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Diffstat (limited to 'libs/cocos2d/CCMotionStreak.m')
-rwxr-xr-x | libs/cocos2d/CCMotionStreak.m | 104 |
1 files changed, 104 insertions, 0 deletions
diff --git a/libs/cocos2d/CCMotionStreak.m b/libs/cocos2d/CCMotionStreak.m new file mode 100755 index 0000000..42737b9 --- /dev/null +++ b/libs/cocos2d/CCMotionStreak.m | |||
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1 | /* | ||
2 | * cocos2d for iPhone: http://www.cocos2d-iphone.org | ||
3 | * | ||
4 | * Copyright (c) 2008, 2009 Jason Booth | ||
5 | * | ||
6 | * Permission is hereby granted, free of charge, to any person obtaining a copy | ||
7 | * of this software and associated documentation files (the "Software"), to deal | ||
8 | * in the Software without restriction, including without limitation the rights | ||
9 | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
10 | * copies of the Software, and to permit persons to whom the Software is | ||
11 | * furnished to do so, subject to the following conditions: | ||
12 | * | ||
13 | * The above copyright notice and this permission notice shall be included in | ||
14 | * all copies or substantial portions of the Software. | ||
15 | * | ||
16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
17 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
18 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
19 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
20 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
21 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||
22 | * THE SOFTWARE. | ||
23 | * | ||
24 | * | ||
25 | ********************************************************* | ||
26 | * | ||
27 | * Motion Streak manages a Ribbon based on it's motion in absolute space. | ||
28 | * You construct it with a fadeTime, minimum segment size, texture path, texture | ||
29 | * length and color. The fadeTime controls how long it takes each vertex in | ||
30 | * the streak to fade out, the minimum segment size it how many pixels the | ||
31 | * streak will move before adding a new ribbon segement, and the texture | ||
32 | * length is the how many pixels the texture is stretched across. The texture | ||
33 | * is vertically aligned along the streak segemnts. | ||
34 | */ | ||
35 | |||
36 | #import "CCMotionStreak.h" | ||
37 | #import "Support/CGPointExtension.h" | ||
38 | |||
39 | @implementation CCMotionStreak | ||
40 | |||
41 | @synthesize ribbon = ribbon_; | ||
42 | |||
43 | +(id)streakWithFade:(float)fade minSeg:(float)seg image:(NSString*)path width:(float)width length:(float)length color:(ccColor4B)color | ||
44 | { | ||
45 | return [[[self alloc] initWithFade:(float)fade minSeg:seg image:path width:width length:length color:color] autorelease]; | ||
46 | } | ||
47 | |||
48 | -(id)initWithFade:(float)fade minSeg:(float)seg image:(NSString*)path width:(float)width length:(float)length color:(ccColor4B)color | ||
49 | { | ||
50 | if( (self=[super init])) { | ||
51 | segThreshold_ = seg; | ||
52 | width_ = width; | ||
53 | lastLocation_ = CGPointZero; | ||
54 | ribbon_ = [CCRibbon ribbonWithWidth:width_ image:path length:length color:color fade:fade]; | ||
55 | [self addChild:ribbon_]; | ||
56 | |||
57 | // update ribbon position. Use schedule:interval and not scheduleUpdated. issue #1075 | ||
58 | [self schedule:@selector(update:) interval:0]; | ||
59 | } | ||
60 | return self; | ||
61 | } | ||
62 | |||
63 | -(void)update:(ccTime)delta | ||
64 | { | ||
65 | CGPoint location = [self convertToWorldSpace:CGPointZero]; | ||
66 | [ribbon_ setPosition:ccp(-1*location.x, -1*location.y)]; | ||
67 | float len = ccpLength(ccpSub(lastLocation_, location)); | ||
68 | if (len > segThreshold_) | ||
69 | { | ||
70 | [ribbon_ addPointAt:location width:width_]; | ||
71 | lastLocation_ = location; | ||
72 | } | ||
73 | [ribbon_ update:delta]; | ||
74 | } | ||
75 | |||
76 | |||
77 | -(void)dealloc | ||
78 | { | ||
79 | [super dealloc]; | ||
80 | } | ||
81 | |||
82 | #pragma mark MotionStreak - CocosNodeTexture protocol | ||
83 | |||
84 | -(void) setTexture:(CCTexture2D*) texture | ||
85 | { | ||
86 | [ribbon_ setTexture: texture]; | ||
87 | } | ||
88 | |||
89 | -(CCTexture2D*) texture | ||
90 | { | ||
91 | return [ribbon_ texture]; | ||
92 | } | ||
93 | |||
94 | -(ccBlendFunc) blendFunc | ||
95 | { | ||
96 | return [ribbon_ blendFunc]; | ||
97 | } | ||
98 | |||
99 | -(void) setBlendFunc:(ccBlendFunc)blendFunc | ||
100 | { | ||
101 | [ribbon_ setBlendFunc:blendFunc]; | ||
102 | } | ||
103 | |||
104 | @end | ||