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-rw-r--r--Classes/GameModeSelectionLayer.m14
1 files changed, 1 insertions, 13 deletions
diff --git a/Classes/GameModeSelectionLayer.m b/Classes/GameModeSelectionLayer.m index 4c4845d..db08146 100644 --- a/Classes/GameModeSelectionLayer.m +++ b/Classes/GameModeSelectionLayer.m
@@ -49,19 +49,7 @@
49 49
50 if ([defaults boolForKey:@"hasDoneTutorial"]) 50 if ([defaults boolForKey:@"hasDoneTutorial"])
51 { 51 {
52 const char* sqlQuery = "SELECT * FROM highscores ORDER BY score DESC LIMIT 1"; 52 collectSelection = [GameModeSelection selectionWithName:@"Collect" location:@"Paris" filename:@"paris" unlocked:YES];
53 sqlite3_stmt* compiled_statement;
54 int score = 0;
55
56 if (sqlite3_prepare_v2([Cart_CollectAppDelegate database], sqlQuery, -1, &compiled_statement, NULL) == SQLITE_OK)
57 {
58 if (sqlite3_step(compiled_statement) == SQLITE_ROW)
59 {
60 score = sqlite3_column_int(compiled_statement, 2);
61 }
62 }
63
64 collectSelection = [GameModeSelection selectionWithName:@"Collect" location:@"Paris" filename:@"paris" highscore:score];
65 } else { 53 } else {
66 collectSelection = [GameModeSelection selectionWithName:@"Collect" location:@"Paris" filename:@"paris" unlockCondition:@"Beat the tutorial!"]; 54 collectSelection = [GameModeSelection selectionWithName:@"Collect" location:@"Paris" filename:@"paris" unlockCondition:@"Beat the tutorial!"];
67 } 55 }