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authorStarla Insigna <starla4444@gmail.com>2011-07-30 11:19:14 -0400
committerStarla Insigna <starla4444@gmail.com>2011-07-30 11:19:14 -0400
commit9cd57b731ab1c666d4a1cb725538fdc137763d12 (patch)
tree5bac45ae5157a1cb10c6e45500cbf72789917980 /libs/cocos2d/CCSpriteFrame.m
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Initial commit (version 0.2.1)
Diffstat (limited to 'libs/cocos2d/CCSpriteFrame.m')
-rwxr-xr-xlibs/cocos2d/CCSpriteFrame.m111
1 files changed, 111 insertions, 0 deletions
diff --git a/libs/cocos2d/CCSpriteFrame.m b/libs/cocos2d/CCSpriteFrame.m new file mode 100755 index 0000000..e9ebd04 --- /dev/null +++ b/libs/cocos2d/CCSpriteFrame.m
@@ -0,0 +1,111 @@
1/*
2 * cocos2d for iPhone: http://www.cocos2d-iphone.org
3 *
4 * Copyright (c) 2008-2011 Ricardo Quesada
5 * Copyright (c) 2011 Zynga Inc.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a copy
8 * of this software and associated documentation files (the "Software"), to deal
9 * in the Software without restriction, including without limitation the rights
10 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
11 * copies of the Software, and to permit persons to whom the Software is
12 * furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included in
15 * all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
20 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
23 * THE SOFTWARE.
24 *
25 */
26
27
28#import "CCTextureCache.h"
29#import "CCSpriteFrame.h"
30#import "ccMacros.h"
31
32@implementation CCSpriteFrame
33@synthesize rotated = rotated_, offsetInPixels = offsetInPixels_, texture = texture_;
34@synthesize originalSizeInPixels=originalSizeInPixels_;
35
36+(id) frameWithTexture:(CCTexture2D*)texture rect:(CGRect)rect
37{
38 return [[[self alloc] initWithTexture:texture rect:rect] autorelease];
39}
40
41+(id) frameWithTexture:(CCTexture2D*)texture rectInPixels:(CGRect)rect rotated:(BOOL)rotated offset:(CGPoint)offset originalSize:(CGSize)originalSize
42{
43 return [[[self alloc] initWithTexture:texture rectInPixels:rect rotated:rotated offset:offset originalSize:originalSize] autorelease];
44}
45
46-(id) initWithTexture:(CCTexture2D*)texture rect:(CGRect)rect
47{
48 CGRect rectInPixels = CC_RECT_POINTS_TO_PIXELS( rect );
49 return [self initWithTexture:texture rectInPixels:rectInPixels rotated:NO offset:CGPointZero originalSize:rectInPixels.size];
50}
51
52-(id) initWithTexture:(CCTexture2D*)texture rectInPixels:(CGRect)rect rotated:(BOOL)rotated offset:(CGPoint)offset originalSize:(CGSize)originalSize
53{
54 if( (self=[super init]) ) {
55 self.texture = texture;
56 rectInPixels_ = rect;
57 rect_ = CC_RECT_PIXELS_TO_POINTS( rect );
58 rotated_ = rotated;
59 offsetInPixels_ = offset;
60 originalSizeInPixels_ = originalSize;
61 }
62 return self;
63}
64
65- (NSString*) description
66{
67 return [NSString stringWithFormat:@"<%@ = %08X | TextureName=%d, Rect = (%.2f,%.2f,%.2f,%.2f)> rotated:%d", [self class], self,
68 texture_.name,
69 rect_.origin.x,
70 rect_.origin.y,
71 rect_.size.width,
72 rect_.size.height,
73 rotated_
74 ];
75}
76
77- (void) dealloc
78{
79 CCLOGINFO( @"cocos2d: deallocing %@",self);
80 [texture_ release];
81 [super dealloc];
82}
83
84-(id) copyWithZone: (NSZone*) zone
85{
86 CCSpriteFrame *copy = [[[self class] allocWithZone: zone] initWithTexture:texture_ rectInPixels:rectInPixels_ rotated:rotated_ offset:offsetInPixels_ originalSize:originalSizeInPixels_];
87 return copy;
88}
89
90-(CGRect) rect
91{
92 return rect_;
93}
94
95-(CGRect) rectInPixels
96{
97 return rectInPixels_;
98}
99
100-(void) setRect:(CGRect)rect
101{
102 rect_ = rect;
103 rectInPixels_ = CC_RECT_POINTS_TO_PIXELS( rect_ );
104}
105
106-(void) setRectInPixels:(CGRect)rectInPixels
107{
108 rectInPixels_ = rectInPixels;
109 rect_ = CC_RECT_PIXELS_TO_POINTS(rectInPixels);
110}
111@end