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Diffstat (limited to 'Classes/GameModeSelectionLayer.m')
-rw-r--r-- | Classes/GameModeSelectionLayer.m | 138 |
1 files changed, 138 insertions, 0 deletions
diff --git a/Classes/GameModeSelectionLayer.m b/Classes/GameModeSelectionLayer.m new file mode 100644 index 0000000..ad6a455 --- /dev/null +++ b/Classes/GameModeSelectionLayer.m | |||
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1 | // | ||
2 | // GameModeSelectionLayer.m | ||
3 | // Cartographic | ||
4 | // | ||
5 | // Created by Starla Insigna on 8/18/11. | ||
6 | // Copyright 2011 Four Island. All rights reserved. | ||
7 | // | ||
8 | |||
9 | #import "GameModeSelectionLayer.h" | ||
10 | #import "GameModeSelection.h" | ||
11 | #import <sqlite3.h> | ||
12 | #import "Cart_CollectAppDelegate.h" | ||
13 | #import "MainMenuLayer.h" | ||
14 | #import "TutorialMode.h" | ||
15 | #import "ClassicGameMode.h" | ||
16 | |||
17 | @implementation GameModeSelectionLayer | ||
18 | |||
19 | + (CCScene*)scene | ||
20 | { | ||
21 | CCScene* scene = [CCScene node]; | ||
22 | |||
23 | CCLayer* backgroundLayer = [[[CCLayer alloc] init] autorelease]; | ||
24 | CCSprite* backgroundImage = [CCSprite spriteWithFile:@"paintdaubs.png"]; | ||
25 | backgroundImage.position = ccp(240,160); | ||
26 | [backgroundLayer addChild:backgroundImage]; | ||
27 | [scene addChild:backgroundLayer]; | ||
28 | |||
29 | GameModeSelectionLayer* layer = [GameModeSelectionLayer node]; | ||
30 | [scene addChild:layer]; | ||
31 | |||
32 | return scene; | ||
33 | } | ||
34 | |||
35 | - (id)init | ||
36 | { | ||
37 | self = [super init]; | ||
38 | |||
39 | if (nil != self) | ||
40 | { | ||
41 | gameModes = [[NSMutableArray alloc] init]; | ||
42 | CCMenu* menu = [CCMenu menuWithItems:nil]; | ||
43 | NSUserDefaults* defaults = [NSUserDefaults standardUserDefaults]; | ||
44 | float onePanelWide = 128; | ||
45 | |||
46 | GameModeSelection* tutorialSelection = [GameModeSelection selectionWithName:@"Tutorial" location:@"Florence" filename:@"florence" unlocked:YES]; | ||
47 | [gameModes addObject:tutorialSelection]; | ||
48 | |||
49 | GameModeSelection* collectSelection; | ||
50 | |||
51 | if ([defaults boolForKey:@"hasDoneTutorial"]) | ||
52 | { | ||
53 | const char* sqlQuery = "SELECT * FROM highscores ORDER BY score DESC LIMIT 1"; | ||
54 | sqlite3_stmt* compiled_statement; | ||
55 | int score = 0; | ||
56 | |||
57 | if (sqlite3_prepare_v2([Cart_CollectAppDelegate database], sqlQuery, -1, &compiled_statement, NULL) == SQLITE_OK) | ||
58 | { | ||
59 | if (sqlite3_step(compiled_statement) == SQLITE_ROW) | ||
60 | { | ||
61 | score = sqlite3_column_int(compiled_statement, 2); | ||
62 | } | ||
63 | } | ||
64 | |||
65 | collectSelection = [GameModeSelection selectionWithName:@"Collect" location:@"Paris" filename:@"paris" highscore:score]; | ||
66 | } else { | ||
67 | collectSelection = [GameModeSelection selectionWithName:@"Collect" location:@"Paris" filename:@"paris" unlockCondition:@"Beat the tutorial!"]; | ||
68 | } | ||
69 | |||
70 | [gameModes addObject:collectSelection]; | ||
71 | |||
72 | float padding = 15; | ||
73 | float totalPanelWidth = onePanelWide + padding*2; | ||
74 | float numberOfPanels = [gameModes count]; | ||
75 | float totalWidth = numberOfPanels * totalPanelWidth; | ||
76 | int currentWorldOffset = [defaults integerForKey:@"lastSelectedMode"]; | ||
77 | CCLayer* panels = [CCLayer node]; | ||
78 | |||
79 | for (GameModeSelection* gameMode in gameModes) | ||
80 | { | ||
81 | [gameMode setDelegate:self]; | ||
82 | [menu addChild:gameMode]; | ||
83 | } | ||
84 | |||
85 | [menu alignItemsHorizontallyWithPadding:padding*2]; | ||
86 | [panels addChild:menu]; | ||
87 | [self addChild:panels]; | ||
88 | |||
89 | pageControl = [[UIPageControl alloc] init]; | ||
90 | pageControl.numberOfPages = numberOfPanels; | ||
91 | pageControl.currentPage = currentWorldOffset; | ||
92 | pageControl.frame = CGRectMake(0, 250, 480, 20); | ||
93 | [[[CCDirector sharedDirector] openGLView] addSubview:pageControl]; | ||
94 | |||
95 | menu.position = ccpAdd(menu.position, ccp(totalWidth/2 - totalPanelWidth/2, 320)); | ||
96 | touchDelegatingView = [[TouchDelegatingView alloc] initWithFrame:CGRectMake(0, 0, 480, 320)]; | ||
97 | scrollView = [[CocosOverlayScrollView alloc] initWithFrame:CGRectMake(0, 0, totalPanelWidth, 320) numPages:numberOfPanels width:totalPanelWidth layer:panels pageControl:pageControl]; | ||
98 | touchDelegatingView.scrollView = scrollView; | ||
99 | [scrollView setContentOffset:CGPointMake(currentWorldOffset*totalPanelWidth+1,0) animated:NO]; | ||
100 | [[[CCDirector sharedDirector] openGLView] addSubview:touchDelegatingView]; | ||
101 | [[[CCDirector sharedDirector] openGLView] addSubview:scrollView]; | ||
102 | |||
103 | CCMenuItemImage* newgameMenuItem = [CCMenuItemImage itemFromNormalImage:@"back.png" selectedImage:@"back2.png" target:self selector:@selector(mainmenu)]; | ||
104 | CCMenu* myMenu = [CCMenu menuWithItems:newgameMenuItem, nil]; | ||
105 | myMenu.position = ccp(240, 30); | ||
106 | [self addChild:myMenu]; | ||
107 | } | ||
108 | |||
109 | return self; | ||
110 | } | ||
111 | |||
112 | - (void)onExit | ||
113 | { | ||
114 | [touchDelegatingView removeFromSuperview]; | ||
115 | [scrollView removeFromSuperview]; | ||
116 | [pageControl removeFromSuperview]; | ||
117 | } | ||
118 | |||
119 | - (void)mainmenu | ||
120 | { | ||
121 | [[CCDirector sharedDirector] replaceScene:[MainMenuLayer scene]]; | ||
122 | } | ||
123 | |||
124 | - (void)didSelectGameMode:(GameModeSelection *)gameMode | ||
125 | { | ||
126 | NSUserDefaults* defaults = [NSUserDefaults standardUserDefaults]; | ||
127 | [defaults setInteger:[gameModes indexOfObject:gameMode] forKey:@"lastSelectedMode"]; | ||
128 | |||
129 | if ([gameMode.name isEqual:@"Tutorial"]) | ||
130 | { | ||
131 | [[CCDirector sharedDirector] replaceScene:[TutorialMode scene]]; | ||
132 | } else if ([gameMode.name isEqual:@"Collect"]) | ||
133 | { | ||
134 | [[CCDirector sharedDirector] replaceScene:[ClassicGameMode scene]]; | ||
135 | } | ||
136 | } | ||
137 | |||
138 | @end | ||