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author | Starla Insigna <starla4444@gmail.com> | 2011-07-30 11:19:14 -0400 |
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committer | Starla Insigna <starla4444@gmail.com> | 2011-07-30 11:19:14 -0400 |
commit | 9cd57b731ab1c666d4a1cb725538fdc137763d12 (patch) | |
tree | 5bac45ae5157a1cb10c6e45500cbf72789917980 /libs/cocos2d/CCTMXLayer.h | |
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Initial commit (version 0.2.1)
Diffstat (limited to 'libs/cocos2d/CCTMXLayer.h')
-rwxr-xr-x | libs/cocos2d/CCTMXLayer.h | 152 |
1 files changed, 152 insertions, 0 deletions
diff --git a/libs/cocos2d/CCTMXLayer.h b/libs/cocos2d/CCTMXLayer.h new file mode 100755 index 0000000..477a380 --- /dev/null +++ b/libs/cocos2d/CCTMXLayer.h | |||
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1 | /* | ||
2 | * cocos2d for iPhone: http://www.cocos2d-iphone.org | ||
3 | * | ||
4 | * Copyright (c) 2009-2010 Ricardo Quesada | ||
5 | * Copyright (c) 2011 Zynga Inc. | ||
6 | * | ||
7 | * Permission is hereby granted, free of charge, to any person obtaining a copy | ||
8 | * of this software and associated documentation files (the "Software"), to deal | ||
9 | * in the Software without restriction, including without limitation the rights | ||
10 | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
11 | * copies of the Software, and to permit persons to whom the Software is | ||
12 | * furnished to do so, subject to the following conditions: | ||
13 | * | ||
14 | * The above copyright notice and this permission notice shall be included in | ||
15 | * all copies or substantial portions of the Software. | ||
16 | * | ||
17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
18 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
20 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
21 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
22 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||
23 | * THE SOFTWARE. | ||
24 | * | ||
25 | * | ||
26 | * TMX Tiled Map support: | ||
27 | * http://www.mapeditor.org | ||
28 | * | ||
29 | */ | ||
30 | |||
31 | |||
32 | #import "CCAtlasNode.h" | ||
33 | #import "CCSpriteBatchNode.h" | ||
34 | |||
35 | |||
36 | @class CCTMXMapInfo; | ||
37 | @class CCTMXLayerInfo; | ||
38 | @class CCTMXTilesetInfo; | ||
39 | |||
40 | /** CCTMXLayer represents the TMX layer. | ||
41 | |||
42 | It is a subclass of CCSpriteBatchNode. By default the tiles are rendered using a CCTextureAtlas. | ||
43 | If you mofify a tile on runtime, then, that tile will become a CCSprite, otherwise no CCSprite objects are created. | ||
44 | The benefits of using CCSprite objects as tiles are: | ||
45 | - tiles (CCSprite) can be rotated/scaled/moved with a nice API | ||
46 | |||
47 | If the layer contains a property named "cc_vertexz" with an integer (in can be positive or negative), | ||
48 | then all the tiles belonging to the layer will use that value as their OpenGL vertex Z for depth. | ||
49 | |||
50 | On the other hand, if the "cc_vertexz" property has the "automatic" value, then the tiles will use an automatic vertex Z value. | ||
51 | Also before drawing the tiles, GL_ALPHA_TEST will be enabled, and disabled after drawing them. The used alpha func will be: | ||
52 | |||
53 | glAlphaFunc( GL_GREATER, value ) | ||
54 | |||
55 | "value" by default is 0, but you can change it from Tiled by adding the "cc_alpha_func" property to the layer. | ||
56 | The value 0 should work for most cases, but if you have tiles that are semi-transparent, then you might want to use a differnt | ||
57 | value, like 0.5. | ||
58 | |||
59 | For further information, please see the programming guide: | ||
60 | |||
61 | http://www.cocos2d-iphone.org/wiki/doku.php/prog_guide:tiled_maps | ||
62 | |||
63 | @since v0.8.1 | ||
64 | */ | ||
65 | @interface CCTMXLayer : CCSpriteBatchNode | ||
66 | { | ||
67 | CCTMXTilesetInfo *tileset_; | ||
68 | NSString *layerName_; | ||
69 | CGSize layerSize_; | ||
70 | CGSize mapTileSize_; | ||
71 | uint32_t *tiles_; // GID are 32 bit | ||
72 | NSUInteger layerOrientation_; | ||
73 | NSMutableArray *properties_; | ||
74 | |||
75 | unsigned char opacity_; // TMX Layer supports opacity | ||
76 | |||
77 | NSUInteger minGID_; | ||
78 | NSUInteger maxGID_; | ||
79 | |||
80 | // Only used when vertexZ is used | ||
81 | NSInteger vertexZvalue_; | ||
82 | BOOL useAutomaticVertexZ_; | ||
83 | float alphaFuncValue_; | ||
84 | |||
85 | // used for optimization | ||
86 | CCSprite *reusedTile_; | ||
87 | ccCArray *atlasIndexArray_; | ||
88 | } | ||
89 | /** name of the layer */ | ||
90 | @property (nonatomic,readwrite,retain) NSString *layerName; | ||
91 | /** size of the layer in tiles */ | ||
92 | @property (nonatomic,readwrite) CGSize layerSize; | ||
93 | /** size of the map's tile (could be differnt from the tile's size) */ | ||
94 | @property (nonatomic,readwrite) CGSize mapTileSize; | ||
95 | /** pointer to the map of tiles */ | ||
96 | @property (nonatomic,readwrite) uint32_t *tiles; | ||
97 | /** Tilset information for the layer */ | ||
98 | @property (nonatomic,readwrite,retain) CCTMXTilesetInfo *tileset; | ||
99 | /** Layer orientation, which is the same as the map orientation */ | ||
100 | @property (nonatomic,readwrite) NSUInteger layerOrientation; | ||
101 | /** properties from the layer. They can be added using Tiled */ | ||
102 | @property (nonatomic,readwrite,retain) NSMutableArray *properties; | ||
103 | |||
104 | /** creates a CCTMXLayer with an tileset info, a layer info and a map info */ | ||
105 | +(id) layerWithTilesetInfo:(CCTMXTilesetInfo*)tilesetInfo layerInfo:(CCTMXLayerInfo*)layerInfo mapInfo:(CCTMXMapInfo*)mapInfo; | ||
106 | /** initializes a CCTMXLayer with a tileset info, a layer info and a map info */ | ||
107 | -(id) initWithTilesetInfo:(CCTMXTilesetInfo*)tilesetInfo layerInfo:(CCTMXLayerInfo*)layerInfo mapInfo:(CCTMXMapInfo*)mapInfo; | ||
108 | |||
109 | /** dealloc the map that contains the tile position from memory. | ||
110 | Unless you want to know at runtime the tiles positions, you can safely call this method. | ||
111 | If you are going to call [layer tileGIDAt:] then, don't release the map | ||
112 | */ | ||
113 | -(void) releaseMap; | ||
114 | |||
115 | /** returns the tile (CCSprite) at a given a tile coordinate. | ||
116 | The returned CCSprite will be already added to the CCTMXLayer. Don't add it again. | ||
117 | The CCSprite can be treated like any other CCSprite: rotated, scaled, translated, opacity, color, etc. | ||
118 | You can remove either by calling: | ||
119 | - [layer removeChild:sprite cleanup:cleanup]; | ||
120 | - or [layer removeTileAt:ccp(x,y)]; | ||
121 | */ | ||
122 | -(CCSprite*) tileAt:(CGPoint)tileCoordinate; | ||
123 | |||
124 | /** returns the tile gid at a given tile coordinate. | ||
125 | if it returns 0, it means that the tile is empty. | ||
126 | This method requires the the tile map has not been previously released (eg. don't call [layer releaseMap]) | ||
127 | */ | ||
128 | -(uint32_t) tileGIDAt:(CGPoint)tileCoordinate; | ||
129 | |||
130 | /** sets the tile gid (gid = tile global id) at a given tile coordinate. | ||
131 | The Tile GID can be obtained by using the method "tileGIDAt" or by using the TMX editor -> Tileset Mgr +1. | ||
132 | If a tile is already placed at that position, then it will be removed. | ||
133 | */ | ||
134 | -(void) setTileGID:(uint32_t)gid at:(CGPoint)tileCoordinate; | ||
135 | |||
136 | /** removes a tile at given tile coordinate */ | ||
137 | -(void) removeTileAt:(CGPoint)tileCoordinate; | ||
138 | |||
139 | /** returns the position in pixels of a given tile coordinate */ | ||
140 | -(CGPoint) positionAt:(CGPoint)tileCoordinate; | ||
141 | |||
142 | /** return the value for the specific property name */ | ||
143 | -(id) propertyNamed:(NSString *)propertyName; | ||
144 | |||
145 | /** Creates the tiles */ | ||
146 | -(void) setupTiles; | ||
147 | |||
148 | /** CCTMXLayer doesn't support adding a CCSprite manually. | ||
149 | @warning addchild:z:tag: is not supported on CCTMXLayer. Instead of setTileGID:at:/tileAt: | ||
150 | */ | ||
151 | -(void) addChild: (CCNode*)node z:(NSInteger)z tag:(NSInteger)tag; | ||
152 | @end | ||