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Diffstat (limited to 'libs/cocos2d/CCAction.h')
-rwxr-xr-x | libs/cocos2d/CCAction.h | 195 |
1 files changed, 195 insertions, 0 deletions
diff --git a/libs/cocos2d/CCAction.h b/libs/cocos2d/CCAction.h new file mode 100755 index 0000000..51bad8e --- /dev/null +++ b/libs/cocos2d/CCAction.h | |||
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1 | /* | ||
2 | * cocos2d for iPhone: http://www.cocos2d-iphone.org | ||
3 | * | ||
4 | * Copyright (c) 2008-2010 Ricardo Quesada | ||
5 | * Copyright (c) 2011 Zynga Inc. | ||
6 | * | ||
7 | * Permission is hereby granted, free of charge, to any person obtaining a copy | ||
8 | * of this software and associated documentation files (the "Software"), to deal | ||
9 | * in the Software without restriction, including without limitation the rights | ||
10 | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
11 | * copies of the Software, and to permit persons to whom the Software is | ||
12 | * furnished to do so, subject to the following conditions: | ||
13 | * | ||
14 | * The above copyright notice and this permission notice shall be included in | ||
15 | * all copies or substantial portions of the Software. | ||
16 | * | ||
17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
18 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
20 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
21 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
22 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||
23 | * THE SOFTWARE. | ||
24 | * | ||
25 | */ | ||
26 | |||
27 | |||
28 | #include <sys/time.h> | ||
29 | #import <Foundation/Foundation.h> | ||
30 | |||
31 | #import "ccTypes.h" | ||
32 | |||
33 | enum { | ||
34 | //! Default tag | ||
35 | kCCActionTagInvalid = -1, | ||
36 | }; | ||
37 | |||
38 | /** Base class for CCAction objects. | ||
39 | */ | ||
40 | @interface CCAction : NSObject <NSCopying> | ||
41 | { | ||
42 | id originalTarget_; | ||
43 | id target_; | ||
44 | NSInteger tag_; | ||
45 | } | ||
46 | |||
47 | /** The "target". The action will modify the target properties. | ||
48 | The target will be set with the 'startWithTarget' method. | ||
49 | When the 'stop' method is called, target will be set to nil. | ||
50 | The target is 'assigned', it is not 'retained'. | ||
51 | */ | ||
52 | @property (nonatomic,readonly,assign) id target; | ||
53 | |||
54 | /** The original target, since target can be nil. | ||
55 | Is the target that were used to run the action. Unless you are doing something complex, like CCActionManager, you should NOT call this method. | ||
56 | @since v0.8.2 | ||
57 | */ | ||
58 | @property (nonatomic,readonly,assign) id originalTarget; | ||
59 | |||
60 | |||
61 | /** The action tag. An identifier of the action */ | ||
62 | @property (nonatomic,readwrite,assign) NSInteger tag; | ||
63 | |||
64 | /** Allocates and initializes the action */ | ||
65 | +(id) action; | ||
66 | |||
67 | /** Initializes the action */ | ||
68 | -(id) init; | ||
69 | |||
70 | -(id) copyWithZone: (NSZone*) zone; | ||
71 | |||
72 | //! return YES if the action has finished | ||
73 | -(BOOL) isDone; | ||
74 | //! called before the action start. It will also set the target. | ||
75 | -(void) startWithTarget:(id)target; | ||
76 | //! called after the action has finished. It will set the 'target' to nil. | ||
77 | //! IMPORTANT: You should never call "[action stop]" manually. Instead, use: "[target stopAction:action];" | ||
78 | -(void) stop; | ||
79 | //! called every frame with it's delta time. DON'T override unless you know what you are doing. | ||
80 | -(void) step: (ccTime) dt; | ||
81 | //! called once per frame. time a value between 0 and 1 | ||
82 | //! For example: | ||
83 | //! * 0 means that the action just started | ||
84 | //! * 0.5 means that the action is in the middle | ||
85 | //! * 1 means that the action is over | ||
86 | -(void) update: (ccTime) time; | ||
87 | |||
88 | @end | ||
89 | |||
90 | /** Base class actions that do have a finite time duration. | ||
91 | Possible actions: | ||
92 | - An action with a duration of 0 seconds | ||
93 | - An action with a duration of 35.5 seconds | ||
94 | Infitite time actions are valid | ||
95 | */ | ||
96 | @interface CCFiniteTimeAction : CCAction <NSCopying> | ||
97 | { | ||
98 | //! duration in seconds | ||
99 | ccTime duration_; | ||
100 | } | ||
101 | //! duration in seconds of the action | ||
102 | @property (nonatomic,readwrite) ccTime duration; | ||
103 | |||
104 | /** returns a reversed action */ | ||
105 | - (CCFiniteTimeAction*) reverse; | ||
106 | @end | ||
107 | |||
108 | |||
109 | @class CCActionInterval; | ||
110 | /** Repeats an action for ever. | ||
111 | To repeat the an action for a limited number of times use the Repeat action. | ||
112 | @warning This action can't be Sequenceable because it is not an IntervalAction | ||
113 | */ | ||
114 | @interface CCRepeatForever : CCAction <NSCopying> | ||
115 | { | ||
116 | CCActionInterval *innerAction_; | ||
117 | } | ||
118 | /** Inner action */ | ||
119 | @property (nonatomic, readwrite, retain) CCActionInterval *innerAction; | ||
120 | |||
121 | /** creates the action */ | ||
122 | +(id) actionWithAction: (CCActionInterval*) action; | ||
123 | /** initializes the action */ | ||
124 | -(id) initWithAction: (CCActionInterval*) action; | ||
125 | @end | ||
126 | |||
127 | /** Changes the speed of an action, making it take longer (speed>1) | ||
128 | or less (speed<1) time. | ||
129 | Useful to simulate 'slow motion' or 'fast forward' effect. | ||
130 | @warning This action can't be Sequenceable because it is not an CCIntervalAction | ||
131 | */ | ||
132 | @interface CCSpeed : CCAction <NSCopying> | ||
133 | { | ||
134 | CCActionInterval *innerAction_; | ||
135 | float speed_; | ||
136 | } | ||
137 | /** alter the speed of the inner function in runtime */ | ||
138 | @property (nonatomic,readwrite) float speed; | ||
139 | /** Inner action of CCSpeed */ | ||
140 | @property (nonatomic, readwrite, retain) CCActionInterval *innerAction; | ||
141 | |||
142 | /** creates the action */ | ||
143 | +(id) actionWithAction: (CCActionInterval*) action speed:(float)rate; | ||
144 | /** initializes the action */ | ||
145 | -(id) initWithAction: (CCActionInterval*) action speed:(float)rate; | ||
146 | @end | ||
147 | |||
148 | @class CCNode; | ||
149 | /** CCFollow is an action that "follows" a node. | ||
150 | |||
151 | Eg: | ||
152 | [layer runAction: [CCFollow actionWithTarget:hero]]; | ||
153 | |||
154 | Instead of using CCCamera as a "follower", use this action instead. | ||
155 | @since v0.99.2 | ||
156 | */ | ||
157 | @interface CCFollow : CCAction <NSCopying> | ||
158 | { | ||
159 | /* node to follow */ | ||
160 | CCNode *followedNode_; | ||
161 | |||
162 | /* whether camera should be limited to certain area */ | ||
163 | BOOL boundarySet; | ||
164 | |||
165 | /* if screensize is bigger than the boundary - update not needed */ | ||
166 | BOOL boundaryFullyCovered; | ||
167 | |||
168 | /* fast access to the screen dimensions */ | ||
169 | CGPoint halfScreenSize; | ||
170 | CGPoint fullScreenSize; | ||
171 | |||
172 | /* world boundaries */ | ||
173 | float leftBoundary; | ||
174 | float rightBoundary; | ||
175 | float topBoundary; | ||
176 | float bottomBoundary; | ||
177 | } | ||
178 | |||
179 | /** alter behavior - turn on/off boundary */ | ||
180 | @property (nonatomic,readwrite) BOOL boundarySet; | ||
181 | |||
182 | /** creates the action with no boundary set */ | ||
183 | +(id) actionWithTarget:(CCNode *)followedNode; | ||
184 | |||
185 | /** creates the action with a set boundary */ | ||
186 | +(id) actionWithTarget:(CCNode *)followedNode worldBoundary:(CGRect)rect; | ||
187 | |||
188 | /** initializes the action */ | ||
189 | -(id) initWithTarget:(CCNode *)followedNode; | ||
190 | |||
191 | /** initializes the action with a set boundary */ | ||
192 | -(id) initWithTarget:(CCNode *)followedNode worldBoundary:(CGRect)rect; | ||
193 | |||
194 | @end | ||
195 | |||