diff options
Diffstat (limited to 'Classes/ClassicGameMode.m')
| -rwxr-xr-x | Classes/ClassicGameMode.m | 166 |
1 files changed, 166 insertions, 0 deletions
| diff --git a/Classes/ClassicGameMode.m b/Classes/ClassicGameMode.m new file mode 100755 index 0000000..eb766a1 --- /dev/null +++ b/Classes/ClassicGameMode.m | |||
| @@ -0,0 +1,166 @@ | |||
| 1 | // | ||
| 2 | // GameLayer.m | ||
| 3 | // Cart Collect | ||
| 4 | // | ||
| 5 | // Created by iD Student Account on 7/18/11. | ||
| 6 | // Copyright 2011 __MyCompanyName__. All rights reserved. | ||
| 7 | // | ||
| 8 | |||
| 9 | #import "ClassicGameMode.h" | ||
| 10 | #import "FallingObject.h" | ||
| 11 | #import "Cherry.h" | ||
| 12 | #import "Bottle.h" | ||
| 13 | #import "OneUp.h" | ||
| 14 | #import "Rock.h" | ||
| 15 | #import "GameOverLayer.h" | ||
| 16 | #import "SimpleAudioEngine.h" | ||
| 17 | |||
| 18 | @implementation ClassicGameMode | ||
| 19 | |||
| 20 | - (void)tick:(ccTime)dt | ||
| 21 | { | ||
| 22 | int lastScore = score; | ||
| 23 | |||
| 24 | [super tick:dt]; | ||
| 25 | |||
| 26 | if (lives == 0) | ||
| 27 | { | ||
| 28 | [self unscheduleAllSelectors]; | ||
| 29 | |||
| 30 | [[CCDirector sharedDirector] replaceScene:[CCTransitionSlideInT transitionWithDuration:1.5f scene:[GameOverLayer sceneWithScore:score]]]; | ||
| 31 | } else if (score > lastScore) | ||
| 32 | { | ||
| 33 | if ((lastScore < 6500) && (score >= 6500)) | ||
| 34 | { | ||
| 35 | [self unschedule:@selector(randomlyAddObject:)]; | ||
| 36 | [self schedule:@selector(randomlyAddObject:) interval:0.6f]; | ||
| 37 | addSpeed = 0.6f; | ||
| 38 | } else if ((lastScore < 4500) && (score >= 4500)) | ||
| 39 | { | ||
| 40 | [self unschedule:@selector(randomlyAddObject:)]; | ||
| 41 | [self schedule:@selector(randomlyAddObject:) interval:0.7f]; | ||
| 42 | addSpeed = 0.7f; | ||
| 43 | } else if ((lastScore < 2500) && (score >= 2500)) | ||
| 44 | { | ||
| 45 | [self unschedule:@selector(randomlyAddObject:)]; | ||
| 46 | [self schedule:@selector(randomlyAddObject:) interval:0.8f]; | ||
| 47 | addSpeed = 0.8f; | ||
| 48 | } else if ((lastScore < 1500) && (score >= 1500)) | ||
| 49 | { | ||
| 50 | [self unschedule:@selector(randomlyAddObject:)]; | ||
| 51 | [self schedule:@selector(randomlyAddObject:) interval:0.9f]; | ||
| 52 | addSpeed = 0.9f; | ||
| 53 | } else if ((lastScore < 500) && (score >= 500)) | ||
| 54 | { | ||
| 55 | [self unschedule:@selector(randomlyAddObject:)]; | ||
| 56 | [self schedule:@selector(randomlyAddObject:) interval:1.0f]; | ||
| 57 | addSpeed = 1.0f; | ||
| 58 | } else if ((lastScore < 150) && (score >= 150)) | ||
| 59 | { | ||
| 60 | [self unschedule:@selector(randomlyAddObject:)]; | ||
| 61 | [self schedule:@selector(randomlyAddObject:) interval:2.0f]; | ||
| 62 | addSpeed = 2.0f; | ||
| 63 | } | ||
| 64 | } | ||
| 65 | } | ||
| 66 | |||
| 67 | - (void)randomlyAddObject:(ccTime)dt | ||
| 68 | { | ||
| 69 | FallingObject* object; | ||
| 70 | int oneuppercent = 98 - (lives == 1 ? 1 : 0); | ||
| 71 | |||
| 72 | if (score < 1000) | ||
| 73 | { | ||
| 74 | int randomval = arc4random()%100; | ||
| 75 | |||
| 76 | if (randomval < 65) | ||
| 77 | { | ||
| 78 | object = [[Cherry alloc] init]; | ||
| 79 | } else if (randomval < oneuppercent) | ||
| 80 | { | ||
| 81 | object = [[Bottle alloc] init]; | ||
| 82 | } else { | ||
| 83 | object = [[OneUp alloc] init]; | ||
| 84 | } | ||
| 85 | } else { | ||
| 86 | int randomval = arc4random()%100; | ||
| 87 | |||
| 88 | if (randomval < 40) | ||
| 89 | { | ||
| 90 | object = [[Cherry alloc] init]; | ||
| 91 | } else if (randomval < 70) | ||
| 92 | { | ||
| 93 | object = [[Rock alloc] init]; | ||
| 94 | } else if (randomval < oneuppercent) | ||
| 95 | { | ||
| 96 | object = [[Bottle alloc] init]; | ||
| 97 | } else { | ||
| 98 | object = [[OneUp alloc] init]; | ||
| 99 | } | ||
| 100 | } | ||
| 101 | |||
| 102 | int objectX = arc4random()%448+16; | ||
| 103 | object.sprite.position = ccp(objectX, 360); | ||
| 104 | object.sprite.scale = 1; | ||
| 105 | [self addChild:object.sprite]; | ||
| 106 | |||
| 107 | [objects addObject:object]; | ||
| 108 | [object release]; | ||
| 109 | |||
| 110 | if (score >= 2000) | ||
| 111 | { | ||
| 112 | if (arc4random() % 100 > 80) | ||
| 113 | { | ||
| 114 | object = [[Rock alloc] init]; | ||
| 115 | |||
| 116 | objectX = arc4random()%448+16; | ||
| 117 | object.sprite.position = ccp(objectX, 360); | ||
| 118 | object.sprite.scale = 1; | ||
| 119 | [self addChild:object.sprite]; | ||
| 120 | |||
| 121 | [objects addObject:object]; | ||
| 122 | [object release]; | ||
| 123 | } | ||
| 124 | } | ||
| 125 | |||
| 126 | if (score >= 4000) | ||
| 127 | { | ||
| 128 | if (arc4random() % 100 > 80) | ||
| 129 | { | ||
| 130 | object = [[Rock alloc] init]; | ||
| 131 | |||
| 132 | objectX = arc4random()%448+16; | ||
| 133 | object.sprite.position = ccp(objectX, 360); | ||
| 134 | object.sprite.scale = 1; | ||
| 135 | [self addChild:object.sprite]; | ||
| 136 | |||
| 137 | [objects addObject:object]; | ||
| 138 | [object release]; | ||
| 139 | } | ||
| 140 | } | ||
| 141 | } | ||
| 142 | |||
| 143 | - (id)init | ||
| 144 | { | ||
| 145 | self = [super init]; | ||
| 146 | |||
| 147 | if (nil != self) | ||
| 148 | { | ||
| 149 | CCSprite* backgroundImage = [CCSprite spriteWithFile:@"SeaBeach.png"]; | ||
| 150 | backgroundImage.position = ccp(240, 160); | ||
| 151 | [self addChild:backgroundImage z:-1]; | ||
| 152 | |||
| 153 | addSpeed = 2.5f; | ||
| 154 | } | ||
| 155 | |||
| 156 | return self; | ||
| 157 | } | ||
| 158 | |||
| 159 | - (void)onEnterTransitionDidFinish | ||
| 160 | { | ||
| 161 | [super onEnterTransitionDidFinish]; | ||
| 162 | |||
| 163 | [self schedule:@selector(randomlyAddObject:) interval:addSpeed]; | ||
| 164 | } | ||
| 165 | |||
| 166 | @end | ||
