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-rwxr-xr-xClasses/ClassicGameMode.m5
1 files changed, 4 insertions, 1 deletions
diff --git a/Classes/ClassicGameMode.m b/Classes/ClassicGameMode.m index 00bf049..e9085f2 100755 --- a/Classes/ClassicGameMode.m +++ b/Classes/ClassicGameMode.m
@@ -51,7 +51,10 @@ static GameModeInfo* info;
51 [[CCDirector sharedDirector] replaceScene:[CCTransitionSlideInT transitionWithDuration:1.5f scene:[GameOverScene sceneWithScore:score gameMode:[ClassicGameMode info]]]]; 51 [[CCDirector sharedDirector] replaceScene:[CCTransitionSlideInT transitionWithDuration:1.5f scene:[GameOverScene sceneWithScore:score gameMode:[ClassicGameMode info]]]];
52 } else if (score > lastScore) 52 } else if (score > lastScore)
53 { 53 {
54 if ((lastScore < 6500) && (score >= 6500)) 54 if ((lastScore < 10000) && (score >= 10000))
55 {
56 [[ClassicGameMode info] setStar:2 withMessage:@"Get 10000 points"];
57 } else if ((lastScore < 6500) && (score >= 6500))
55 { 58 {
56 [self unschedule:@selector(randomlyAddObject:)]; 59 [self unschedule:@selector(randomlyAddObject:)];
57 [self schedule:@selector(randomlyAddObject:) interval:0.6f]; 60 [self schedule:@selector(randomlyAddObject:) interval:0.6f];