diff options
Diffstat (limited to 'Classes/GameModeSelectionLayer.m')
-rw-r--r-- | Classes/GameModeSelectionLayer.m | 45 |
1 files changed, 8 insertions, 37 deletions
diff --git a/Classes/GameModeSelectionLayer.m b/Classes/GameModeSelectionLayer.m index e7b6966..e5a83f1 100644 --- a/Classes/GameModeSelectionLayer.m +++ b/Classes/GameModeSelectionLayer.m | |||
@@ -11,11 +11,10 @@ | |||
11 | #import <sqlite3.h> | 11 | #import <sqlite3.h> |
12 | #import "Cart_CollectAppDelegate.h" | 12 | #import "Cart_CollectAppDelegate.h" |
13 | #import "MainMenuLayer.h" | 13 | #import "MainMenuLayer.h" |
14 | #import "TutorialMode.h" | ||
15 | #import "ClassicGameMode.h" | ||
16 | #import "NMPanelMenu.h" | 14 | #import "NMPanelMenu.h" |
17 | #import "JumpGameMode.h" | ||
18 | #import "ZoomFadeTransition.h" | 15 | #import "ZoomFadeTransition.h" |
16 | #import "GameModeInfo.h" | ||
17 | #import "GameModeManager.h" | ||
19 | 18 | ||
20 | @implementation GameModeSelectionLayer | 19 | @implementation GameModeSelectionLayer |
21 | 20 | ||
@@ -44,31 +43,12 @@ | |||
44 | NSUserDefaults* defaults = [NSUserDefaults standardUserDefaults]; | 43 | NSUserDefaults* defaults = [NSUserDefaults standardUserDefaults]; |
45 | gameModes = [[NSMutableArray alloc] init]; | 44 | gameModes = [[NSMutableArray alloc] init]; |
46 | 45 | ||
47 | GameModeSelection* tutorialSelection = [GameModeSelection selectionWithName:@"Tutorial" location:@"Florence" filename:@"florence" unlocked:YES]; | 46 | for (GameModeInfo* info in [[GameModeManager sharedInstance] gameModes]) |
48 | [gameModes addObject:tutorialSelection]; | ||
49 | |||
50 | GameModeSelection* collectSelection; | ||
51 | |||
52 | if ([defaults boolForKey:@"hasDoneTutorial"]) | ||
53 | { | ||
54 | collectSelection = [GameModeSelection selectionWithName:@"Collect" location:@"Paris" filename:@"paris" unlocked:YES]; | ||
55 | } else { | ||
56 | collectSelection = [GameModeSelection selectionWithName:@"Collect" location:@"Paris" filename:@"paris" unlockCondition:@"Beat the tutorial!"]; | ||
57 | } | ||
58 | |||
59 | [gameModes addObject:collectSelection]; | ||
60 | |||
61 | GameModeSelection* jumpSelection; | ||
62 | |||
63 | if ([defaults boolForKey:@"unlockedJumpMode"]) | ||
64 | { | 47 | { |
65 | jumpSelection = [GameModeSelection selectionWithName:@"Jump" location:@"Venice" filename:@"venice" unlocked:YES]; | 48 | GameModeSelection* selection = [GameModeSelection selectionWithGameModeInfo:info]; |
66 | } else { | 49 | [gameModes addObject:selection]; |
67 | jumpSelection = [GameModeSelection selectionWithName:@"Jump" location:@"Venice" filename:@"venice" unlockCondition:@"Get 3000 points in Collect!"]; | ||
68 | } | 50 | } |
69 | 51 | ||
70 | [gameModes addObject:jumpSelection]; | ||
71 | |||
72 | CCMenu* menu = [CCMenu menuWithItems:nil]; | 52 | CCMenu* menu = [CCMenu menuWithItems:nil]; |
73 | float onePanelWide = 128; | 53 | float onePanelWide = 128; |
74 | float padding = 15; | 54 | float padding = 15; |
@@ -131,24 +111,15 @@ | |||
131 | [[CCDirector sharedDirector] replaceScene:[MainMenuLayer scene]]; | 111 | [[CCDirector sharedDirector] replaceScene:[MainMenuLayer scene]]; |
132 | } | 112 | } |
133 | 113 | ||
134 | - (void)didSelectGameMode:(GameModeSelection *)gameMode | 114 | - (void)didSelectGameMode:(GameModeSelection *)selection |
135 | { | 115 | { |
136 | [scrollView setScrollEnabled:NO]; | 116 | [scrollView setScrollEnabled:NO]; |
137 | [pageControl removeFromSuperview]; | 117 | [pageControl removeFromSuperview]; |
138 | 118 | ||
139 | CGPoint opp = [scrollView convertPoint:gameMode.position toView:[[CCDirector sharedDirector] openGLView]]; | 119 | CGPoint opp = [scrollView convertPoint:selection.position toView:[[CCDirector sharedDirector] openGLView]]; |
140 | CGPoint endPosition = ccp(0-(opp.x+158), opp.y); | 120 | CGPoint endPosition = ccp(0-(opp.x+158), opp.y); |
141 | 121 | ||
142 | if ([gameMode.name isEqual:@"Tutorial"]) | 122 | [[CCDirector sharedDirector] replaceScene:[ZoomFadeTransition transitionWithDuration:5.0f scene:[selection.gameMode scene] position:endPosition]]; |
143 | { | ||
144 | [[CCDirector sharedDirector] replaceScene:[ZoomFadeTransition transitionWithDuration:5.0f scene:[TutorialMode scene] position:endPosition]]; | ||
145 | } else if ([gameMode.name isEqual:@"Collect"]) | ||
146 | { | ||
147 | [[CCDirector sharedDirector] replaceScene:[ZoomFadeTransition transitionWithDuration:5.0f scene:[ClassicGameMode scene] position:endPosition]]; | ||
148 | } else if ([gameMode.name isEqual:@"Jump"]) | ||
149 | { | ||
150 | [[CCDirector sharedDirector] replaceScene:[ZoomFadeTransition transitionWithDuration:5.0f scene:[JumpGameMode scene] position:endPosition]]; | ||
151 | } | ||
152 | } | 123 | } |
153 | 124 | ||
154 | @end | 125 | @end |