diff options
Diffstat (limited to 'Classes')
-rw-r--r-- | Classes/GameModeSelection.h | 30 | ||||
-rw-r--r-- | Classes/GameModeSelection.m | 88 | ||||
-rw-r--r-- | Classes/GameModeSelectionLayer.h | 17 | ||||
-rw-r--r-- | Classes/GameModeSelectionLayer.m | 82 | ||||
-rwxr-xr-x | Classes/MainMenuLayer.h | 1 | ||||
-rwxr-xr-x | Classes/MainMenuLayer.m | 13 | ||||
-rw-r--r-- | Classes/TutorialMode.m | 3 |
7 files changed, 223 insertions, 11 deletions
diff --git a/Classes/GameModeSelection.h b/Classes/GameModeSelection.h new file mode 100644 index 0000000..aadbf36 --- /dev/null +++ b/Classes/GameModeSelection.h | |||
@@ -0,0 +1,30 @@ | |||
1 | // | ||
2 | // GameModeSelection.h | ||
3 | // Cartographic | ||
4 | // | ||
5 | // Created by Starla Insigna on 8/18/11. | ||
6 | // Copyright 2011 Four Island. All rights reserved. | ||
7 | // | ||
8 | |||
9 | #import "cocos2d.h" | ||
10 | |||
11 | @interface GameModeSelection : CCNode { | ||
12 | NSString* name; | ||
13 | NSString* location; | ||
14 | BOOL unlocked; | ||
15 | int highscore; | ||
16 | NSString* unlockCondition; | ||
17 | |||
18 | CCLabelBMFont* nameLabel; | ||
19 | CCSprite* picture; | ||
20 | CCLabelBMFont* otherLabel; | ||
21 | } | ||
22 | |||
23 | @property (readonly) NSString* name; | ||
24 | @property (readonly) NSString* location; | ||
25 | @property (readonly) BOOL unlocked; | ||
26 | @property (nonatomic,assign) int highscore; | ||
27 | @property (nonatomic,retain) NSString* unlockCondition; | ||
28 | - (id)initWithName:(NSString*)name location:(NSString*)location filename:(NSString*)filename unlocked:(BOOL)unlocked; | ||
29 | |||
30 | @end | ||
diff --git a/Classes/GameModeSelection.m b/Classes/GameModeSelection.m new file mode 100644 index 0000000..56e65d9 --- /dev/null +++ b/Classes/GameModeSelection.m | |||
@@ -0,0 +1,88 @@ | |||
1 | // | ||
2 | // GameModeSelection.m | ||
3 | // Cartographic | ||
4 | // | ||
5 | // Created by Starla Insigna on 8/18/11. | ||
6 | // Copyright 2011 Four Island. All rights reserved. | ||
7 | // | ||
8 | |||
9 | #import "GameModeSelection.h" | ||
10 | |||
11 | @implementation GameModeSelection | ||
12 | |||
13 | @synthesize name, location, unlocked, highscore, unlockCondition; | ||
14 | |||
15 | - (id)initWithName:(NSString*)m_name location:(NSString*)m_location filename:(NSString*)filename unlocked:(BOOL)m_unlocked; | ||
16 | { | ||
17 | self = [super init]; | ||
18 | |||
19 | if (nil != self) | ||
20 | { | ||
21 | self.anchorPoint = CGPointMake(0.5f, 0.5f); | ||
22 | |||
23 | name = m_name; | ||
24 | location = m_location; | ||
25 | unlocked = m_unlocked; | ||
26 | |||
27 | if (!unlocked) | ||
28 | { | ||
29 | name = [@"" stringByPaddingToLength:name.length withString:@"?" startingAtIndex:0]; | ||
30 | location = [@"" stringByPaddingToLength:location.length withString:@"?" startingAtIndex:0]; | ||
31 | } | ||
32 | |||
33 | nameLabel = [CCLabelBMFont labelWithString:[NSString stringWithFormat:@"%@ (%@)", location, name] fntFile:@"levelnames.fnt"]; | ||
34 | |||
35 | [self addChild:nameLabel]; | ||
36 | nameLabel.position = ccp(0, -32-nameLabel.contentSize.height); | ||
37 | |||
38 | UIImage* innerPicture = [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:filename ofType:@"png"]]; | ||
39 | UIGraphicsBeginImageContext(CGSizeMake(128, 128)); | ||
40 | CGContextRef context = UIGraphicsGetCurrentContext(); | ||
41 | UIGraphicsPushContext(context); | ||
42 | |||
43 | if (unlocked) | ||
44 | { | ||
45 | [innerPicture drawInRect:CGRectMake(0, 0, 128, 128)]; | ||
46 | } else { | ||
47 | CGContextSetFillColorWithColor(context, [[UIColor whiteColor] CGColor]); | ||
48 | CGContextFillRect(context, CGRectMake(0, 0, 128, 128)); | ||
49 | [innerPicture drawInRect:CGRectMake(0, 0, 128, 128) blendMode:kCGBlendModeLuminosity alpha:1.0]; | ||
50 | } | ||
51 | |||
52 | UIGraphicsPopContext(); | ||
53 | CGImageRef innerPictureRef = [UIGraphicsGetImageFromCurrentImageContext() CGImage]; | ||
54 | UIGraphicsEndImageContext(); | ||
55 | |||
56 | picture = [CCSprite spriteWithCGImage:innerPictureRef key:filename]; | ||
57 | picture.position = ccp(0, 32); | ||
58 | [self addChild:picture]; | ||
59 | } | ||
60 | |||
61 | return self; | ||
62 | } | ||
63 | |||
64 | - (void)setHighscore:(int)m_highscore | ||
65 | { | ||
66 | if (unlocked) | ||
67 | { | ||
68 | highscore = m_highscore; | ||
69 | |||
70 | otherLabel = [CCLabelBMFont labelWithString:[NSString stringWithFormat:@"Highscore: %d", highscore] fntFile:@"leveldescriptions.fnt"]; | ||
71 | otherLabel.position = ccp(0, -32-nameLabel.contentSize.height-otherLabel.contentSize.height); | ||
72 | [self addChild:otherLabel]; | ||
73 | } | ||
74 | } | ||
75 | |||
76 | - (void)setUnlockCondition:(NSString *)m_unlockCondition | ||
77 | { | ||
78 | if (!unlocked) | ||
79 | { | ||
80 | unlockCondition = m_unlockCondition; | ||
81 | |||
82 | otherLabel = [CCLabelBMFont labelWithString:unlockCondition fntFile:@"leveldescriptions.fnt"]; | ||
83 | otherLabel.position = ccp(0, -32-nameLabel.contentSize.height-otherLabel.contentSize.height); | ||
84 | [self addChild:otherLabel]; | ||
85 | } | ||
86 | } | ||
87 | |||
88 | @end | ||
diff --git a/Classes/GameModeSelectionLayer.h b/Classes/GameModeSelectionLayer.h new file mode 100644 index 0000000..2f57bfb --- /dev/null +++ b/Classes/GameModeSelectionLayer.h | |||
@@ -0,0 +1,17 @@ | |||
1 | // | ||
2 | // GameModeSelectionLayer.h | ||
3 | // Cartographic | ||
4 | // | ||
5 | // Created by Starla Insigna on 8/18/11. | ||
6 | // Copyright 2011 Four Island. All rights reserved. | ||
7 | // | ||
8 | |||
9 | #import "cocos2d.h" | ||
10 | |||
11 | @interface GameModeSelectionLayer : CCLayer | ||
12 | |||
13 | + (CCScene*)scene; | ||
14 | - (id)init; | ||
15 | - (void)mainmenu; | ||
16 | |||
17 | @end | ||
diff --git a/Classes/GameModeSelectionLayer.m b/Classes/GameModeSelectionLayer.m new file mode 100644 index 0000000..3e1995e --- /dev/null +++ b/Classes/GameModeSelectionLayer.m | |||
@@ -0,0 +1,82 @@ | |||
1 | // | ||
2 | // GameModeSelectionLayer.m | ||
3 | // Cartographic | ||
4 | // | ||
5 | // Created by Starla Insigna on 8/18/11. | ||
6 | // Copyright 2011 Four Island. All rights reserved. | ||
7 | // | ||
8 | |||
9 | #import "GameModeSelectionLayer.h" | ||
10 | #import "GameModeSelection.h" | ||
11 | #import <sqlite3.h> | ||
12 | #import "Cart_CollectAppDelegate.h" | ||
13 | #import "MainMenuLayer.h" | ||
14 | |||
15 | @implementation GameModeSelectionLayer | ||
16 | |||
17 | + (CCScene*)scene | ||
18 | { | ||
19 | CCScene* scene = [CCScene node]; | ||
20 | |||
21 | CCLayer* backgroundLayer = [[[CCLayer alloc] init] autorelease]; | ||
22 | CCSprite* backgroundImage = [CCSprite spriteWithFile:@"paintdaubs.png"]; | ||
23 | backgroundImage.position = ccp(240,160); | ||
24 | [backgroundLayer addChild:backgroundImage]; | ||
25 | [scene addChild:backgroundLayer]; | ||
26 | |||
27 | GameModeSelectionLayer* layer = [GameModeSelectionLayer node]; | ||
28 | [scene addChild:layer]; | ||
29 | |||
30 | return scene; | ||
31 | } | ||
32 | |||
33 | - (id)init | ||
34 | { | ||
35 | self = [super init]; | ||
36 | |||
37 | if (nil != self) | ||
38 | { | ||
39 | // Initialization code here. | ||
40 | GameModeSelection* tutorialSelection = [[[GameModeSelection alloc] initWithName:@"Tutorial" location:@"Florence" filename:@"florence" unlocked:YES] autorelease]; | ||
41 | tutorialSelection.position = ccp(160-32,160); | ||
42 | [self addChild:tutorialSelection]; | ||
43 | |||
44 | NSUserDefaults* defaults = [NSUserDefaults standardUserDefaults]; | ||
45 | GameModeSelection* collectSelection = [[[GameModeSelection alloc] initWithName:@"Collect" location:@"Paris" filename:@"paris" unlocked:[defaults boolForKey:@"hasDoneTutorial"]] autorelease]; | ||
46 | collectSelection.position = ccp(400-32, 160); | ||
47 | |||
48 | if (collectSelection.unlocked) | ||
49 | { | ||
50 | const char* sqlQuery = "SELECT * FROM highscores ORDER BY score DESC LIMIT 1"; | ||
51 | sqlite3_stmt* compiled_statement; | ||
52 | |||
53 | if (sqlite3_prepare_v2([Cart_CollectAppDelegate database], sqlQuery, -1, &compiled_statement, NULL) == SQLITE_OK) | ||
54 | { | ||
55 | if (sqlite3_step(compiled_statement) == SQLITE_ROW) | ||
56 | { | ||
57 | int score = sqlite3_column_int(compiled_statement, 2); | ||
58 | |||
59 | [collectSelection setHighscore:score]; | ||
60 | } | ||
61 | } | ||
62 | } else { | ||
63 | [collectSelection setUnlockCondition:@"Beat the tutorial!"]; | ||
64 | } | ||
65 | |||
66 | [self addChild:collectSelection]; | ||
67 | |||
68 | CCMenuItemImage* newgameMenuItem = [CCMenuItemImage itemFromNormalImage:@"back.png" selectedImage:@"back2.png" target:self selector:@selector(mainmenu)]; | ||
69 | CCMenu* myMenu = [CCMenu menuWithItems:newgameMenuItem, nil]; | ||
70 | myMenu.position = ccp(240, 30); | ||
71 | [self addChild:myMenu]; | ||
72 | } | ||
73 | |||
74 | return self; | ||
75 | } | ||
76 | |||
77 | - (void)mainmenu | ||
78 | { | ||
79 | [[CCDirector sharedDirector] replaceScene:[MainMenuLayer scene]]; | ||
80 | } | ||
81 | |||
82 | @end | ||
diff --git a/Classes/MainMenuLayer.h b/Classes/MainMenuLayer.h index e43c5e1..d8483b3 100755 --- a/Classes/MainMenuLayer.h +++ b/Classes/MainMenuLayer.h | |||
@@ -16,7 +16,6 @@ | |||
16 | + (CCScene*)scene; | 16 | + (CCScene*)scene; |
17 | - (id)init; | 17 | - (id)init; |
18 | - (void)newgame; | 18 | - (void)newgame; |
19 | - (void)tutorial; | ||
20 | - (void)highscores; | 19 | - (void)highscores; |
21 | 20 | ||
22 | @end | 21 | @end |
diff --git a/Classes/MainMenuLayer.m b/Classes/MainMenuLayer.m index 8b21fab..06a528c 100755 --- a/Classes/MainMenuLayer.m +++ b/Classes/MainMenuLayer.m | |||
@@ -8,8 +8,7 @@ | |||
8 | 8 | ||
9 | #import "MainMenuLayer.h" | 9 | #import "MainMenuLayer.h" |
10 | #import "HighscoreListController.h" | 10 | #import "HighscoreListController.h" |
11 | #import "ClassicGameMode.h" | 11 | #import "GameModeSelectionLayer.h" |
12 | #import "TutorialMode.h" | ||
13 | #import "Cart_CollectAppDelegate.h" | 12 | #import "Cart_CollectAppDelegate.h" |
14 | 13 | ||
15 | @implementation MainMenuLayer | 14 | @implementation MainMenuLayer |
@@ -45,10 +44,9 @@ | |||
45 | //CCMenuItemLabel* menuItem2 = [CCMenuItemLabel itemWithLabel:menuItemLabel2 target:self selector:@selector(highscores)]; | 44 | //CCMenuItemLabel* menuItem2 = [CCMenuItemLabel itemWithLabel:menuItemLabel2 target:self selector:@selector(highscores)]; |
46 | 45 | ||
47 | CCMenuItemImage* newgameMenuItem = [CCMenuItemImage itemFromNormalImage:@"newgame.png" selectedImage:@"newgame2.png" target:self selector:@selector(newgame)]; | 46 | CCMenuItemImage* newgameMenuItem = [CCMenuItemImage itemFromNormalImage:@"newgame.png" selectedImage:@"newgame2.png" target:self selector:@selector(newgame)]; |
48 | CCMenuItemImage* tutorialMenuItem = [CCMenuItemImage itemFromNormalImage:@"tutorial.png" selectedImage:@"tutorial2.png" target:self selector:@selector(tutorial)]; | ||
49 | CCMenuItemImage* highscoresMenuItem = [CCMenuItemImage itemFromNormalImage:@"highscores.png" selectedImage:@"highscores2.png" target:self selector:@selector(highscores)]; | 47 | CCMenuItemImage* highscoresMenuItem = [CCMenuItemImage itemFromNormalImage:@"highscores.png" selectedImage:@"highscores2.png" target:self selector:@selector(highscores)]; |
50 | 48 | ||
51 | CCMenu* menu = [CCMenu menuWithItems:newgameMenuItem, tutorialMenuItem, highscoresMenuItem, nil]; | 49 | CCMenu* menu = [CCMenu menuWithItems:newgameMenuItem, highscoresMenuItem, nil]; |
52 | [menu alignItemsVertically]; | 50 | [menu alignItemsVertically]; |
53 | menu.position = ccp(240, 100); | 51 | menu.position = ccp(240, 100); |
54 | [self addChild:menu]; | 52 | [self addChild:menu]; |
@@ -59,12 +57,7 @@ | |||
59 | 57 | ||
60 | - (void)newgame | 58 | - (void)newgame |
61 | { | 59 | { |
62 | [[CCDirector sharedDirector] replaceScene:[ClassicGameMode scene]]; | 60 | [[CCDirector sharedDirector] replaceScene:[GameModeSelectionLayer scene]]; |
63 | } | ||
64 | |||
65 | - (void)tutorial | ||
66 | { | ||
67 | [[CCDirector sharedDirector] replaceScene:[TutorialMode scene]]; | ||
68 | } | 61 | } |
69 | 62 | ||
70 | - (void)highscores | 63 | - (void)highscores |
diff --git a/Classes/TutorialMode.m b/Classes/TutorialMode.m index 1ada34a..c28bd08 100644 --- a/Classes/TutorialMode.m +++ b/Classes/TutorialMode.m | |||
@@ -331,6 +331,9 @@ | |||
331 | 331 | ||
332 | [self unschedule:@selector(randomlyAddObject:)]; | 332 | [self unschedule:@selector(randomlyAddObject:)]; |
333 | 333 | ||
334 | NSUserDefaults* defaults = [NSUserDefaults standardUserDefaults]; | ||
335 | [defaults setBool:YES forKey:@"hasDoneTutorial"]; | ||
336 | |||
334 | return; | 337 | return; |
335 | } else { | 338 | } else { |
336 | NSLog(@"randomItemsDropped in TutorialMode is greater than 15--this should never happen."); | 339 | NSLog(@"randomItemsDropped in TutorialMode is greater than 15--this should never happen."); |