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diff --git a/libs/cocos2d/CCActionInstant.h b/libs/cocos2d/CCActionInstant.h new file mode 100755 index 0000000..5a1bc2d --- /dev/null +++ b/libs/cocos2d/CCActionInstant.h
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1/*
2 * cocos2d for iPhone: http://www.cocos2d-iphone.org
3 *
4 * Copyright (c) 2008-2010 Ricardo Quesada
5 * Copyright (c) 2011 Zynga Inc.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a copy
8 * of this software and associated documentation files (the "Software"), to deal
9 * in the Software without restriction, including without limitation the rights
10 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
11 * copies of the Software, and to permit persons to whom the Software is
12 * furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included in
15 * all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
20 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
23 * THE SOFTWARE.
24 *
25 */
26
27
28#import "CCAction.h"
29
30/** Instant actions are immediate actions. They don't have a duration like
31 the CCIntervalAction actions.
32*/
33@interface CCActionInstant : CCFiniteTimeAction <NSCopying>
34{
35}
36@end
37
38/** Show the node
39 */
40 @interface CCShow : CCActionInstant
41{
42}
43@end
44
45/** Hide the node
46 */
47@interface CCHide : CCActionInstant
48{
49}
50@end
51
52/** Toggles the visibility of a node
53 */
54@interface CCToggleVisibility : CCActionInstant
55{
56}
57@end
58
59/** Flips the sprite horizontally
60 @since v0.99.0
61 */
62@interface CCFlipX : CCActionInstant
63{
64 BOOL flipX;
65}
66+(id) actionWithFlipX:(BOOL)x;
67-(id) initWithFlipX:(BOOL)x;
68@end
69
70/** Flips the sprite vertically
71 @since v0.99.0
72 */
73@interface CCFlipY : CCActionInstant
74{
75 BOOL flipY;
76}
77+(id) actionWithFlipY:(BOOL)y;
78-(id) initWithFlipY:(BOOL)y;
79@end
80
81/** Places the node in a certain position
82 */
83@interface CCPlace : CCActionInstant <NSCopying>
84{
85 CGPoint position;
86}
87/** creates a Place action with a position */
88+(id) actionWithPosition: (CGPoint) pos;
89/** Initializes a Place action with a position */
90-(id) initWithPosition: (CGPoint) pos;
91@end
92
93/** Calls a 'callback'
94 */
95@interface CCCallFunc : CCActionInstant <NSCopying>
96{
97 id targetCallback_;
98 SEL selector_;
99}
100
101/** Target that will be called */
102@property (nonatomic, readwrite, retain) id targetCallback;
103
104/** creates the action with the callback */
105+(id) actionWithTarget: (id) t selector:(SEL) s;
106/** initializes the action with the callback */
107-(id) initWithTarget: (id) t selector:(SEL) s;
108/** exeuctes the callback */
109-(void) execute;
110@end
111
112/** Calls a 'callback' with the node as the first argument.
113 N means Node
114 */
115@interface CCCallFuncN : CCCallFunc
116{
117}
118@end
119
120typedef void (*CC_CALLBACK_ND)(id, SEL, id, void *);
121/** Calls a 'callback' with the node as the first argument and the 2nd argument is data.
122 * ND means: Node and Data. Data is void *, so it could be anything.
123 */
124@interface CCCallFuncND : CCCallFuncN
125{
126 void *data_;
127 CC_CALLBACK_ND callbackMethod_;
128}
129
130/** Invocation object that has the target#selector and the parameters */
131@property (nonatomic,readwrite) CC_CALLBACK_ND callbackMethod;
132
133/** creates the action with the callback and the data to pass as an argument */
134+(id) actionWithTarget: (id) t selector:(SEL) s data:(void*)d;
135/** initializes the action with the callback and the data to pass as an argument */
136-(id) initWithTarget:(id) t selector:(SEL) s data:(void*) d;
137@end
138
139/** Calls a 'callback' with an object as the first argument.
140 O means Object.
141 @since v0.99.5
142 */
143@interface CCCallFuncO : CCCallFunc
144{
145 id object_;
146}
147/** object to be passed as argument */
148@property (nonatomic, readwrite, retain) id object;
149
150/** creates the action with the callback and the object to pass as an argument */
151+(id) actionWithTarget: (id) t selector:(SEL) s object:(id)object;
152/** initializes the action with the callback and the object to pass as an argument */
153-(id) initWithTarget:(id) t selector:(SEL) s object:(id)object;
154
155@end
156
157#pragma mark Blocks Support
158
159#if NS_BLOCKS_AVAILABLE
160
161/** Executes a callback using a block.
162 */
163@interface CCCallBlock : CCActionInstant<NSCopying>
164{
165 void (^block_)();
166}
167
168/** creates the action with the specified block, to be used as a callback.
169 The block will be "copied".
170 */
171+(id) actionWithBlock:(void(^)())block;
172
173/** initialized the action with the specified block, to be used as a callback.
174 The block will be "copied".
175 */
176-(id) initWithBlock:(void(^)())block;
177
178/** executes the callback */
179-(void) execute;
180@end
181
182@class CCNode;
183
184/** Executes a callback using a block with a single CCNode parameter.
185 */
186@interface CCCallBlockN : CCActionInstant<NSCopying>
187{
188 void (^block_)(CCNode *);
189}
190
191/** creates the action with the specified block, to be used as a callback.
192 The block will be "copied".
193 */
194+(id) actionWithBlock:(void(^)(CCNode *node))block;
195
196/** initialized the action with the specified block, to be used as a callback.
197 The block will be "copied".
198 */
199-(id) initWithBlock:(void(^)(CCNode *node))block;
200
201/** executes the callback */
202-(void) execute;
203@end
204
205#endif