY_FOREACH(children_, child) | ||
| 331 | child.parent = nil; | ||
| 332 | |||
| 333 | [children_ release]; | ||
| 334 | |||
| 335 | [super dealloc]; | ||
| 336 | } | ||
| 337 | |||
| 338 | #pragma mark CCNode Composition | ||
| 339 | |||
| 340 | -(void) childrenAlloc | ||
| 341 | { | ||
| 342 | children_ = [[CCArray alloc] initWithCapacity:4]; | ||
| 343 | } | ||
| 344 | |||
| 345 | // camera: lazy alloc | ||
| 346 | -(CCCamera*) camera | ||
| 347 | { | ||
| 348 | if( ! camera_ ) { | ||
| 349 | camera_ = [[CCCamera alloc] init]; | ||
| 350 | |||
| 351 | // by default, center camera at the Sprite's anchor point | ||
| 352 | // [camera_ setCenterX:anchorPointInPixels_.x centerY:anchorPointInPixels_.y centerZ:0]; | ||
| 353 | // [camera_ setEyeX:anchorPointInPixels_.x eyeY:anchorPointInPixels_.y eyeZ:1]; | ||
| 354 | |||
| 355 | // [camera_ setCenterX:0 centerY:0 centerZ:0]; | ||
| 356 | // [camera_ setEyeX:0 eyeY:0 eyeZ:1]; | ||
| 357 | |||
| 358 | } | ||
| 359 | |||
| 360 | return camera_; | ||
| 361 | } | ||
| 362 | |||
| 363 | -(CCNode*) getChildByTag:(NSInteger) aTag | ||
| 364 | { | ||
| 365 | NSAssert( aTag != kCCNodeTagInvalid, @"Invalid tag"); | ||
| 366 | |||
| 367 | CCNode *node; | ||
| 368 | CCARRAY_FOREACH(children_, node){ | ||
| 369 | if( node.tag == aTag ) | ||
| 370 | return node; | ||
| 371 | } | ||
| 372 | // not found | ||
| 373 | return nil; | ||
| 374 | } | ||
| 375 | |||
| 376 | /* "add" logic MUST only be on this method | ||
| 377 | * If a class want's to extend the 'addChild' behaviour it only needs | ||
| 378 | * to override this method | ||
| 379 | */ | ||
| 380 | -(void) addChild: (CCNode*) child z:(NSInteger)z tag:(NSInteger) aTag | ||
| 381 | { | ||
| 382 | NSAssert( child != nil, @"Argument must be non-nil"); | ||
| 383 | NSAssert( child.parent == nil, @"child already added. It can't be added again"); | ||
| 384 | |||
| 385 | if( ! children_ ) | ||
| 386 | [self childrenAlloc]; | ||
| 387 | |||
| 388 | [self insertChild:child z:z]; | ||
| 389 | |||
| 390 | child.tag = aTag; | ||
| 391 | |||
| 392 | [child setParent: self]; | ||
| 393 | |||
| 394 | if( isRunning_ ) { | ||
| 395 | [child onEnter]; | ||
| 396 | [child onEnterTransitionDidFinish]; | ||
| 397 | } | ||
| 398 | } | ||
| 399 | |||
| 400 | -(void) addChild: (CCNode*) child z:(NSInteger)z | ||
| 401 | { | ||
| 402 | NSAssert( child != nil, @"Argument must be non-nil"); | ||
| 403 | [self addChild:child z:z tag:child.tag]; | ||
| 404 | } | ||
| 405 | |||
| 406 | -(void) addChild: (CCNode*) child | ||
| 407 | { | ||
| 408 | NSAssert( child != nil, @"Argument must be non-nil"); | ||
| 409 | [self addChild:child z:child.zOrder tag:child.tag]; | ||
| 410 | } | ||
| 411 | |||
| 412 | -(void) removeFromParentAndCleanup:(BOOL)cleanup | ||
| 413 | { | ||
| 414 | [parent_ removeChild:self cleanup:cleanup]; | ||
| 415 | } | ||
| 416 | |||
| 417 | /* "remove" logic MUST only be on this method | ||
| 418 | * If a class want's to extend the 'removeChild' behavior it only needs | ||
| 419 | * to override this method | ||
| 420 | */ | ||
| 421 | -(void) removeChild: (CCNode*)child cleanup:(BOOL)cleanup | ||
| 422 | { | ||
| 423 | // explicit nil handling | ||
| 424 | if (child == nil) | ||
| 425 | return; | ||
| 426 | |||
| 427 | if ( [children_ containsObject:child] ) | ||
| 428 | [self detachChild:child cleanup:cleanup]; | ||
| 429 | } | ||
| 430 | |||
| 431 | -(void) removeChildByTag:(NSInteger)aTag cleanup:(BOOL)cleanup | ||
| 432 | { | ||
| 433 | NSAssert( aTag != kCCNodeTagInvalid, @"Invalid tag"); | ||
| 434 | |||
| 435 | CCNode *child = [self getChildByTag:aTag]; | ||
| 436 | |||
| 437 | if (child == nil) | ||
| 438 | CCLOG(@"cocos2d: removeChildByTag: child not found!"); | ||
| 439 | else | ||
| 440 | [self removeChild:child cleanup:cleanup]; | ||
| 441 | } | ||
| 442 | |||
| 443 | -(void) removeAllChildrenWithCleanup:(BOOL)cleanup | ||
| 444 | { | ||
| 445 | // not using detachChild improves speed here | ||
| 446 | CCNode *c; | ||
| 447 | CCARRAY_FOREACH(children_, c) | ||
| 448 | { | ||
| 449 | // IMPORTANT: | ||
| 450 | // -1st do onExit | ||
| 451 | // -2nd cleanup | ||
| 452 | if (isRunning_) | ||
| 453 | [c onExit]; | ||
| 454 | |||
| 455 | if (cleanup) | ||
| 456 | [c cleanup]; | ||
| 457 | |||
| 458 | // set parent nil at the end (issue #476) | ||
| 459 | [c setParent:nil]; | ||
| 460 | } | ||
| 461 | |||
| 462 | [children_ removeAllObjects]; | ||
| 463 | } | ||
| 464 | |||
| 465 | -(void) detachChild:(CCNode *)child cleanup:(BOOL)doCleanup | ||
| 466 | { | ||
| 467 | // IMPORTANT: | ||
| 468 | // -1st do onExit | ||
| 469 | // -2nd cleanup | ||
| 470 | if (isRunning_) | ||
| 471 | [child onExit]; | ||
| 472 | |||
| 473 | // If you don't do cleanup, the child's actions will not get removed and the | ||
| 474 | // its scheduledSelectors_ dict will not get released! | ||
| 475 | if (doCleanup) | ||
| 476 | [child cleanup]; | ||
| 477 | |||
| 478 | // set parent nil at the end (issue #476) | ||
| 479 | [child setParent:nil]; | ||
| 480 | |||
| 481 | [children_ removeObject:child]; | ||
| 482 | } | ||
| 483 | |||
| 484 | // used internally to alter the zOrder variable. DON'T call this method manually | ||
| 485 | -(void) _setZOrder:(NSInteger) z | ||
| 486 | { | ||
| 487 | zOrder_ = z; | ||
| 488 | } | ||
| 489 | |||
| 490 | // helper used by reorderChild & add | ||
| 491 | -(void) insertChild:(CCNode*)child z:(NSInteger)z | ||
| 492 | { | ||
| 493 | NSUInteger index=0; | ||
| 494 | CCNode *a = [children_ lastObject]; | ||
| 495 | |||
| 496 | // quick comparison to improve performance | ||
| 497 | if (!a || a.zOrder <= z) | ||
| 498 | [children_ addObject:child]; | ||
| 499 | |||
| 500 | else | ||
| 501 | { | ||
| 502 | CCARRAY_FOREACH(children_, a) { | ||
| 503 | if ( a.zOrder > z ) { | ||
| 504 | [children_ insertObject:child atIndex:index]; | ||
| 505 | break; | ||
| 506 | } | ||
| 507 | index++; | ||
| 508 | } | ||
| 509 | } | ||
| 510 | |||
| 511 | [child _setZOrder:z]; | ||
| 512 | } | ||
| 513 | |||
| 514 | -(void) reorderChild:(CCNode*) child z:(NSInteger)z | ||
| 515 | { | ||
| 516 | NSAssert( child != nil, @"Child must be non-nil"); | ||
| 517 | |||
| 518 | [child retain]; | ||
| 519 | [children_ removeObject:child]; | ||
| 520 | |||
| 521 | [self insertChild:child z:z]; | ||
| 522 | |||
| 523 | [child release]; | ||
| 524 | } | ||
| 525 | |||
| 526 | #pragma mark CCNode Draw | ||
| 527 | |||
| 528 | -(void) draw | ||
| 529 | { | ||
| 530 | // override me | ||
| 531 | // Only use this function to draw your staff. | ||
| 532 | // DON'T draw your stuff outside this method | ||
| 533 | } | ||
| 534 | |||
| 535 | -(void) visit | ||
| 536 | { | ||
| 537 | // quick return if not visible | ||
| 538 | if (!visible_) | ||
| 539 | return; | ||
| 540 | |||
| 541 | glPushMatrix(); | ||
| 542 | |||
| 543 | if ( grid_ && grid_.active) { | ||
| 544 | [grid_ beforeDraw]; | ||
| 545 | [self transformAncestors]; | ||
| 546 | } | ||
| 547 | |||
| 548 | [self transform]; | ||
| 549 | |||
| 550 | if(children_) { | ||
| 551 | ccArray *arrayData = children_->data; | ||
| 552 | NSUInteger i = 0; | ||
| 553 | |||
| 554 | // draw children zOrder < 0 | ||
| 555 | for( ; i < arrayData->num; i++ ) { | ||
| 556 | CCNode *child = arrayData->arr[i]; | ||
| 557 | if ( [child zOrder] < 0 ) | ||
| 558 | [child visit]; | ||
| 559 | else | ||
| 560 | break; | ||
| 561 | } | ||
| 562 | |||
| 563 | // self draw | ||
| 564 | [self draw]; | ||
| 565 | |||
| 566 | // draw children zOrder >= 0 | ||
| 567 | for( ; i < arrayData->num; i++ ) { | ||
| 568 | CCNode *child = arrayData->arr[i]; | ||
| 569 | [child visit]; | ||
| 570 | } | ||
| 571 | |||
| 572 | } else | ||
| 573 | [self draw]; | ||
| 574 | |||
| 575 | if ( grid_ && grid_.active) | ||
| 576 | [grid_ afterDraw:self]; | ||
| 577 | |||
| 578 | glPopMatrix(); | ||
| 579 | } | ||
| 580 | |||
| 581 | #pragma mark CCNode - Transformations | ||
| 582 | |||
| 583 | -(void) transformAncestors | ||
| 584 | { | ||
| 585 | if( parent_ ) { | ||
| 586 | [parent_ transformAncestors]; | ||
| 587 | [parent_ transform]; | ||
| 588 | } | ||
| 589 | } | ||
| 590 | |||
| 591 | -(void) transform | ||
| 592 | { | ||
| 593 | // transformations | ||
| 594 | |||
| 595 | #if CC_NODE_TRANSFORM_USING_AFFINE_MATRIX | ||
| 596 | // BEGIN alternative -- using cached transform | ||
| 597 | // | ||
| 598 | if( isTransformGLDirty_ ) { | ||
| 599 | CGAffineTransform t = [self nodeToParentTransform]; | ||
| 600 | CGAffineToGL(&t, transformGL_); | ||
| 601 | isTransformGLDirty_ = NO; | ||
| 602 | } | ||
| 603 | |||
| 604 | glMultMatrixf(transformGL_); | ||
| 605 | if( vertexZ_ ) | ||
| 606 | glTranslatef(0, 0, vertexZ_); | ||
| 607 | |||
| 608 | // XXX: Expensive calls. Camera should be integrated into the cached affine matrix | ||
| 609 | if ( camera_ && !(grid_ && grid_.active) ) | ||
| 610 | { | ||
| 611 | BOOL translate = (anchorPointInPixels_.x != 0.0f || anchorPointInPixels_.y != 0.0f); | ||
| 612 | |||
| 613 | if( translate ) | ||
| 614 | ccglTranslate(RENDER_IN_SUBPIXEL(anchorPointInPixels_.x), RENDER_IN_SUBPIXEL(anchorPointInPixels_.y), 0); | ||
| 615 | |||
| 616 | [camera_ locate]; | ||
| 617 | |||
| 618 | if( translate ) | ||
| 619 | ccglTranslate(RENDER_IN_SUBPIXEL(-anchorPointInPixels_.x), RENDER_IN_SUBPIXEL(-anchorPointInPixels_.y), 0); | ||
| 620 | } | ||
| 621 | |||
| 622 | |||
| 623 | // END alternative | ||
| 624 | |||
| 625 | #else | ||
| 626 | // BEGIN original implementation | ||
| 627 | // | ||
| 628 | // translate | ||
| 629 | if ( isRelativeAnchorPoint_ && (anchorPointInPixels_.x != 0 || anchorPointInPixels_.y != 0 ) ) | ||
| 630 | glTranslatef( RENDER_IN_SUBPIXEL(-anchorPointInPixels_.x), RENDER_IN_SUBPIXEL(-anchorPointInPixels_.y), 0); | ||
| 631 | |||
| 632 | if (anchorPointInPixels_.x != 0 || anchorPointInPixels_.y != 0) | ||
| 633 | glTranslatef( RENDER_IN_SUBPIXEL(positionInPixels_.x + anchorPointInPixels_.x), RENDER_IN_SUBPIXEL(positionInPixels_.y + anchorPointInPixels_.y), vertexZ_); | ||
| 634 | else if ( positionInPixels_.x !=0 || positionInPixels_.y !=0 || vertexZ_ != 0) | ||
| 635 | glTranslatef( RENDER_IN_SUBPIXEL(positionInPixels_.x), RENDER_IN_SUBPIXEL(positionInPixels_.y), vertexZ_ ); | ||
| 636 | |||
| 637 | // rotate | ||
| 638 | if (rotation_ != 0.0f ) | ||
| 639 | glRotatef( -rotation_, 0.0f, 0.0f, 1.0f ); | ||
| 640 | |||
| 641 | // skew | ||
| 642 | if ( (skewX_ != 0.0f) || (skewY_ != 0.0f) ) { | ||
| 643 | CGAffineTransform skewMatrix = CGAffineTransformMake( 1.0f, tanf(CC_DEGREES_TO_RADIANS(skewY_)), tanf(CC_DEGREES_TO_RADIANS(skewX_)), 1.0f, 0.0f, 0.0f ); | ||
| 644 | GLfloat glMatrix[16]; | ||
| 645 | CGAffineToGL(&skewMatrix, glMatrix); | ||
| 646 | glMultMatrixf(glMatrix); | ||
| 647 | } | ||
| 648 | |||
| 649 | // scale | ||
| 650 | if (scaleX_ != 1.0f || scaleY_ != 1.0f) | ||
| 651 | glScalef( scaleX_, scaleY_, 1.0f ); | ||
| 652 | |||
| 653 | if ( camera_ && !(grid_ && grid_.active) ) | ||
| 654 | [camera_ locate]; | ||
| 655 | |||
| 656 | // restore and re-position point | ||
| 657 | if (anchorPointInPixels_.x != 0.0f || anchorPointInPixels_.y != 0.0f) | ||
| 658 | glTranslatef(RENDER_IN_SUBPIXEL(-anchorPointInPixels_.x), RENDER_IN_SUBPIXEL(-anchorPointInPixels_.y), 0); | ||
| 659 | |||
| 660 | // | ||
| 661 | // END original implementation | ||
| 662 | #endif | ||
| 663 | |||
| 664 | } | ||
| 665 | |||
| 666 | #pragma mark CCNode SceneManagement | ||
| 667 | |||
| 668 | -(void) onEnter | ||
| 669 | { | ||
| 670 | [children_ makeObjectsPerformSelector:@selector(onEnter)]; | ||
| 671 | [self resumeSchedulerAndActions]; | ||
| 672 | |||
| 673 | isRunning_ = YES; | ||
| 674 | } | ||
| 675 | |||
| 676 | -(void) onEnterTransitionDidFinish | ||
| 677 | { | ||
| 678 | [children_ makeObjectsPerformSelector:@selector(onEnterTransitionDidFinish)]; | ||
| 679 | } | ||
| 680 | |||
| 681 | -(void) onExit | ||
| 682 | { | ||
| 683 | [self pauseSchedulerAndActions]; | ||
| 684 | isRunning_ = NO; | ||
| 685 | |||
| 686 | [children_ makeObjectsPerformSelector:@selector(onExit)]; | ||
| 687 | } | ||
| 688 | |||
| 689 | #pragma mark CCNode Actions | ||
| 690 | |||
| 691 | -(CCAction*) runAction:(CCAction*) action | ||
| 692 | { | ||
| 693 | NSAssert( action != nil, @"Argument must be non-nil"); | ||
| 694 | |||
| 695 | [[CCActionManager sharedManager] addAction:action target:self paused:!isRunning_]; | ||
| 696 | return action; | ||
| 697 | } | ||
| 698 | |||
| 699 | -(void) stopAllActions | ||
| 700 | { | ||
| 701 | [[CCActionManager sharedManager] removeAllActionsFromTarget:self]; | ||
| 702 | } | ||
| 703 | |||
| 704 | -(void) stopAction: (CCAction*) action | ||
| 705 | { | ||
| 706 | [[CCActionManager sharedManager] removeAction:action]; | ||
| 707 | } | ||
| 708 | |||
| 709 | -(void) stopActionByTag:(NSInteger)aTag | ||
| 710 | { | ||
| 711 | NSAssert( aTag != kCCActionTagInvalid, @"Invalid tag"); | ||
| 712 | [[CCActionManager sharedManager] removeActionByTag:aTag target:self]; | ||
| 713 | } | ||
| 714 | |||
| 715 | -(CCAction*) getActionByTag:(NSInteger) aTag | ||
| 716 | { | ||
| 717 | NSAssert( aTag != kCCActionTagInvalid, @"Invalid tag"); | ||
| 718 | return [[CCActionManager sharedManager] getActionByTag:aTag target:self]; | ||
| 719 | } | ||
| 720 | |||
| 721 | -(NSUInteger) numberOfRunningActions | ||
| 722 | { | ||
| 723 | return [[CCActionManager sharedManager] numberOfRunningActionsInTarget:self]; | ||
| 724 | } | ||
| 725 | |||
| 726 | #pragma mark CCNode - Scheduler | ||
| 727 | |||
| 728 | -(void) scheduleUpdate | ||
| 729 | { | ||
| 730 | [self scheduleUpdateWithPriority:0]; | ||
| 731 | } | ||
| 732 | |||
| 733 | -(void) scheduleUpdateWithPriority:(NSInteger)priority | ||
| 734 | { | ||
| 735 | [[CCScheduler sharedScheduler] scheduleUpdateForTarget:self priority:priority paused:!isRunning_]; | ||
| 736 | } | ||
| 737 | |||
| 738 | -(void) unscheduleUpdate | ||
| 739 | { | ||
| 740 | [[CCScheduler sharedScheduler] unscheduleUpdateForTarget:self]; | ||
| 741 | } | ||
| 742 | |||
| 743 | -(void) schedule:(SEL)selector | ||
| 744 | { | ||
| 745 | [self schedule:selector interval:0]; | ||
| 746 | } | ||
| 747 | |||
| 748 | -(void) schedule:(SEL)selector interval:(ccTime)interval | ||
| 749 | { | ||
| 750 | NSAssert( selector != nil, @"Argument must be non-nil"); | ||
| 751 | NSAssert( interval >=0, @"Arguemnt must be positive"); | ||
| 752 | |||
| 753 | [[CCScheduler sharedScheduler] scheduleSelector:selector forTarget:self interval:interval paused:!isRunning_]; | ||
| 754 | } | ||
| 755 | |||
| 756 | -(void) unschedule:(SEL)selector | ||
| 757 | { | ||
| 758 | // explicit nil handling | ||
| 759 | if (selector == nil) | ||
| 760 | return; | ||
| 761 | |||
| 762 | [[CCScheduler sharedScheduler] unscheduleSelector:selector forTarget:self]; | ||
| 763 | } | ||
| 764 | |||
| 765 | -(void) unscheduleAllSelectors | ||
| 766 | { | ||
| 767 | [[CCScheduler sharedScheduler] unscheduleAllSelectorsForTarget:self]; | ||
| 768 | } | ||
| 769 | - (void) resumeSchedulerAndActions | ||
| 770 | { | ||
| 771 | [[CCScheduler sharedScheduler] resumeTarget:self]; | ||
| 772 | [[CCActionManager sharedManager] resumeTarget:self]; | ||
| 773 | } | ||
| 774 | |||
| 775 | - (void) pauseSchedulerAndActions | ||
| 776 | { | ||
| 777 | [[CCScheduler sharedScheduler] pauseTarget:self]; | ||
| 778 | [[CCActionManager sharedManager] pauseTarget:self]; | ||
| 779 | } | ||
| 780 | |||
| 781 | #pragma mark CCNode Transform | ||
| 782 | |||
| 783 | - (CGAffineTransform)nodeToParentTransform | ||
| 784 | { | ||
| 785 | if ( isTransformDirty_ ) { | ||
| 786 | |||
| 787 | transform_ = CGAffineTransformIdentity; | ||
| 788 | |||
| 789 | if ( !isRelativeAnchorPoint_ && !CGPointEqualToPoint(anchorPointInPixels_, CGPointZero) ) | ||
| 790 | transform_ = CGAffineTransformTranslate(transform_, anchorPointInPixels_.x, anchorPointInPixels_.y); | ||
| 791 | |||
| 792 | if( ! CGPointEqualToPoint(positionInPixels_, CGPointZero) ) | ||
| 793 | transform_ = CGAffineTransformTranslate(transform_, positionInPixels_.x, positionInPixels_.y); | ||
| 794 | |||
| 795 | if( rotation_ != 0 ) | ||
| 796 | transform_ = CGAffineTransformRotate(transform_, -CC_DEGREES_TO_RADIANS(rotation_)); | ||
| 797 | |||
| 798 | if( skewX_ != 0 || skewY_ != 0 ) { | ||
| 799 | // create a skewed coordinate system | ||
| 800 | CGAffineTransform skew = CGAffineTransformMake(1.0f, tanf(CC_DEGREES_TO_RADIANS(skewY_)), tanf(CC_DEGREES_TO_RADIANS(skewX_)), 1.0f, 0.0f, 0.0f); | ||
| 801 | // apply the skew to the transform | ||
| 802 | transform_ = CGAffineTransformConcat(skew, transform_); | ||
| 803 | } | ||
| 804 | |||
| 805 | if( ! (scaleX_ == 1 && scaleY_ == 1) ) | ||
| 806 | transform_ = CGAffineTransformScale(transform_, scaleX_, scaleY_); | ||
| 807 | |||
| 808 | if( ! CGPointEqualToPoint(anchorPointInPixels_, CGPointZero) ) | ||
| 809 | transform_ = CGAffineTransformTranslate(transform_, -anchorPointInPixels_.x, -anchorPointInPixels_.y); | ||
| 810 | |||
| 811 | isTransformDirty_ = NO; | ||
| 812 | } | ||
| 813 | |||
| 814 | return transform_; | ||
| 815 | } | ||
| 816 | |||
| 817 | - (CGAffineTransform)parentToNodeTransform | ||
| 818 | { | ||
| 819 | if ( isInverseDirty_ ) { | ||
| 820 | inverse_ = CGAffineTransformInvert([self nodeToParentTransform]); | ||
| 821 | isInverseDirty_ = NO; | ||
| 822 | } | ||
| 823 | |||
| 824 | return inverse_; | ||
| 825 | } | ||
| 826 | |||
| 827 | - (CGAffineTransform)nodeToWorldTransform | ||
| 828 | { | ||
| 829 | CGAffineTransform t = [self nodeToParentTransform]; | ||
| 830 | |||
| 831 | for (CCNode *p = parent_; p != nil; p = p.parent) | ||
| 832 | t = CGAffineTransformConcat(t, [p nodeToParentTransform]); | ||
| 833 | |||
| 834 | return t; | ||
| 835 | } | ||
| 836 | |||
| 837 | - (CGAffineTransform)worldToNodeTransform | ||
| 838 | { | ||
| 839 | return CGAffineTransformInvert([self nodeToWorldTransform]); | ||
| 840 | } | ||
| 841 | |||
| 842 | - (CGPoint)convertToNodeSpace:(CGPoint)worldPoint | ||
| 843 | { | ||
| 844 | CGPoint ret; | ||
| 845 | if( CC_CONTENT_SCALE_FACTOR() == 1 ) | ||
| 846 | ret = CGPointApplyAffineTransform(worldPoint, [self worldToNodeTransform]); | ||
| 847 | else { | ||
| 848 | ret = ccpMult( worldPoint, CC_CONTENT_SCALE_FACTOR() ); | ||
| 849 | ret = CGPointApplyAffineTransform(ret, [self worldToNodeTransform]); | ||
| 850 | ret = ccpMult( ret, 1/CC_CONTENT_SCALE_FACTOR() ); | ||
| 851 | } | ||
| 852 | |||
| 853 | return ret; | ||
| 854 | } | ||
| 855 | |||
| 856 | - (CGPoint)convertToWorldSpace:(CGPoint)nodePoint | ||
| 857 | { | ||
| 858 | CGPoint ret; | ||
| 859 | if( CC_CONTENT_SCALE_FACTOR() == 1 ) | ||
| 860 | ret = CGPointApplyAffineTransform(nodePoint, [self nodeToWorldTransform]); | ||
| 861 | else { | ||
| 862 | ret = ccpMult( nodePoint, CC_CONTENT_SCALE_FACTOR() ); | ||
| 863 | ret = CGPointApplyAffineTransform(ret, [self nodeToWorldTransform]); | ||
| 864 | ret = ccpMult( ret, 1/CC_CONTENT_SCALE_FACTOR() ); | ||
| 865 | } | ||
| 866 | |||
| 867 | return ret; | ||
| 868 | } | ||
| 869 | |||
| 870 | - (CGPoint)convertToNodeSpaceAR:(CGPoint)worldPoint | ||
| 871 | { | ||
| 872 | CGPoint nodePoint = [self convertToNodeSpace:worldPoint]; | ||
| 873 | CGPoint anchorInPoints; | ||
| 874 | if( CC_CONTENT_SCALE_FACTOR() == 1 ) | ||
| 875 | anchorInPoints = anchorPointInPixels_; | ||
| 876 | else | ||
| 877 | anchorInPoints = ccpMult( anchorPointInPixels_, 1/CC_CONTENT_SCALE_FACTOR() ); | ||
| 878 | |||
| 879 | return ccpSub(nodePoint, anchorInPoints); | ||
| 880 | } | ||
| 881 | |||
| 882 | - (CGPoint)convertToWorldSpaceAR:(CGPoint)nodePoint | ||
| 883 | { | ||
| 884 | CGPoint anchorInPoints; | ||
| 885 | if( CC_CONTENT_SCALE_FACTOR() == 1 ) | ||
| 886 | anchorInPoints = anchorPointInPixels_; | ||
| 887 | else | ||
| 888 | anchorInPoints = ccpMult( anchorPointInPixels_, 1/CC_CONTENT_SCALE_FACTOR() ); | ||
| 889 | |||
| 890 | nodePoint = ccpAdd(nodePoint, anchorInPoints); | ||
| 891 | return [self convertToWorldSpace:nodePoint]; | ||
| 892 | } | ||
| 893 | |||
| 894 | - (CGPoint)convertToWindowSpace:(CGPoint)nodePoint | ||
| 895 | { | ||
| 896 | CGPoint worldPoint = [self convertToWorldSpace:nodePoint]; | ||
| 897 | return [[CCDirector sharedDirector] convertToUI:worldPoint]; | ||
| 898 | } | ||
| 899 | |||
| 900 | // convenience methods which take a UITouch instead of CGPoint | ||
| 901 | |||
| 902 | #ifdef __IPHONE_OS_VERSION_MAX_ALLOWED | ||
| 903 | |||
| 904 | - (CGPoint)convertTouchToNodeSpace:(UITouch *)touch | ||
| 905 | { | ||
| 906 | CGPoint point = [touch locationInView: [touch view]]; | ||
| 907 | point = [[CCDirector sharedDirector] convertToGL: point]; | ||
| 908 | return [self convertToNodeSpace:point]; | ||
| 909 | } | ||
| 910 | |||
| 911 | - (CGPoint)convertTouchToNodeSpaceAR:(UITouch *)touch | ||
| 912 | { | ||
| 913 | CGPoint point = [touch locationInView: [touch view]]; | ||
| 914 | point = [[CCDirector sharedDirector] convertToGL: point]; | ||
| 915 | return [self convertToNodeSpaceAR:point]; | ||
| 916 | } | ||
| 917 | |||
| 918 | #endif // __IPHONE_OS_VERSION_MAX_ALLOWED | ||
| 919 | |||
| 920 | |||
| 921 | @end | ||
