diff options
Diffstat (limited to 'libs/cocos2d/CCDirector.m')
| -rwxr-xr-x | libs/cocos2d/CCDirector.m | 565 |
1 files changed, 565 insertions, 0 deletions
| diff --git a/libs/cocos2d/CCDirector.m b/libs/cocos2d/CCDirector.m new file mode 100755 index 0000000..292bc28 --- /dev/null +++ b/libs/cocos2d/CCDirector.m | |||
| @@ -0,0 +1,565 @@ | |||
| 1 | /* | ||
| 2 | * cocos2d for iPhone: http://www.cocos2d-iphone.org | ||
| 3 | * | ||
| 4 | * Copyright (c) 2008-2010 Ricardo Quesada | ||
| 5 | * Copyright (c) 2011 Zynga Inc. | ||
| 6 | * | ||
| 7 | * Permission is hereby granted, free of charge, to any person obtaining a copy | ||
| 8 | * of this software and associated documentation files (the "Software"), to deal | ||
| 9 | * in the Software without restriction, including without limitation the rights | ||
| 10 | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
| 11 | * copies of the Software, and to permit persons to whom the Software is | ||
| 12 | * furnished to do so, subject to the following conditions: | ||
| 13 | * | ||
| 14 | * The above copyright notice and this permission notice shall be included in | ||
| 15 | * all copies or substantial portions of the Software. | ||
| 16 | * | ||
| 17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
| 18 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
| 19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
| 20 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
| 21 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
| 22 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||
| 23 | * THE SOFTWARE. | ||
| 24 | */ | ||
| 25 | |||
| 26 | |||
| 27 | /* Idea of decoupling Window from Director taken from OC3D project: http://code.google.com/p/oc3d/ | ||
| 28 | */ | ||
| 29 | |||
| 30 | #import <unistd.h> | ||
| 31 | #import <Availability.h> | ||
| 32 | |||
| 33 | // cocos2d imports | ||
| 34 | #import "CCDirector.h" | ||
| 35 | #import "CCScheduler.h" | ||
| 36 | #import "CCActionManager.h" | ||
| 37 | #import "CCTextureCache.h" | ||
| 38 | #import "CCAnimationCache.h" | ||
| 39 | #import "CCLabelAtlas.h" | ||
| 40 | #import "ccMacros.h" | ||
| 41 | #import "CCTransition.h" | ||
| 42 | #import "CCScene.h" | ||
| 43 | #import "CCSpriteFrameCache.h" | ||
| 44 | #import "CCTexture2D.h" | ||
| 45 | #import "CCLabelBMFont.h" | ||
| 46 | #import "CCLayer.h" | ||
| 47 | |||
| 48 | // support imports | ||
| 49 | #import "Platforms/CCGL.h" | ||
| 50 | #import "Platforms/CCNS.h" | ||
| 51 | |||
| 52 | #import "Support/OpenGL_Internal.h" | ||
| 53 | #import "Support/CGPointExtension.h" | ||
| 54 | |||
| 55 | #ifdef __IPHONE_OS_VERSION_MAX_ALLOWED | ||
| 56 | #import "Platforms/iOS/CCDirectorIOS.h" | ||
| 57 | #define CC_DIRECTOR_DEFAULT CCDirectorTimer | ||
| 58 | #elif defined(__MAC_OS_X_VERSION_MAX_ALLOWED) | ||
| 59 | #import "Platforms/Mac/CCDirectorMac.h" | ||
| 60 | #define CC_DIRECTOR_DEFAULT CCDirectorDisplayLink | ||
| 61 | #endif | ||
| 62 | |||
| 63 | #import "Support/CCProfiling.h" | ||
| 64 | |||
| 65 | #define kDefaultFPS 60.0 // 60 frames per second | ||
| 66 | |||
| 67 | extern NSString * cocos2dVersion(void); | ||
| 68 | |||
| 69 | |||
| 70 | @interface CCDirector (Private) | ||
| 71 | -(void) setNextScene; | ||
| 72 | // shows the FPS in the screen | ||
| 73 | -(void) showFPS; | ||
| 74 | // calculates delta time since last time it was called | ||
| 75 | -(void) calculateDeltaTime; | ||
| 76 | @end | ||
| 77 | |||
| 78 | @implementation CCDirector | ||
| 79 | |||
| 80 | @synthesize animationInterval = animationInterval_; | ||
| 81 | @synthesize runningScene = runningScene_; | ||
| 82 | @synthesize displayFPS = displayFPS_; | ||
| 83 | @synthesize nextDeltaTimeZero = nextDeltaTimeZero_; | ||
| 84 | @synthesize isPaused = isPaused_; | ||
| 85 | @synthesize sendCleanupToScene = sendCleanupToScene_; | ||
| 86 | @synthesize runningThread = runningThread_; | ||
| 87 | @synthesize notificationNode = notificationNode_; | ||
| 88 | @synthesize projectionDelegate = projectionDelegate_; | ||
| 89 | @synthesize frames = frames_; | ||
| 90 | // | ||
| 91 | // singleton stuff | ||
| 92 | // | ||
| 93 | static CCDirector *_sharedDirector = nil; | ||
| 94 | |||
| 95 | + (CCDirector *)sharedDirector | ||
| 96 | { | ||
| 97 | if (!_sharedDirector) { | ||
| 98 | |||
| 99 | // | ||
| 100 | // Default Director is TimerDirector | ||
| 101 | // | ||
| 102 | if( [ [CCDirector class] isEqual:[self class]] ) | ||
| 103 | _sharedDirector = [[CC_DIRECTOR_DEFAULT alloc] init]; | ||
| 104 | else | ||
| 105 | _sharedDirector = [[self alloc] init]; | ||
| 106 | } | ||
| 107 | |||
| 108 | return _sharedDirector; | ||
| 109 | } | ||
| 110 | |||
| 111 | +(id)alloc | ||
| 112 | { | ||
| 113 | NSAssert(_sharedDirector == nil, @"Attempted to allocate a second instance of a singleton."); | ||
| 114 | return [super alloc]; | ||
| 115 | } | ||
| 116 | |||
| 117 | - (id) init | ||
| 118 | { | ||
| 119 | CCLOG(@"cocos2d: %@", cocos2dVersion() ); | ||
| 120 | |||
| 121 | if( (self=[super init]) ) { | ||
| 122 | |||
| 123 | CCLOG(@"cocos2d: Using Director Type:%@", [self class]); | ||
| 124 | |||
| 125 | // scenes | ||
| 126 | runningScene_ = nil; | ||
| 127 | nextScene_ = nil; | ||
| 128 | |||
| 129 | notificationNode_ = nil; | ||
| 130 | |||
| 131 | oldAnimationInterval_ = animationInterval_ = 1.0 / kDefaultFPS; | ||
| 132 | scenesStack_ = [[NSMutableArray alloc] initWithCapacity:10]; | ||
| 133 | |||
| 134 | // Set default projection (3D) | ||
| 135 | projection_ = kCCDirectorProjectionDefault; | ||
| 136 | |||
| 137 | // projection delegate if "Custom" projection is used | ||
| 138 | projectionDelegate_ = nil; | ||
| 139 | |||
| 140 | // FPS | ||
| 141 | displayFPS_ = NO; | ||
| 142 | frames_ = 0; | ||
| 143 | |||
| 144 | // paused ? | ||
| 145 | isPaused_ = NO; | ||
| 146 | |||
| 147 | // running thread | ||
| 148 | runningThread_ = nil; | ||
| 149 | |||
| 150 | winSizeInPixels_ = winSizeInPoints_ = CGSizeZero; | ||
| 151 | } | ||
| 152 | |||
| 153 | return self; | ||
| 154 | } | ||
| 155 | |||
| 156 | - (void) dealloc | ||
| 157 | { | ||
| 158 | CCLOGINFO(@"cocos2d: deallocing %@", self); | ||
| 159 | |||
| 160 | #if CC_DIRECTOR_FAST_FPS | ||
| 161 | [FPSLabel_ release]; | ||
| 162 | #endif | ||
| 163 | [runningScene_ release]; | ||
| 164 | [notificationNode_ release]; | ||
| 165 | [scenesStack_ release]; | ||
| 166 | |||
| 167 | [projectionDelegate_ release]; | ||
| 168 | |||
| 169 | _sharedDirector = nil; | ||
| 170 | |||
| 171 | [super dealloc]; | ||
| 172 | } | ||
| 173 | |||
| 174 | -(void) setGLDefaultValues | ||
| 175 | { | ||
| 176 | // This method SHOULD be called only after openGLView_ was initialized | ||
| 177 | NSAssert( openGLView_, @"openGLView_ must be initialized"); | ||
| 178 | |||
| 179 | [self setAlphaBlending: YES]; | ||
| 180 | [self setDepthTest: YES]; | ||
| 181 | [self setProjection: projection_]; | ||
| 182 | |||
| 183 | // set other opengl default values | ||
| 184 | glClearColor(0.0f, 0.0f, 0.0f, 1.0f); | ||
| 185 | |||
| 186 | #if CC_DIRECTOR_FAST_FPS | ||
| 187 | if (!FPSLabel_) { | ||
| 188 | CCTexture2DPixelFormat currentFormat = [CCTexture2D defaultAlphaPixelFormat]; | ||
| 189 | [CCTexture2D setDefaultAlphaPixelFormat:kCCTexture2DPixelFormat_RGBA4444]; | ||
| 190 | FPSLabel_ = [[CCLabelAtlas labelWithString:@"00.0" charMapFile:@"fps_images.png" itemWidth:16 itemHeight:24 startCharMap:'.'] retain]; | ||
| 191 | [CCTexture2D setDefaultAlphaPixelFormat:currentFormat]; | ||
| 192 | } | ||
| 193 | #endif // CC_DIRECTOR_FAST_FPS | ||
| 194 | } | ||
| 195 | |||
| 196 | // | ||
| 197 | // Draw the Scene | ||
| 198 | // | ||
| 199 | - (void) drawScene | ||
| 200 | { | ||
| 201 | // Override me | ||
| 202 | } | ||
| 203 | |||
| 204 | -(void) calculateDeltaTime | ||
| 205 | { | ||
| 206 | struct timeval now; | ||
| 207 | |||
| 208 | if( gettimeofday( &now, NULL) != 0 ) { | ||
| 209 | CCLOG(@"cocos2d: error in gettimeofday"); | ||
| 210 | dt = 0; | ||
| 211 | return; | ||
| 212 | } | ||
| 213 | |||
| 214 | // new delta time | ||
| 215 | if( nextDeltaTimeZero_ ) { | ||
| 216 | dt = 0; | ||
| 217 | nextDeltaTimeZero_ = NO; | ||
| 218 | } else { | ||
| 219 | dt = (now.tv_sec - lastUpdate_.tv_sec) + (now.tv_usec - lastUpdate_.tv_usec) / 1000000.0f; | ||
| 220 | dt = MAX(0,dt); | ||
| 221 | } | ||
| 222 | |||
| 223 | #ifdef DEBUG | ||
| 224 | // If we are debugging our code, prevent big delta time | ||
| 225 | if( dt > 0.2f ) | ||
| 226 | dt = 1/60.0f; | ||
| 227 | #endif | ||
| 228 | |||
| 229 | lastUpdate_ = now; | ||
| 230 | } | ||
| 231 | |||
| 232 | #pragma mark Director - Memory Helper | ||
| 233 | |||
| 234 | -(void) purgeCachedData | ||
| 235 | { | ||
| 236 | [CCLabelBMFont purgeCachedData]; | ||
| 237 | [[CCTextureCache sharedTextureCache] removeUnusedTextures]; | ||
| 238 | } | ||
| 239 | |||
| 240 | #pragma mark Director - Scene OpenGL Helper | ||
| 241 | |||
| 242 | -(ccDirectorProjection) projection | ||
| 243 | { | ||
| 244 | return projection_; | ||
| 245 | } | ||
| 246 | |||
| 247 | -(float) getZEye | ||
| 248 | { | ||
| 249 | return ( winSizeInPixels_.height / 1.1566f ); | ||
| 250 | } | ||
| 251 | |||
| 252 | -(void) setProjection:(ccDirectorProjection)projection | ||
| 253 | { | ||
| 254 | CCLOG(@"cocos2d: override me"); | ||
| 255 | } | ||
| 256 | |||
| 257 | - (void) setAlphaBlending: (BOOL) on | ||
| 258 | { | ||
| 259 | if (on) { | ||
| 260 | glEnable(GL_BLEND); | ||
| 261 | glBlendFunc(CC_BLEND_SRC, CC_BLEND_DST); | ||
| 262 | |||
| 263 | } else | ||
| 264 | glDisable(GL_BLEND); | ||
| 265 | } | ||
| 266 | |||
| 267 | - (void) setDepthTest: (BOOL) on | ||
| 268 | { | ||
| 269 | if (on) { | ||
| 270 | ccglClearDepth(1.0f); | ||
| 271 | glEnable(GL_DEPTH_TEST); | ||
| 272 | glDepthFunc(GL_LEQUAL); | ||
| 273 | // glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); | ||
| 274 | } else | ||
| 275 | glDisable( GL_DEPTH_TEST ); | ||
| 276 | } | ||
| 277 | |||
| 278 | #pragma mark Director Integration with a UIKit view | ||
| 279 | |||
| 280 | -(CC_GLVIEW*) openGLView | ||
| 281 | { | ||
| 282 | return openGLView_; | ||
| 283 | } | ||
| 284 | |||
| 285 | -(void) setOpenGLView:(CC_GLVIEW *)view | ||
| 286 | { | ||
| 287 | NSAssert( view, @"OpenGLView must be non-nil"); | ||
| 288 | |||
| 289 | if( view != openGLView_ ) { | ||
| 290 | [openGLView_ release]; | ||
| 291 | openGLView_ = [view retain]; | ||
| 292 | |||
| 293 | // set size | ||
| 294 | winSizeInPixels_ = winSizeInPoints_ = CCNSSizeToCGSize( [view bounds].size ); | ||
| 295 | |||
| 296 | [self setGLDefaultValues]; | ||
| 297 | } | ||
| 298 | } | ||
| 299 | |||
| 300 | #pragma mark Director Scene Landscape | ||
| 301 | |||
| 302 | -(CGPoint)convertToGL:(CGPoint)uiPoint | ||
| 303 | { | ||
| 304 | CCLOG(@"CCDirector#convertToGL: OVERRIDE ME."); | ||
| 305 | return CGPointZero; | ||
| 306 | } | ||
| 307 | |||
| 308 | -(CGPoint)convertToUI:(CGPoint)glPoint | ||
| 309 | { | ||
| 310 | CCLOG(@"CCDirector#convertToUI: OVERRIDE ME."); | ||
| 311 | return CGPointZero; | ||
| 312 | } | ||
| 313 | |||
| 314 | -(CGSize)winSize | ||
| 315 | { | ||
| 316 | return winSizeInPoints_; | ||
| 317 | } | ||
| 318 | |||
| 319 | -(CGSize)winSizeInPixels | ||
| 320 | { | ||
| 321 | return winSizeInPixels_; | ||
| 322 | } | ||
| 323 | |||
| 324 | -(CGSize)displaySizeInPixels | ||
| 325 | { | ||
| 326 | return winSizeInPixels_; | ||
| 327 | } | ||
| 328 | |||
| 329 | -(void) reshapeProjection:(CGSize)newWindowSize | ||
| 330 | { | ||
| 331 | winSizeInPixels_ = winSizeInPoints_ = newWindowSize; | ||
| 332 | [self setProjection:projection_]; | ||
| 333 | } | ||
| 334 | |||
| 335 | #pragma mark Director Scene Management | ||
| 336 | |||
| 337 | - (void)runWithScene:(CCScene*) scene | ||
| 338 | { | ||
| 339 | NSAssert( scene != nil, @"Argument must be non-nil"); | ||
| 340 | NSAssert( runningScene_ == nil, @"You can't run an scene if another Scene is running. Use replaceScene or pushScene instead"); | ||
| 341 | |||
| 342 | [self pushScene:scene]; | ||
| 343 | [self startAnimation]; | ||
| 344 | } | ||
| 345 | |||
| 346 | -(void) replaceScene: (CCScene*) scene | ||
| 347 | { | ||
| 348 | NSAssert( scene != nil, @"Argument must be non-nil"); | ||
| 349 | |||
| 350 | NSUInteger index = [scenesStack_ count]; | ||
| 351 | |||
| 352 | sendCleanupToScene_ = YES; | ||
| 353 | [scenesStack_ replaceObjectAtIndex:index-1 withObject:scene]; | ||
| 354 | nextScene_ = scene; // nextScene_ is a weak ref | ||
| 355 | } | ||
| 356 | |||
| 357 | - (void) pushScene: (CCScene*) scene | ||
| 358 | { | ||
| 359 | NSAssert( scene != nil, @"Argument must be non-nil"); | ||
| 360 | |||
| 361 | sendCleanupToScene_ = NO; | ||
| 362 | |||
| 363 | [scenesStack_ addObject: scene]; | ||
| 364 | nextScene_ = scene; // nextScene_ is a weak ref | ||
| 365 | } | ||
| 366 | |||
| 367 | -(void) popScene | ||
| 368 | { | ||
| 369 | NSAssert( runningScene_ != nil, @"A running Scene is needed"); | ||
| 370 | |||
| 371 | [scenesStack_ removeLastObject]; | ||
| 372 | NSUInteger c = [scenesStack_ count]; | ||
| 373 | |||
| 374 | if( c == 0 ) | ||
| 375 | [self end]; | ||
| 376 | else { | ||
| 377 | sendCleanupToScene_ = YES; | ||
| 378 | nextScene_ = [scenesStack_ objectAtIndex:c-1]; | ||
| 379 | } | ||
| 380 | } | ||
| 381 | |||
| 382 | -(void) end | ||
| 383 | { | ||
| 384 | [runningScene_ onExit]; | ||
| 385 | [runningScene_ cleanup]; | ||
| 386 | [runningScene_ release]; | ||
| 387 | |||
| 388 | runningScene_ = nil; | ||
| 389 | nextScene_ = nil; | ||
| 390 | |||
| 391 | // remove all objects, but don't release it. | ||
| 392 | // runWithScene might be executed after 'end'. | ||
| 393 | [scenesStack_ removeAllObjects]; | ||
| 394 | |||
| 395 | [self stopAnimation]; | ||
| 396 | |||
| 397 | #if CC_DIRECTOR_FAST_FPS | ||
| 398 | [FPSLabel_ release]; | ||
| 399 | FPSLabel_ = nil; | ||
| 400 | #endif | ||
| 401 | |||
| 402 | [projectionDelegate_ release]; | ||
| 403 | projectionDelegate_ = nil; | ||
| 404 | |||
| 405 | // Purge bitmap cache | ||
| 406 | [CCLabelBMFont purgeCachedData]; | ||
| 407 | |||
| 408 | // Purge all managers | ||
| 409 | [CCAnimationCache purgeSharedAnimationCache]; | ||
| 410 | [CCSpriteFrameCache purgeSharedSpriteFrameCache]; | ||
| 411 | [CCScheduler purgeSharedScheduler]; | ||
| 412 | [CCActionManager purgeSharedManager]; | ||
| 413 | [CCTextureCache purgeSharedTextureCache]; | ||
| 414 | |||
| 415 | |||
| 416 | // OpenGL view | ||
| 417 | |||
| 418 | // Since the director doesn't attach the openglview to the window | ||
| 419 | // it shouldn't remove it from the window too. | ||
| 420 | // [openGLView_ removeFromSuperview]; | ||
| 421 | |||
| 422 | [openGLView_ release]; | ||
| 423 | openGLView_ = nil; | ||
| 424 | } | ||
| 425 | |||
| 426 | -(void) setNextScene | ||
| 427 | { | ||
| 428 | Class transClass = [CCTransitionScene class]; | ||
| 429 | BOOL runningIsTransition = [runningScene_ isKindOfClass:transClass]; | ||
| 430 | BOOL newIsTransition = [nextScene_ isKindOfClass:transClass]; | ||
| 431 | |||
| 432 | // If it is not a transition, call onExit/cleanup | ||
| 433 | if( ! newIsTransition ) { | ||
| 434 | [runningScene_ onExit]; | ||
| 435 | |||
| 436 | // issue #709. the root node (scene) should receive the cleanup message too | ||
| 437 | // otherwise it might be leaked. | ||
| 438 | if( sendCleanupToScene_) | ||
| 439 | [runningScene_ cleanup]; | ||
| 440 | } | ||
| 441 | |||
| 442 | [runningScene_ release]; | ||
| 443 | |||
| 444 | runningScene_ = [nextScene_ retain]; | ||
| 445 | nextScene_ = nil; | ||
| 446 | |||
| 447 | if( ! runningIsTransition ) { | ||
| 448 | [runningScene_ onEnter]; | ||
| 449 | [runningScene_ onEnterTransitionDidFinish]; | ||
| 450 | } | ||
| 451 | } | ||
| 452 | |||
| 453 | -(void) pause | ||
| 454 | { | ||
| 455 | if( isPaused_ ) | ||
| 456 | return; | ||
| 457 | |||
| 458 | oldAnimationInterval_ = animationInterval_; | ||
| 459 | |||
| 460 | // when paused, don't consume CPU | ||
| 461 | [self setAnimationInterval:1/4.0]; | ||
| 462 | isPaused_ = YES; | ||
| 463 | } | ||
| 464 | |||
| 465 | -(void) resume | ||
| 466 | { | ||
| 467 | if( ! isPaused_ ) | ||
| 468 | return; | ||
| 469 | |||
| 470 | [self setAnimationInterval: oldAnimationInterval_]; | ||
| 471 | |||
| 472 | if( gettimeofday( &lastUpdate_, NULL) != 0 ) { | ||
| 473 | CCLOG(@"cocos2d: Director: Error in gettimeofday"); | ||
| 474 | } | ||
| 475 | |||
| 476 | isPaused_ = NO; | ||
| 477 | dt = 0; | ||
| 478 | } | ||
| 479 | |||
| 480 | - (void)startAnimation | ||
| 481 | { | ||
| 482 | CCLOG(@"cocos2d: Director#startAnimation. Override me"); | ||
| 483 | } | ||
| 484 | |||
| 485 | - (void)stopAnimation | ||
| 486 | { | ||
| 487 | CCLOG(@"cocos2d: Director#stopAnimation. Override me"); | ||
| 488 | } | ||
| 489 | |||
| 490 | - (void)setAnimationInterval:(NSTimeInterval)interval | ||
| 491 | { | ||
| 492 | CCLOG(@"cocos2d: Director#setAnimationInterval. Override me"); | ||
| 493 | } | ||
| 494 | |||
| 495 | #if CC_DIRECTOR_FAST_FPS | ||
| 496 | |||
| 497 | // display the FPS using a LabelAtlas | ||
| 498 | // updates the FPS every frame | ||
| 499 | -(void) showFPS | ||
| 500 | { | ||
| 501 | frames_++; | ||
| 502 | accumDt_ += dt; | ||
| 503 | |||
| 504 | if ( accumDt_ > CC_DIRECTOR_FPS_INTERVAL) { | ||
| 505 | frameRate_ = frames_/accumDt_; | ||
| 506 | frames_ = 0; | ||
| 507 | accumDt_ = 0; | ||
| 508 | |||
| 509 | // sprintf(format,"%.1f",frameRate); | ||
| 510 | // [FPSLabel setCString:format]; | ||
| 511 | |||
| 512 | NSString *str = [[NSString alloc] initWithFormat:@"%.1f", frameRate_]; | ||
| 513 | [FPSLabel_ setString:str]; | ||
| 514 | [str release]; | ||
| 515 | } | ||
| 516 | |||
| 517 | [FPSLabel_ draw]; | ||
| 518 | } | ||
| 519 | #else | ||
| 520 | // display the FPS using a manually generated Texture (very slow) | ||
| 521 | // updates the FPS 3 times per second aprox. | ||
| 522 | -(void) showFPS | ||
| 523 | { | ||
| 524 | frames_++; | ||
| 525 | accumDt_ += dt; | ||
| 526 | |||
| 527 | if ( accumDt_ > CC_DIRECTOR_FPS_INTERVAL) { | ||
| 528 | frameRate_ = frames_/accumDt_; | ||
| 529 | frames_ = 0; | ||
| 530 | accumDt_ = 0; | ||
| 531 | } | ||
| 532 | |||
| 533 | NSString *str = [NSString stringWithFormat:@"%.2f",frameRate_]; | ||
| 534 | CCTexture2D *texture = [[CCTexture2D alloc] initWithString:str dimensions:CGSizeMake(100,30) alignment:CCTextAlignmentLeft fontName:@"Arial" fontSize:24]; | ||
| 535 | |||
| 536 | // Default GL states: GL_TEXTURE_2D, GL_VERTEX_ARRAY, GL_COLOR_ARRAY, GL_TEXTURE_COORD_ARRAY | ||
| 537 | // Needed states: GL_TEXTURE_2D, GL_VERTEX_ARRAY, GL_TEXTURE_COORD_ARRAY | ||
| 538 | // Unneeded states: GL_COLOR_ARRAY | ||
| 539 | glDisableClientState(GL_COLOR_ARRAY); | ||
| 540 | |||
| 541 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ||
| 542 | |||
| 543 | glColor4ub(224,224,244,200); | ||
| 544 | [texture drawAtPoint: ccp(5,2)]; | ||
| 545 | [texture release]; | ||
| 546 | |||
| 547 | glBlendFunc(CC_BLEND_SRC, CC_BLEND_DST); | ||
| 548 | |||
| 549 | // restore default GL state | ||
| 550 | glEnableClientState(GL_COLOR_ARRAY); | ||
| 551 | } | ||
| 552 | #endif | ||
| 553 | |||
| 554 | - (void) showProfilers { | ||
| 555 | #if CC_ENABLE_PROFILERS | ||
| 556 | accumDtForProfiler_ += dt; | ||
| 557 | if (accumDtForProfiler_ > 1.0f) { | ||
| 558 | accumDtForProfiler_ = 0; | ||
| 559 | [[CCProfiler sharedProfiler] displayTimers]; | ||
| 560 | } | ||
| 561 | #endif // CC_ENABLE_PROFILERS | ||
| 562 | } | ||
| 563 | |||
| 564 | @end | ||
| 565 | |||
