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-rw-r--r--Classes/GameModeSelectionLayer.m11
-rwxr-xr-xResources/Info.plist4
2 files changed, 8 insertions, 7 deletions
diff --git a/Classes/GameModeSelectionLayer.m b/Classes/GameModeSelectionLayer.m index e7b6966..03af89d 100644 --- a/Classes/GameModeSelectionLayer.m +++ b/Classes/GameModeSelectionLayer.m
@@ -49,23 +49,24 @@
49 49
50 GameModeSelection* collectSelection; 50 GameModeSelection* collectSelection;
51 51
52 if ([defaults boolForKey:@"hasDoneTutorial"]) 52 collectSelection = [GameModeSelection selectionWithName:@"Collect" location:@"Paris" filename:@"paris" unlocked:YES];
53/* if ([defaults boolForKey:@"hasDoneTutorial"])
53 { 54 {
54 collectSelection = [GameModeSelection selectionWithName:@"Collect" location:@"Paris" filename:@"paris" unlocked:YES]; 55 collectSelection = [GameModeSelection selectionWithName:@"Collect" location:@"Paris" filename:@"paris" unlocked:YES];
55 } else { 56 } else {
56 collectSelection = [GameModeSelection selectionWithName:@"Collect" location:@"Paris" filename:@"paris" unlockCondition:@"Beat the tutorial!"]; 57 collectSelection = [GameModeSelection selectionWithName:@"Collect" location:@"Paris" filename:@"paris" unlockCondition:@"Beat the tutorial!"];
57 } 58 }*/
58 59
59 [gameModes addObject:collectSelection]; 60 [gameModes addObject:collectSelection];
60 61
61 GameModeSelection* jumpSelection; 62 GameModeSelection* jumpSelection;
62 63 jumpSelection = [GameModeSelection selectionWithName:@"Jump" location:@"Venice" filename:@"venice" unlocked:YES];
63 if ([defaults boolForKey:@"unlockedJumpMode"]) 64/* if ([defaults boolForKey:@"unlockedJumpMode"])
64 { 65 {
65 jumpSelection = [GameModeSelection selectionWithName:@"Jump" location:@"Venice" filename:@"venice" unlocked:YES]; 66 jumpSelection = [GameModeSelection selectionWithName:@"Jump" location:@"Venice" filename:@"venice" unlocked:YES];
66 } else { 67 } else {
67 jumpSelection = [GameModeSelection selectionWithName:@"Jump" location:@"Venice" filename:@"venice" unlockCondition:@"Get 3000 points in Collect!"]; 68 jumpSelection = [GameModeSelection selectionWithName:@"Jump" location:@"Venice" filename:@"venice" unlockCondition:@"Get 3000 points in Collect!"];
68 } 69 }*/
69 70
70 [gameModes addObject:jumpSelection]; 71 [gameModes addObject:jumpSelection];
71 72
diff --git a/Resources/Info.plist b/Resources/Info.plist index 7a4d9c5..c280170 100755 --- a/Resources/Info.plist +++ b/Resources/Info.plist
@@ -33,7 +33,7 @@
33 <key>CFBundleURLTypes</key> 33 <key>CFBundleURLTypes</key>
34 <array/> 34 <array/>
35 <key>CFBundleVersion</key> 35 <key>CFBundleVersion</key>
36 <string>61</string> 36 <string>62</string>
37 <key>LSRequiresIPhoneOS</key> 37 <key>LSRequiresIPhoneOS</key>
38 <true/> 38 <true/>
39 <key>UIPrerenderedIcon</key> 39 <key>UIPrerenderedIcon</key>
@@ -49,7 +49,7 @@
49 <true/> 49 <true/>
50 <key>UISupportedInterfaceOrientations</key> 50 <key>UISupportedInterfaceOrientations</key>
51 <array> 51 <array>
52 <string>UIInterfaceOrientationLandscapeLeft</string> 52 <string>UIInterfaceOrientationLandscapeRight</string>
53 </array> 53 </array>
54 <key>UTExportedTypeDeclarations</key> 54 <key>UTExportedTypeDeclarations</key>
55 <array/> 55 <array/>