diff options
Diffstat (limited to 'Classes')
-rw-r--r-- | Classes/Cart.h | 5 | ||||
-rw-r--r-- | Classes/Cart.m | 23 | ||||
-rw-r--r-- | Classes/CartDelegate.h | 19 | ||||
-rwxr-xr-x | Classes/Cart_CollectAppDelegate.m | 4 | ||||
-rwxr-xr-x | Classes/ClassicGameMode.m | 14 | ||||
-rw-r--r-- | Classes/GameMode.h | 2 | ||||
-rw-r--r-- | Classes/GameMode.m | 6 | ||||
-rw-r--r-- | Classes/GameModeSelectionLayer.m | 15 | ||||
-rwxr-xr-x | Classes/GameOverScene.h | 5 | ||||
-rwxr-xr-x | Classes/GameOverScene.m | 9 | ||||
-rw-r--r-- | Classes/JumpGameMode.h | 32 | ||||
-rw-r--r-- | Classes/JumpGameMode.m | 437 |
12 files changed, 561 insertions, 10 deletions
diff --git a/Classes/Cart.h b/Classes/Cart.h index 0ef1abf..302e5ec 100644 --- a/Classes/Cart.h +++ b/Classes/Cart.h | |||
@@ -8,15 +8,20 @@ | |||
8 | 8 | ||
9 | #import <Foundation/Foundation.h> | 9 | #import <Foundation/Foundation.h> |
10 | #import "cocos2d.h" | 10 | #import "cocos2d.h" |
11 | #import "CartDelegate.h" | ||
11 | 12 | ||
12 | @interface Cart : NSObject { | 13 | @interface Cart : NSObject { |
13 | CCSprite* sprite; | 14 | CCSprite* sprite; |
14 | float accelX; | 15 | float accelX; |
15 | BOOL immobile; | 16 | BOOL immobile; |
17 | id<CartDelegate> delegate; | ||
18 | BOOL falling; | ||
16 | } | 19 | } |
17 | 20 | ||
18 | @property (readonly) CCSprite* sprite; | 21 | @property (readonly) CCSprite* sprite; |
19 | @property (assign) BOOL immobile; | 22 | @property (assign) BOOL immobile; |
23 | @property (nonatomic,retain) id<CartDelegate> delegate; | ||
24 | @property (assign) BOOL falling; | ||
20 | - (id)initWithSprite:(CCSprite*)sprite; | 25 | - (id)initWithSprite:(CCSprite*)sprite; |
21 | - (void)tick; | 26 | - (void)tick; |
22 | - (void)accelerometer:(UIAccelerometer*)accelerometer didAccelerate:(UIAcceleration*)acceleration; | 27 | - (void)accelerometer:(UIAccelerometer*)accelerometer didAccelerate:(UIAcceleration*)acceleration; |
diff --git a/Classes/Cart.m b/Classes/Cart.m index 45c370c..cfe7ee7 100644 --- a/Classes/Cart.m +++ b/Classes/Cart.m | |||
@@ -10,7 +10,7 @@ | |||
10 | 10 | ||
11 | @implementation Cart | 11 | @implementation Cart |
12 | 12 | ||
13 | @synthesize sprite, immobile; | 13 | @synthesize sprite, immobile, delegate, falling; |
14 | 14 | ||
15 | - (id)initWithSprite:(CCSprite*)m_sprite | 15 | - (id)initWithSprite:(CCSprite*)m_sprite |
16 | { | 16 | { |
@@ -20,6 +20,7 @@ | |||
20 | { | 20 | { |
21 | sprite = m_sprite; | 21 | sprite = m_sprite; |
22 | immobile = NO; | 22 | immobile = NO; |
23 | falling = NO; | ||
23 | } | 24 | } |
24 | 25 | ||
25 | return self; | 26 | return self; |
@@ -30,7 +31,27 @@ | |||
30 | if (!immobile) | 31 | if (!immobile) |
31 | { | 32 | { |
32 | // Move the cart based on acceleration gathered from accelerometer | 33 | // Move the cart based on acceleration gathered from accelerometer |
34 | CGPoint prevLoc = sprite.position; | ||
33 | sprite.position = ccp(MIN(MAX(sprite.position.x+accelX, 16),464), sprite.position.y); | 35 | sprite.position = ccp(MIN(MAX(sprite.position.x+accelX, 16),464), sprite.position.y); |
36 | |||
37 | if ((delegate != nil) && ([delegate respondsToSelector:@selector(cartIsObstructed:)])) | ||
38 | { | ||
39 | if ([delegate cartIsObstructed:self]) | ||
40 | { | ||
41 | sprite.position = prevLoc; | ||
42 | } | ||
43 | } | ||
44 | |||
45 | if (falling) | ||
46 | { | ||
47 | if ((delegate != nil) && ([delegate respondsToSelector:@selector(cartShouldFall:)])) | ||
48 | { | ||
49 | int bottom = [delegate cartShouldFall:self]; | ||
50 | sprite.position = ccp(sprite.position.x, MAX(bottom, sprite.position.y-6)); | ||
51 | } else { | ||
52 | NSLog(@"Falling is set on a cart without a compatible game mode."); | ||
53 | } | ||
54 | } | ||
34 | } | 55 | } |
35 | } | 56 | } |
36 | 57 | ||
diff --git a/Classes/CartDelegate.h b/Classes/CartDelegate.h new file mode 100644 index 0000000..8c37019 --- /dev/null +++ b/Classes/CartDelegate.h | |||
@@ -0,0 +1,19 @@ | |||
1 | // | ||
2 | // CartDelegate.h | ||
3 | // Cartographic | ||
4 | // | ||
5 | // Created by Starla Insigna on 8/27/11. | ||
6 | // Copyright 2011 Four Island. All rights reserved. | ||
7 | // | ||
8 | |||
9 | #import <Foundation/Foundation.h> | ||
10 | |||
11 | @class Cart; | ||
12 | |||
13 | @protocol CartDelegate <NSObject> | ||
14 | |||
15 | @optional | ||
16 | - (int)cartShouldFall:(Cart*)cart; | ||
17 | - (BOOL)cartIsObstructed:(Cart*)cart; | ||
18 | |||
19 | @end | ||
diff --git a/Classes/Cart_CollectAppDelegate.m b/Classes/Cart_CollectAppDelegate.m index ba9d60b..1a6759c 100755 --- a/Classes/Cart_CollectAppDelegate.m +++ b/Classes/Cart_CollectAppDelegate.m | |||
@@ -14,6 +14,8 @@ | |||
14 | #import "RootViewController.h" | 14 | #import "RootViewController.h" |
15 | #import "MainMenuLayer.h" | 15 | #import "MainMenuLayer.h" |
16 | #import "TestFlight.h" | 16 | #import "TestFlight.h" |
17 | #import "CCNotifications.h" | ||
18 | #import "notificationDesign.h" | ||
17 | 19 | ||
18 | @implementation Cart_CollectAppDelegate | 20 | @implementation Cart_CollectAppDelegate |
19 | 21 | ||
@@ -64,6 +66,8 @@ | |||
64 | 66 | ||
65 | 67 | ||
66 | CCDirector *director = [CCDirector sharedDirector]; | 68 | CCDirector *director = [CCDirector sharedDirector]; |
69 | CCNotifications* notifications = [CCNotifications sharedManager]; | ||
70 | [director setNotificationNode:notifications]; | ||
67 | 71 | ||
68 | // Init the View Controller | 72 | // Init the View Controller |
69 | viewController = [[RootViewController alloc] initWithNibName:nil bundle:nil]; | 73 | viewController = [[RootViewController alloc] initWithNibName:nil bundle:nil]; |
diff --git a/Classes/ClassicGameMode.m b/Classes/ClassicGameMode.m index 88c52ce..b8fe636 100755 --- a/Classes/ClassicGameMode.m +++ b/Classes/ClassicGameMode.m | |||
@@ -14,6 +14,7 @@ | |||
14 | #import "Rock.h" | 14 | #import "Rock.h" |
15 | #import "GameOverScene.h" | 15 | #import "GameOverScene.h" |
16 | #import "SimpleAudioEngine.h" | 16 | #import "SimpleAudioEngine.h" |
17 | #import "CCNotifications.h" | ||
17 | 18 | ||
18 | @implementation ClassicGameMode | 19 | @implementation ClassicGameMode |
19 | 20 | ||
@@ -27,7 +28,7 @@ | |||
27 | { | 28 | { |
28 | [self unscheduleAllSelectors]; | 29 | [self unscheduleAllSelectors]; |
29 | 30 | ||
30 | [[CCDirector sharedDirector] replaceScene:[CCTransitionSlideInT transitionWithDuration:1.5f scene:[GameOverScene sceneWithScore:score]]]; | 31 | [[CCDirector sharedDirector] replaceScene:[CCTransitionSlideInT transitionWithDuration:1.5f scene:[GameOverScene sceneWithScore:score gameMode:@"Collect"]]]; |
31 | } else if (score > lastScore) | 32 | } else if (score > lastScore) |
32 | { | 33 | { |
33 | if ((lastScore < 6500) && (score >= 6500)) | 34 | if ((lastScore < 6500) && (score >= 6500)) |
@@ -35,6 +36,17 @@ | |||
35 | [self unschedule:@selector(randomlyAddObject:)]; | 36 | [self unschedule:@selector(randomlyAddObject:)]; |
36 | [self schedule:@selector(randomlyAddObject:) interval:0.6f]; | 37 | [self schedule:@selector(randomlyAddObject:) interval:0.6f]; |
37 | addSpeed = 0.6f; | 38 | addSpeed = 0.6f; |
39 | } else if ((lastScore < 5000) && (score >= 5000)) | ||
40 | { | ||
41 | NSUserDefaults* defaults = [NSUserDefaults standardUserDefaults]; | ||
42 | |||
43 | if (![defaults boolForKey:@"unlockedJumpMode"]) | ||
44 | { | ||
45 | [[CCNotifications sharedManager] addWithTitle:@"Jump" message:@"You've unlocked a new game mode!" image:@"venice.png"]; | ||
46 | |||
47 | [defaults setBool:YES forKey:@"unlockedJumpMode"]; | ||
48 | [defaults synchronize]; | ||
49 | } | ||
38 | } else if ((lastScore < 4500) && (score >= 4500)) | 50 | } else if ((lastScore < 4500) && (score >= 4500)) |
39 | { | 51 | { |
40 | [self unschedule:@selector(randomlyAddObject:)]; | 52 | [self unschedule:@selector(randomlyAddObject:)]; |
diff --git a/Classes/GameMode.h b/Classes/GameMode.h index 53ed9fc..0659a57 100644 --- a/Classes/GameMode.h +++ b/Classes/GameMode.h | |||
@@ -12,7 +12,7 @@ | |||
12 | #define GAME_SCENE 436 | 12 | #define GAME_SCENE 436 |
13 | #define GAME_LAYER 437 | 13 | #define GAME_LAYER 437 |
14 | 14 | ||
15 | @interface GameMode : CCLayer <UIAlertViewDelegate> { | 15 | @interface GameMode : CCLayer <UIAlertViewDelegate, CartDelegate> { |
16 | NSMutableSet* objects; | 16 | NSMutableSet* objects; |
17 | int score; | 17 | int score; |
18 | int lives; | 18 | int lives; |
diff --git a/Classes/GameMode.m b/Classes/GameMode.m index 8f695d1..f0eb02f 100644 --- a/Classes/GameMode.m +++ b/Classes/GameMode.m | |||
@@ -40,6 +40,7 @@ | |||
40 | cart = [[Cart alloc] initWithSprite:[CCSprite spriteWithFile:@"cart.png"]]; | 40 | cart = [[Cart alloc] initWithSprite:[CCSprite spriteWithFile:@"cart.png"]]; |
41 | cart.sprite.position = ccp(240, 22); | 41 | cart.sprite.position = ccp(240, 22); |
42 | cart.sprite.scale = 2; | 42 | cart.sprite.scale = 2; |
43 | cart.delegate = self; | ||
43 | [self addChild:cart.sprite]; | 44 | [self addChild:cart.sprite]; |
44 | 45 | ||
45 | scoreLabel = [CCLabelBMFont labelWithString:@"Score: 0" fntFile:@"helvetica2.fnt"]; | 46 | scoreLabel = [CCLabelBMFont labelWithString:@"Score: 0" fntFile:@"helvetica2.fnt"]; |
@@ -84,13 +85,16 @@ | |||
84 | { | 85 | { |
85 | [cart tick]; | 86 | [cart tick]; |
86 | 87 | ||
88 | NSMutableSet* discardedObjects = [NSMutableSet set]; | ||
87 | for (FallingObject* object in objects) | 89 | for (FallingObject* object in objects) |
88 | { | 90 | { |
89 | if ([object tick]) | 91 | if ([object tick]) |
90 | { | 92 | { |
91 | [objects removeObject:object]; | 93 | [discardedObjects addObject:object]; |
92 | } | 94 | } |
93 | } | 95 | } |
96 | |||
97 | [objects minusSet:discardedObjects]; | ||
94 | } | 98 | } |
95 | 99 | ||
96 | - (BOOL)canPause | 100 | - (BOOL)canPause |
diff --git a/Classes/GameModeSelectionLayer.m b/Classes/GameModeSelectionLayer.m index db08146..3fbf417 100644 --- a/Classes/GameModeSelectionLayer.m +++ b/Classes/GameModeSelectionLayer.m | |||
@@ -14,6 +14,7 @@ | |||
14 | #import "TutorialMode.h" | 14 | #import "TutorialMode.h" |
15 | #import "ClassicGameMode.h" | 15 | #import "ClassicGameMode.h" |
16 | #import "NMPanelMenu.h" | 16 | #import "NMPanelMenu.h" |
17 | #import "JumpGameMode.h" | ||
17 | 18 | ||
18 | @implementation GameModeSelectionLayer | 19 | @implementation GameModeSelectionLayer |
19 | 20 | ||
@@ -56,6 +57,17 @@ | |||
56 | 57 | ||
57 | [gameModes addObject:collectSelection]; | 58 | [gameModes addObject:collectSelection]; |
58 | 59 | ||
60 | GameModeSelection* jumpSelection; | ||
61 | |||
62 | if ([defaults boolForKey:@"unlockedJumpMode"]) | ||
63 | { | ||
64 | jumpSelection = [GameModeSelection selectionWithName:@"Jump" location:@"Venice" filename:@"venice" unlocked:YES]; | ||
65 | } else { | ||
66 | jumpSelection = [GameModeSelection selectionWithName:@"Jump" location:@"Venice" filename:@"venice" unlockCondition:@"Get 5000 points in Collect!"]; | ||
67 | } | ||
68 | |||
69 | [gameModes addObject:jumpSelection]; | ||
70 | |||
59 | CCMenu* menu = [CCMenu menuWithItems:nil]; | 71 | CCMenu* menu = [CCMenu menuWithItems:nil]; |
60 | float onePanelWide = 128; | 72 | float onePanelWide = 128; |
61 | float padding = 15; | 73 | float padding = 15; |
@@ -126,6 +138,9 @@ | |||
126 | } else if ([gameMode.name isEqual:@"Collect"]) | 138 | } else if ([gameMode.name isEqual:@"Collect"]) |
127 | { | 139 | { |
128 | [[CCDirector sharedDirector] replaceScene:[ClassicGameMode scene]]; | 140 | [[CCDirector sharedDirector] replaceScene:[ClassicGameMode scene]]; |
141 | } else if ([gameMode.name isEqual:@"Jump"]) | ||
142 | { | ||
143 | [[CCDirector sharedDirector] replaceScene:[JumpGameMode scene]]; | ||
129 | } | 144 | } |
130 | } | 145 | } |
131 | 146 | ||
diff --git a/Classes/GameOverScene.h b/Classes/GameOverScene.h index ef63aa7..a91286e 100755 --- a/Classes/GameOverScene.h +++ b/Classes/GameOverScene.h | |||
@@ -18,10 +18,11 @@ | |||
18 | UIActivityIndicatorView* activityIndicator; | 18 | UIActivityIndicatorView* activityIndicator; |
19 | UIButton* backButton; | 19 | UIButton* backButton; |
20 | int score; | 20 | int score; |
21 | NSString* gameMode; | ||
21 | } | 22 | } |
22 | 23 | ||
23 | + (GameOverScene*)sceneWithScore:(int)score; | 24 | + (GameOverScene*)sceneWithScore:(int)score gameMode:(NSString*)gameMode; |
24 | - (id)initWithScore:(int)score; | 25 | - (id)initWithScore:(int)score gameMode:(NSString*)gameMode; |
25 | - (void)newgame; | 26 | - (void)newgame; |
26 | - (void)submitScore; | 27 | - (void)submitScore; |
27 | - (void)exit; | 28 | - (void)exit; |
diff --git a/Classes/GameOverScene.m b/Classes/GameOverScene.m index 94236ff..f2dca0b 100755 --- a/Classes/GameOverScene.m +++ b/Classes/GameOverScene.m | |||
@@ -14,12 +14,12 @@ | |||
14 | 14 | ||
15 | @implementation GameOverScene | 15 | @implementation GameOverScene |
16 | 16 | ||
17 | + (GameOverScene*)sceneWithScore:(int)score | 17 | + (GameOverScene*)sceneWithScore:(int)score gameMode:(NSString*)gameMode |
18 | { | 18 | { |
19 | return [[[GameOverScene alloc] initWithScore:score] autorelease]; | 19 | return [[[GameOverScene alloc] initWithScore:score gameMode:gameMode] autorelease]; |
20 | } | 20 | } |
21 | 21 | ||
22 | - (id)initWithScore:(int)score2 | 22 | - (id)initWithScore:(int)score2 gameMode:(NSString*)gameMode2 |
23 | { | 23 | { |
24 | self = [super init]; | 24 | self = [super init]; |
25 | 25 | ||
@@ -36,6 +36,7 @@ | |||
36 | [theLayer addChild:backgroundImage z:0]; | 36 | [theLayer addChild:backgroundImage z:0]; |
37 | 37 | ||
38 | score = score2; | 38 | score = score2; |
39 | gameMode = gameMode2; | ||
39 | 40 | ||
40 | movingLayer = [[UIView alloc] initWithFrame:CGRectMake(0, -320, 480, 320)]; | 41 | movingLayer = [[UIView alloc] initWithFrame:CGRectMake(0, -320, 480, 320)]; |
41 | movingLayer.backgroundColor = [UIColor clearColor]; | 42 | movingLayer.backgroundColor = [UIColor clearColor]; |
@@ -88,7 +89,7 @@ | |||
88 | textField.enabled = NO; | 89 | textField.enabled = NO; |
89 | submitSwitch.enabled = NO; | 90 | submitSwitch.enabled = NO; |
90 | 91 | ||
91 | const char* sqlQuery = [[NSString stringWithFormat:@"INSERT INTO highscores (name, score, gameMode) VALUES (\"%@\",%d,\"Collect\")", [textField text], score] UTF8String]; | 92 | const char* sqlQuery = [[NSString stringWithFormat:@"INSERT INTO highscores (name, score, gameMode) VALUES (\"%@\",%d,\"%@\")", [textField text], score, gameMode] UTF8String]; |
92 | sqlite3_stmt* compiled_statement; | 93 | sqlite3_stmt* compiled_statement; |
93 | 94 | ||
94 | if (sqlite3_prepare_v2([Cart_CollectAppDelegate database], sqlQuery, -1, &compiled_statement, NULL) == SQLITE_OK) | 95 | if (sqlite3_prepare_v2([Cart_CollectAppDelegate database], sqlQuery, -1, &compiled_statement, NULL) == SQLITE_OK) |
diff --git a/Classes/JumpGameMode.h b/Classes/JumpGameMode.h new file mode 100644 index 0000000..f6a31f8 --- /dev/null +++ b/Classes/JumpGameMode.h | |||
@@ -0,0 +1,32 @@ | |||
1 | // | ||
2 | // JumpGameMode.h | ||
3 | // Cart Collect | ||
4 | // | ||
5 | // Created by Starla Insigna on 8/17/11. | ||
6 | // Copyright 2011 Four Island. All rights reserved. | ||
7 | // | ||
8 | |||
9 | #import "GameMode.h" | ||
10 | |||
11 | @class LedgeFactory; | ||
12 | |||
13 | @interface JumpGameMode : GameMode <CCStandardTouchDelegate> { | ||
14 | CCSprite* water; | ||
15 | int waterTick; | ||
16 | BOOL wave; | ||
17 | CGPoint gestureStartPoint; | ||
18 | int jumpTick; | ||
19 | BOOL jump; | ||
20 | float expectedAngle; | ||
21 | NSMutableSet* ledges; | ||
22 | LedgeFactory* factory; | ||
23 | int ledgeScrollSpeed; | ||
24 | float ledgeAccelerationRate; | ||
25 | float addSpeed; | ||
26 | } | ||
27 | |||
28 | - (void)accelerateLedgeScrolling; | ||
29 | - (void)randomlyAddObject:(ccTime)dt; | ||
30 | - (void)incrementScore; | ||
31 | |||
32 | @end | ||
diff --git a/Classes/JumpGameMode.m b/Classes/JumpGameMode.m new file mode 100644 index 0000000..bac3fa5 --- /dev/null +++ b/Classes/JumpGameMode.m | |||
@@ -0,0 +1,437 @@ | |||
1 | // | ||
2 | // JumpGameMode.m | ||
3 | // Cart Collect | ||
4 | // | ||
5 | // Created by Starla Insigna on 8/17/11. | ||
6 | // Copyright 2011 Four Island. All rights reserved. | ||
7 | // | ||
8 | |||
9 | #import "JumpGameMode.h" | ||
10 | #import "SimpleAudioEngine.h" | ||
11 | #import "FallingObject.h" | ||
12 | #import "Cherry.h" | ||
13 | #import "Bottle.h" | ||
14 | #import "OneUp.h" | ||
15 | #import "Rock.h" | ||
16 | #import "GameOverScene.h" | ||
17 | |||
18 | #define kMinimumGestureLength 25 | ||
19 | |||
20 | @interface LedgeFactory : NSObject { | ||
21 | UIImage* leftSprite; | ||
22 | UIImage* midSprite; | ||
23 | UIImage* rightSprite; | ||
24 | UIImage* singleSprite; | ||
25 | } | ||
26 | |||
27 | - (id)init; | ||
28 | - (UIImage*)createLedgeWithWidth:(int)width height:(int)height; | ||
29 | |||
30 | @end | ||
31 | |||
32 | @implementation JumpGameMode | ||
33 | |||
34 | - (id)init | ||
35 | { | ||
36 | self = [super init]; | ||
37 | |||
38 | if (nil != self) | ||
39 | { | ||
40 | CCSprite* backgroundImage = [CCSprite spriteWithFile:@"SeaBeach.png"]; | ||
41 | backgroundImage.position = ccp(240, 160); | ||
42 | [self addChild:backgroundImage z:-1]; | ||
43 | |||
44 | water = [CCSprite spriteWithFile:@"water.png"]; | ||
45 | water.position = ccp(240, -60); | ||
46 | [self addChild:water]; | ||
47 | |||
48 | cart.sprite.position = ccp(120, 22+64); //86 | ||
49 | cart.falling = YES; | ||
50 | cart.delegate = self; | ||
51 | |||
52 | self.isTouchEnabled = YES; | ||
53 | |||
54 | waterTick = 0; | ||
55 | wave = NO; | ||
56 | |||
57 | factory = [[LedgeFactory alloc] init]; | ||
58 | ledges = [[NSMutableSet alloc] init]; | ||
59 | CCSprite* ledge = [CCSprite spriteWithTexture:[[CCTexture2D alloc] initWithImage:[factory createLedgeWithWidth:6 height:2]]]; | ||
60 | ledge.position = ccp(80, 32); | ||
61 | [self addChild:ledge]; | ||
62 | [ledges addObject:ledge]; | ||
63 | |||
64 | ledgeScrollSpeed = 0; | ||
65 | ledgeAccelerationRate = 20.0f; | ||
66 | addSpeed = 2.5f; | ||
67 | } | ||
68 | |||
69 | return self; | ||
70 | } | ||
71 | |||
72 | - (void)onEnterTransitionDidFinish | ||
73 | { | ||
74 | [super onEnterTransitionDidFinish]; | ||
75 | |||
76 | [self schedule:@selector(accelerateLedgeScrolling) interval:ledgeAccelerationRate]; | ||
77 | [self schedule:@selector(randomlyAddObject:) interval:addSpeed]; | ||
78 | [self schedule:@selector(incrementScore) interval:1.0f]; | ||
79 | |||
80 | [self scheduleDelayedAction:^{ | ||
81 | wave = YES; | ||
82 | } delay:60.0f]; | ||
83 | } | ||
84 | |||
85 | - (void)tick:(ccTime)dt | ||
86 | { | ||
87 | NSMutableSet* discardedSet = [NSMutableSet set]; | ||
88 | int rightmost = 0; | ||
89 | int rightwidth = 0; | ||
90 | |||
91 | for (CCSprite* sprite in ledges) | ||
92 | { | ||
93 | sprite.position = ccp(sprite.position.x - ledgeScrollSpeed, sprite.position.y); | ||
94 | |||
95 | if ((sprite.position.x + sprite.boundingBox.size.width/2) < 0) | ||
96 | { | ||
97 | [discardedSet addObject:sprite]; | ||
98 | [self removeChild:sprite cleanup:YES]; | ||
99 | } | ||
100 | |||
101 | if (sprite.position.x > rightmost) | ||
102 | { | ||
103 | rightmost = sprite.position.x; | ||
104 | rightwidth = sprite.boundingBox.size.width/2; | ||
105 | } | ||
106 | } | ||
107 | |||
108 | for (FallingObject* object in objects) | ||
109 | { | ||
110 | if (waterTick > 0) | ||
111 | { | ||
112 | object.sprite.position = ccp(object.sprite.position.x, MAX(object.sprite.position.y, water.position.y+80+11)); | ||
113 | } else { | ||
114 | object.sprite.position = ccp(object.sprite.position.x-ledgeScrollSpeed, object.sprite.position.y); | ||
115 | } | ||
116 | } | ||
117 | |||
118 | [ledges minusSet:discardedSet]; | ||
119 | |||
120 | if (rightmost <= 480) | ||
121 | { | ||
122 | CCSprite* ledge = [CCSprite spriteWithTexture:[[CCTexture2D alloc] initWithImage:[factory createLedgeWithWidth:(arc4random() % 10) height:2]]]; | ||
123 | ledge.position = ccp(rightmost + rightwidth + ledge.boundingBox.size.width/2+64, 32); | ||
124 | [self addChild:ledge]; | ||
125 | [ledges addObject:ledge]; | ||
126 | } | ||
127 | |||
128 | if ([self cartIsObstructed:cart]) | ||
129 | { | ||
130 | cart.sprite.position = ccp(cart.sprite.position.x-ledgeScrollSpeed, cart.sprite.position.y); | ||
131 | } | ||
132 | |||
133 | int lastScore = score; | ||
134 | |||
135 | [super tick:dt]; | ||
136 | |||
137 | if (cart.sprite.position.y == (0-cart.sprite.boundingBox.size.height/2)) | ||
138 | { | ||
139 | [self setLives:self.lives-1]; | ||
140 | |||
141 | [[SimpleAudioEngine sharedEngine] playEffect:[[NSBundle mainBundle] pathForResource:@"Damage1" ofType:@"wav"]]; | ||
142 | |||
143 | cart.sprite.position = ccp(cart.sprite.position.x, 320 + cart.sprite.boundingBox.size.height/2); | ||
144 | } | ||
145 | |||
146 | if (lives == 0) | ||
147 | { | ||
148 | [self unscheduleAllSelectors]; | ||
149 | |||
150 | [[CCDirector sharedDirector] replaceScene:[CCTransitionSlideInT transitionWithDuration:1.5f scene:[GameOverScene sceneWithScore:score gameMode:@"Jump"]]]; | ||
151 | } else if (score > lastScore) | ||
152 | { | ||
153 | if ((lastScore < 240) && (score >= 240)) | ||
154 | { | ||
155 | [self unschedule:@selector(randomlyAddObject:)]; | ||
156 | [self schedule:@selector(randomlyAddObject:) interval:0.6f]; | ||
157 | addSpeed = 0.6f; | ||
158 | } else if ((lastScore < 180) && (score >= 180)) | ||
159 | { | ||
160 | [self unschedule:@selector(randomlyAddObject:)]; | ||
161 | [self schedule:@selector(randomlyAddObject:) interval:0.7f]; | ||
162 | addSpeed = 0.7f; | ||
163 | } else if ((lastScore < 120) && (score >= 120)) | ||
164 | { | ||
165 | [self unschedule:@selector(randomlyAddObject:)]; | ||
166 | [self schedule:@selector(randomlyAddObject:) interval:0.8f]; | ||
167 | addSpeed = 0.8f; | ||
168 | } else if ((lastScore < 90) && (score >= 90)) | ||
169 | { | ||
170 | [self unschedule:@selector(randomlyAddObject:)]; | ||
171 | [self schedule:@selector(randomlyAddObject:) interval:0.9f]; | ||
172 | addSpeed = 0.9f; | ||
173 | } else if ((lastScore < 60) && (score >= 60)) | ||
174 | { | ||
175 | [self unschedule:@selector(randomlyAddObject:)]; | ||
176 | [self schedule:@selector(randomlyAddObject:) interval:1.0f]; | ||
177 | addSpeed = 1.0f; | ||
178 | } else if ((lastScore < 30) && (score >= 30)) | ||
179 | { | ||
180 | [self unschedule:@selector(randomlyAddObject:)]; | ||
181 | [self schedule:@selector(randomlyAddObject:) interval:2.0f]; | ||
182 | addSpeed = 2.0f; | ||
183 | } | ||
184 | } | ||
185 | |||
186 | if (wave) | ||
187 | { | ||
188 | waterTick++; | ||
189 | |||
190 | water.position = ccp(240, 140 * sin(waterTick / (36 * M_PI)) - 60); | ||
191 | |||
192 | if (waterTick == 180) | ||
193 | { | ||
194 | wave = NO; | ||
195 | |||
196 | [self scheduleDelayedAction:^{ | ||
197 | wave = YES; | ||
198 | } delay:10.0f]; | ||
199 | } else if (waterTick == 360) | ||
200 | { | ||
201 | wave = NO; | ||
202 | waterTick = 0; | ||
203 | |||
204 | [self scheduleDelayedAction:^{ | ||
205 | wave = YES; | ||
206 | } delay:60.0f]; | ||
207 | } | ||
208 | } | ||
209 | |||
210 | if (jump) | ||
211 | { | ||
212 | jumpTick++; | ||
213 | |||
214 | cart.sprite.position = ccp(cart.sprite.position.x, MAX(100 * sin(jumpTick / (2 * M_PI)) + 86, water.position.y+80+11)); | ||
215 | |||
216 | if (jumpTick == 20) | ||
217 | { | ||
218 | jump = NO; | ||
219 | jumpTick = 0; | ||
220 | cart.falling = YES; | ||
221 | } | ||
222 | } | ||
223 | } | ||
224 | |||
225 | - (void)ccTouchesBegan:(NSSet *)touches withEvent:(UIEvent *)event | ||
226 | { | ||
227 | UITouch* touch = [touches anyObject]; | ||
228 | gestureStartPoint = [touch locationInView:nil]; | ||
229 | } | ||
230 | |||
231 | - (void)ccTouchesMoved:(NSSet *)touches withEvent:(UIEvent *)event | ||
232 | { | ||
233 | UITouch* touch = [touches anyObject]; | ||
234 | CGPoint gestureCurrentPosition = [touch locationInView:nil]; | ||
235 | CGFloat angle = atan2f(gestureCurrentPosition.y - gestureStartPoint.y, gestureCurrentPosition.x - gestureStartPoint.x); | ||
236 | CGFloat distance = sqrt(powf((gestureCurrentPosition.x - gestureStartPoint.x),2) + powf((gestureCurrentPosition.y - gestureStartPoint.y),2)); | ||
237 | |||
238 | if ((distance >= kMinimumGestureLength) && (angle >= expectedAngle - M_PI_4) && (angle <= expectedAngle + M_PI_4) && ((cart.sprite.position.y >= 80) && (cart.sprite.position.y <= 90))) | ||
239 | { | ||
240 | jump = YES; | ||
241 | cart.falling = NO; | ||
242 | } | ||
243 | } | ||
244 | |||
245 | - (void)accelerometer:(UIAccelerometer *)accelerometer didAccelerate:(UIAcceleration *)acceleration | ||
246 | { | ||
247 | [super accelerometer:accelerometer didAccelerate:acceleration]; | ||
248 | |||
249 | expectedAngle = acceleration.y*M_PI_2; | ||
250 | } | ||
251 | |||
252 | - (int)cartShouldFall:(Cart *)m_cart | ||
253 | { | ||
254 | int bottom = 0-m_cart.sprite.boundingBox.size.height/2; | ||
255 | |||
256 | for (CCSprite* sprite in ledges) | ||
257 | { | ||
258 | CGSize first = [m_cart.sprite boundingBox].size; | ||
259 | CGSize second = [sprite boundingBox].size; | ||
260 | |||
261 | if (m_cart.sprite.position.x > (sprite.position.x - second.width/2 - first.width/2)) | ||
262 | { | ||
263 | if (m_cart.sprite.position.x < (sprite.position.x + second.width/2 + first.width/2)) | ||
264 | { | ||
265 | bottom = sprite.position.y + second.height/2 + first.height/2; | ||
266 | break; | ||
267 | } | ||
268 | } | ||
269 | } | ||
270 | |||
271 | if (waterTick > 0) | ||
272 | { | ||
273 | bottom = MAX(water.position.y+80+11, bottom); | ||
274 | } | ||
275 | |||
276 | return bottom; | ||
277 | } | ||
278 | |||
279 | - (BOOL)cartIsObstructed:(Cart *)m_cart | ||
280 | { | ||
281 | for (CCSprite* sprite in ledges) | ||
282 | { | ||
283 | CGSize first = [m_cart.sprite boundingBox].size; | ||
284 | CGSize second = [sprite boundingBox].size; | ||
285 | |||
286 | if (m_cart.sprite.position.x > (sprite.position.x - second.width/2 - first.width/2)) | ||
287 | { | ||
288 | if (m_cart.sprite.position.x < (sprite.position.x + second.width/2 + first.width/2)) | ||
289 | { | ||
290 | if (m_cart.sprite.position.y > (sprite.position.y - second.height/2 - first.height/2)) | ||
291 | { | ||
292 | if (m_cart.sprite.position.y < (sprite.position.y + second.height/2 + first.height/2)) | ||
293 | { | ||
294 | return YES; | ||
295 | } | ||
296 | } | ||
297 | } | ||
298 | } | ||
299 | } | ||
300 | |||
301 | return NO; | ||
302 | } | ||
303 | |||
304 | - (void)accelerateLedgeScrolling | ||
305 | { | ||
306 | [self unschedule:@selector(accelerateLedgeScrolling)]; | ||
307 | |||
308 | ledgeScrollSpeed += 2; | ||
309 | ledgeAccelerationRate *= 2; | ||
310 | |||
311 | [self schedule:@selector(accelerateLedgeScrolling) interval:ledgeAccelerationRate]; | ||
312 | } | ||
313 | |||
314 | - (void)randomlyAddObject:(ccTime)dt | ||
315 | { | ||
316 | FallingObject* object; | ||
317 | |||
318 | if (score < 120) | ||
319 | { | ||
320 | int randomval = arc4random()%100; | ||
321 | |||
322 | if (randomval < 80) | ||
323 | { | ||
324 | object = [[Rock alloc] init]; | ||
325 | } else { | ||
326 | object = [[OneUp alloc] init]; | ||
327 | } | ||
328 | } else { | ||
329 | int randomval = arc4random()%100; | ||
330 | |||
331 | if (randomval < 70) | ||
332 | { | ||
333 | object = [[Rock alloc] init]; | ||
334 | } else { | ||
335 | object = [[OneUp alloc] init]; | ||
336 | } | ||
337 | } | ||
338 | |||
339 | int objectX = arc4random()%448+16; | ||
340 | object.sprite.position = ccp(objectX, 360); | ||
341 | object.sprite.scale = 1; | ||
342 | [self addChild:object.sprite]; | ||
343 | |||
344 | [objects addObject:object]; | ||
345 | [object release]; | ||
346 | |||
347 | if (score >= 120) | ||
348 | { | ||
349 | if (arc4random() % 100 > 80) | ||
350 | { | ||
351 | object = [[Rock alloc] init]; | ||
352 | |||
353 | objectX = arc4random()%448+16; | ||
354 | object.sprite.position = ccp(objectX, 360); | ||
355 | object.sprite.scale = 1; | ||
356 | [self addChild:object.sprite]; | ||
357 | |||
358 | [objects addObject:object]; | ||
359 | [object release]; | ||
360 | } | ||
361 | } | ||
362 | |||
363 | if (score >= 240) | ||
364 | { | ||
365 | if (arc4random() % 100 > 80) | ||
366 | { | ||
367 | object = [[Rock alloc] init]; | ||
368 | |||
369 | objectX = arc4random()%448+16; | ||
370 | object.sprite.position = ccp(objectX, 360); | ||
371 | object.sprite.scale = 1; | ||
372 | [self addChild:object.sprite]; | ||
373 | |||
374 | [objects addObject:object]; | ||
375 | [object release]; | ||
376 | } | ||
377 | } | ||
378 | } | ||
379 | |||
380 | - (void)incrementScore | ||
381 | { | ||
382 | [self setScore:self.score+1]; | ||
383 | } | ||
384 | |||
385 | @end | ||
386 | |||
387 | @implementation LedgeFactory | ||
388 | |||
389 | - (id)init | ||
390 | { | ||
391 | self = [super init]; | ||
392 | |||
393 | CGImageRef framestuff = [[UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"ledge" ofType:@"png"]] CGImage]; | ||
394 | CGImageRef leftRef = CGImageCreateWithImageInRect(framestuff, CGRectMake(0, 0, 32, 32)); | ||
395 | CGImageRef midRef = CGImageCreateWithImageInRect(framestuff, CGRectMake(32, 0, 32, 32)); | ||
396 | CGImageRef rightRef = CGImageCreateWithImageInRect(framestuff, CGRectMake(64, 0, 32, 32)); | ||
397 | CGImageRef singleRef = CGImageCreateWithImageInRect(framestuff, CGRectMake(96, 0, 32, 32)); | ||
398 | leftSprite = [[UIImage alloc] initWithCGImage:leftRef]; | ||
399 | midSprite = [[UIImage alloc] initWithCGImage:midRef]; | ||
400 | rightSprite = [[UIImage alloc] initWithCGImage:rightRef]; | ||
401 | singleSprite = [[UIImage alloc] initWithCGImage:singleRef]; | ||
402 | CGImageRelease(leftRef); | ||
403 | CGImageRelease(midRef); | ||
404 | CGImageRelease(rightRef); | ||
405 | CGImageRelease(singleRef); | ||
406 | |||
407 | return self; | ||
408 | } | ||
409 | |||
410 | - (UIImage*)createLedgeWithWidth:(int)width height:(int)height | ||
411 | { | ||
412 | UIGraphicsBeginImageContext(CGSizeMake(width*32, height*32)); | ||
413 | |||
414 | for (int y=0; y<height; y++) | ||
415 | { | ||
416 | if (width == 1) | ||
417 | { | ||
418 | [singleSprite drawInRect:CGRectMake(0, y*32, 32, 32)]; | ||
419 | } else { | ||
420 | [leftSprite drawInRect:CGRectMake(0, y*32, 32, 32)]; | ||
421 | |||
422 | for (int x=1; x<(width-1); x++) | ||
423 | { | ||
424 | [midSprite drawInRect:CGRectMake(x*32, y*32, 32, 32)]; | ||
425 | } | ||
426 | |||
427 | [rightSprite drawInRect:CGRectMake((width-1)*32, y*32, 32, 32)]; | ||
428 | } | ||
429 | } | ||
430 | |||
431 | UIImage* result = UIGraphicsGetImageFromCurrentImageContext(); | ||
432 | UIGraphicsEndImageContext(); | ||
433 | |||
434 | return result; | ||
435 | } | ||
436 | |||
437 | @end \ No newline at end of file | ||