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| author | Starla Insigna <starla4444@gmail.com> | 2011-07-30 11:19:14 -0400 |
|---|---|---|
| committer | Starla Insigna <starla4444@gmail.com> | 2011-07-30 11:19:14 -0400 |
| commit | 9cd57b731ab1c666d4a1cb725538fdc137763d12 (patch) | |
| tree | 5bac45ae5157a1cb10c6e45500cbf72789917980 /libs/cocos2d/CCActionTiledGrid.m | |
| download | cartcollect-9cd57b731ab1c666d4a1cb725538fdc137763d12.tar.gz cartcollect-9cd57b731ab1c666d4a1cb725538fdc137763d12.tar.bz2 cartcollect-9cd57b731ab1c666d4a1cb725538fdc137763d12.zip | |
Initial commit (version 0.2.1)
Diffstat (limited to 'libs/cocos2d/CCActionTiledGrid.m')
| -rwxr-xr-x | libs/cocos2d/CCActionTiledGrid.m | 768 |
1 files changed, 768 insertions, 0 deletions
| diff --git a/libs/cocos2d/CCActionTiledGrid.m b/libs/cocos2d/CCActionTiledGrid.m new file mode 100755 index 0000000..75965ec --- /dev/null +++ b/libs/cocos2d/CCActionTiledGrid.m | |||
| @@ -0,0 +1,768 @@ | |||
| 1 | /* | ||
| 2 | * cocos2d for iPhone: http://www.cocos2d-iphone.org | ||
| 3 | * | ||
| 4 | * Copyright (c) 2009 On-Core | ||
| 5 | * | ||
| 6 | * Permission is hereby granted, free of charge, to any person obtaining a copy | ||
| 7 | * of this software and associated documentation files (the "Software"), to deal | ||
| 8 | * in the Software without restriction, including without limitation the rights | ||
| 9 | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
| 10 | * copies of the Software, and to permit persons to whom the Software is | ||
| 11 | * furnished to do so, subject to the following conditions: | ||
| 12 | * | ||
| 13 | * The above copyright notice and this permission notice shall be included in | ||
| 14 | * all copies or substantial portions of the Software. | ||
| 15 | * | ||
| 16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
| 17 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
| 18 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
| 19 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
| 20 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
| 21 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||
| 22 | * THE SOFTWARE. | ||
| 23 | * | ||
| 24 | */ | ||
| 25 | |||
| 26 | |||
| 27 | #import "CCActionTiledGrid.h" | ||
| 28 | #import "CCDirector.h" | ||
| 29 | #import "ccMacros.h" | ||
| 30 | #import "Support/CGPointExtension.h" | ||
| 31 | |||
| 32 | typedef struct | ||
| 33 | { | ||
| 34 | CGPoint position; | ||
| 35 | CGPoint startPosition; | ||
| 36 | ccGridSize delta; | ||
| 37 | } Tile; | ||
| 38 | |||
| 39 | #pragma mark - | ||
| 40 | #pragma mark ShakyTiles3D | ||
| 41 | |||
| 42 | @implementation CCShakyTiles3D | ||
| 43 | |||
| 44 | +(id)actionWithRange:(int)range shakeZ:(BOOL)shakeZ grid:(ccGridSize)gridSize duration:(ccTime)d | ||
| 45 | { | ||
| 46 | return [[[self alloc] initWithRange:range shakeZ:shakeZ grid:gridSize duration:d] autorelease]; | ||
| 47 | } | ||
| 48 | |||
| 49 | -(id)initWithRange:(int)range shakeZ:(BOOL)sz grid:(ccGridSize)gSize duration:(ccTime)d | ||
| 50 | { | ||
| 51 | if ( (self = [super initWithSize:gSize duration:d]) ) | ||
| 52 | { | ||
| 53 | randrange = range; | ||
| 54 | shakeZ = sz; | ||
| 55 | } | ||
| 56 | |||
| 57 | return self; | ||
| 58 | } | ||
| 59 | |||
| 60 | -(id) copyWithZone: (NSZone*) zone | ||
| 61 | { | ||
| 62 | CCGridAction *copy = [[[self class] allocWithZone:zone] initWithRange:randrange shakeZ:shakeZ grid:gridSize_ duration:duration_]; | ||
| 63 | return copy; | ||
| 64 | } | ||
| 65 | |||
| 66 | |||
| 67 | -(void)update:(ccTime)time | ||
| 68 | { | ||
| 69 | int i, j; | ||
| 70 | |||
| 71 | for( i = 0; i < gridSize_.x; i++ ) | ||
| 72 | { | ||
| 73 | for( j = 0; j < gridSize_.y; j++ ) | ||
| 74 | { | ||
| 75 | ccQuad3 coords = [self originalTile:ccg(i,j)]; | ||
| 76 | |||
| 77 | // X | ||
| 78 | coords.bl.x += ( rand() % (randrange*2) ) - randrange; | ||
| 79 | coords.br.x += ( rand() % (randrange*2) ) - randrange; | ||
| 80 | coords.tl.x += ( rand() % (randrange*2) ) - randrange; | ||
| 81 | coords.tr.x += ( rand() % (randrange*2) ) - randrange; | ||
| 82 | |||
| 83 | // Y | ||
| 84 | coords.bl.y += ( rand() % (randrange*2) ) - randrange; | ||
| 85 | coords.br.y += ( rand() % (randrange*2) ) - randrange; | ||
| 86 | coords.tl.y += ( rand() % (randrange*2) ) - randrange; | ||
| 87 | coords.tr.y += ( rand() % (randrange*2) ) - randrange; | ||
| 88 | |||
| 89 | if( shakeZ ) { | ||
| 90 | coords.bl.z += ( rand() % (randrange*2) ) - randrange; | ||
| 91 | coords.br.z += ( rand() % (randrange*2) ) - randrange; | ||
| 92 | coords.tl.z += ( rand() % (randrange*2) ) - randrange; | ||
| 93 | coords.tr.z += ( rand() % (randrange*2) ) - randrange; | ||
| 94 | } | ||
| 95 | |||
| 96 | [self setTile:ccg(i,j) coords:coords]; | ||
| 97 | } | ||
| 98 | } | ||
| 99 | } | ||
| 100 | |||
| 101 | @end | ||
| 102 | |||
| 103 | //////////////////////////////////////////////////////////// | ||
| 104 | |||
| 105 | #pragma mark - | ||
| 106 | #pragma mark CCShatteredTiles3D | ||
| 107 | |||
| 108 | @implementation CCShatteredTiles3D | ||
| 109 | |||
| 110 | +(id)actionWithRange:(int)range shatterZ:(BOOL)sz grid:(ccGridSize)gridSize duration:(ccTime)d | ||
| 111 | { | ||
| 112 | return [[[self alloc] initWithRange:range shatterZ:sz grid:gridSize duration:d] autorelease]; | ||
| 113 | } | ||
| 114 | |||
| 115 | -(id)initWithRange:(int)range shatterZ:(BOOL)sz grid:(ccGridSize)gSize duration:(ccTime)d | ||
| 116 | { | ||
| 117 | if ( (self = [super initWithSize:gSize duration:d]) ) | ||
| 118 | { | ||
| 119 | once = NO; | ||
| 120 | randrange = range; | ||
| 121 | shatterZ = sz; | ||
| 122 | } | ||
| 123 | |||
| 124 | return self; | ||
| 125 | } | ||
| 126 | |||
| 127 | -(id) copyWithZone: (NSZone*) zone | ||
| 128 | { | ||
| 129 | CCGridAction *copy = [[[self class] allocWithZone:zone] initWithRange:randrange shatterZ:shatterZ grid:gridSize_ duration:duration_]; | ||
| 130 | return copy; | ||
| 131 | } | ||
| 132 | |||
| 133 | |||
| 134 | -(void)update:(ccTime)time | ||
| 135 | { | ||
| 136 | int i, j; | ||
| 137 | |||
| 138 | if ( once == NO ) | ||
| 139 | { | ||
| 140 | for( i = 0; i < gridSize_.x; i++ ) | ||
| 141 | { | ||
| 142 | for( j = 0; j < gridSize_.y; j++ ) | ||
| 143 | { | ||
| 144 | ccQuad3 coords = [self originalTile:ccg(i,j)]; | ||
| 145 | |||
| 146 | // X | ||
| 147 | coords.bl.x += ( rand() % (randrange*2) ) - randrange; | ||
| 148 | coords.br.x += ( rand() % (randrange*2) ) - randrange; | ||
| 149 | coords.tl.x += ( rand() % (randrange*2) ) - randrange; | ||
| 150 | coords.tr.x += ( rand() % (randrange*2) ) - randrange; | ||
| 151 | |||
| 152 | // Y | ||
| 153 | coords.bl.y += ( rand() % (randrange*2) ) - randrange; | ||
| 154 | coords.br.y += ( rand() % (randrange*2) ) - randrange; | ||
| 155 | coords.tl.y += ( rand() % (randrange*2) ) - randrange; | ||
| 156 | coords.tr.y += ( rand() % (randrange*2) ) - randrange; | ||
| 157 | |||
| 158 | if( shatterZ ) { | ||
| 159 | coords.bl.z += ( rand() % (randrange*2) ) - randrange; | ||
| 160 | coords.br.z += ( rand() % (randrange*2) ) - randrange; | ||
| 161 | coords.tl.z += ( rand() % (randrange*2) ) - randrange; | ||
| 162 | coords.tr.z += ( rand() % (randrange*2) ) - randrange; | ||
| 163 | } | ||
| 164 | |||
| 165 | [self setTile:ccg(i,j) coords:coords]; | ||
| 166 | } | ||
| 167 | } | ||
| 168 | |||
| 169 | once = YES; | ||
| 170 | } | ||
| 171 | } | ||
| 172 | |||
| 173 | @end | ||
| 174 | |||
| 175 | //////////////////////////////////////////////////////////// | ||
| 176 | |||
| 177 | #pragma mark - | ||
| 178 | #pragma mark CCShuffleTiles | ||
| 179 | |||
| 180 | @implementation CCShuffleTiles | ||
| 181 | |||
| 182 | +(id)actionWithSeed:(int)s grid:(ccGridSize)gridSize duration:(ccTime)d | ||
| 183 | { | ||
| 184 | return [[[self alloc] initWithSeed:s grid:gridSize duration:d] autorelease]; | ||
| 185 | } | ||
| 186 | |||
| 187 | -(id)initWithSeed:(int)s grid:(ccGridSize)gSize duration:(ccTime)d | ||
| 188 | { | ||
| 189 | if ( (self = [super initWithSize:gSize duration:d]) ) | ||
| 190 | { | ||
| 191 | seed = s; | ||
| 192 | tilesOrder = nil; | ||
| 193 | tiles = nil; | ||
| 194 | } | ||
| 195 | |||
| 196 | return self; | ||
| 197 | } | ||
| 198 | |||
| 199 | -(id) copyWithZone: (NSZone*) zone | ||
| 200 | { | ||
| 201 | CCGridAction *copy = [[[self class] allocWithZone:zone] initWithSeed:seed grid:gridSize_ duration:duration_]; | ||
| 202 | return copy; | ||
| 203 | } | ||
| 204 | |||
| 205 | |||
| 206 | -(void)dealloc | ||
| 207 | { | ||
| 208 | if ( tilesOrder ) free(tilesOrder); | ||
| 209 | if ( tiles ) free(tiles); | ||
| 210 | [super dealloc]; | ||
| 211 | } | ||
| 212 | |||
| 213 | -(void)shuffle:(int*)array count:(NSUInteger)len | ||
| 214 | { | ||
| 215 | NSInteger i; | ||
| 216 | for( i = len - 1; i >= 0; i-- ) | ||
| 217 | { | ||
| 218 | NSInteger j = rand() % (i+1); | ||
| 219 | int v = array[i]; | ||
| 220 | array[i] = array[j]; | ||
| 221 | array[j] = v; | ||
| 222 | } | ||
| 223 | } | ||
| 224 | |||
| 225 | -(ccGridSize)getDelta:(ccGridSize)pos | ||
| 226 | { | ||
| 227 | CGPoint pos2; | ||
| 228 | |||
| 229 | NSInteger idx = pos.x * gridSize_.y + pos.y; | ||
| 230 | |||
| 231 | pos2.x = tilesOrder[idx] / (int)gridSize_.y; | ||
| 232 | pos2.y = tilesOrder[idx] % (int)gridSize_.y; | ||
| 233 | |||
| 234 | return ccg(pos2.x - pos.x, pos2.y - pos.y); | ||
| 235 | } | ||
| 236 | |||
| 237 | -(void)placeTile:(ccGridSize)pos tile:(Tile)t | ||
| 238 | { | ||
| 239 | ccQuad3 coords = [self originalTile:pos]; | ||
| 240 | |||
| 241 | CGPoint step = [[target_ grid] step]; | ||
| 242 | coords.bl.x += (int)(t.position.x * step.x); | ||
| 243 | coords.bl.y += (int)(t.position.y * step.y); | ||
| 244 | |||
| 245 | coords.br.x += (int)(t.position.x * step.x); | ||
| 246 | coords.br.y += (int)(t.position.y * step.y); | ||
| 247 | |||
| 248 | coords.tl.x += (int)(t.position.x * step.x); | ||
| 249 | coords.tl.y += (int)(t.position.y * step.y); | ||
| 250 | |||
| 251 | coords.tr.x += (int)(t.position.x * step.x); | ||
| 252 | coords.tr.y += (int)(t.position.y * step.y); | ||
| 253 | |||
| 254 | [self setTile:pos coords:coords]; | ||
| 255 | } | ||
| 256 | |||
| 257 | -(void)startWithTarget:(id)aTarget | ||
| 258 | { | ||
| 259 | [super startWithTarget:aTarget]; | ||
| 260 | |||
| 261 | if ( seed != -1 ) | ||
| 262 | srand(seed); | ||
| 263 | |||
| 264 | tilesCount = gridSize_.x * gridSize_.y; | ||
| 265 | tilesOrder = (int*)malloc(tilesCount*sizeof(int)); | ||
| 266 | int i, j; | ||
| 267 | |||
| 268 | for( i = 0; i < tilesCount; i++ ) | ||
| 269 | tilesOrder[i] = i; | ||
| 270 | |||
| 271 | [self shuffle:tilesOrder count:tilesCount]; | ||
| 272 | |||
| 273 | tiles = malloc(tilesCount*sizeof(Tile)); | ||
| 274 | Tile *tileArray = (Tile*)tiles; | ||
| 275 | |||
| 276 | for( i = 0; i < gridSize_.x; i++ ) | ||
| 277 | { | ||
| 278 | for( j = 0; j < gridSize_.y; j++ ) | ||
| 279 | { | ||
| 280 | tileArray->position = ccp(i,j); | ||
| 281 | tileArray->startPosition = ccp(i,j); | ||
| 282 | tileArray->delta = [self getDelta:ccg(i,j)]; | ||
| 283 | tileArray++; | ||
| 284 | } | ||
| 285 | } | ||
| 286 | } | ||
| 287 | |||
| 288 | -(void)update:(ccTime)time | ||
| 289 | { | ||
| 290 | int i, j; | ||
| 291 | |||
| 292 | Tile *tileArray = (Tile*)tiles; | ||
| 293 | |||
| 294 | for( i = 0; i < gridSize_.x; i++ ) | ||
| 295 | { | ||
| 296 | for( j = 0; j < gridSize_.y; j++ ) | ||
| 297 | { | ||
| 298 | tileArray->position = ccpMult( ccp(tileArray->delta.x, tileArray->delta.y), time); | ||
| 299 | [self placeTile:ccg(i,j) tile:*tileArray]; | ||
| 300 | tileArray++; | ||
| 301 | } | ||
| 302 | } | ||
| 303 | } | ||
| 304 | |||
| 305 | @end | ||
| 306 | |||
| 307 | //////////////////////////////////////////////////////////// | ||
| 308 | |||
| 309 | #pragma mark - | ||
| 310 | #pragma mark CCFadeOutTRTiles | ||
| 311 | |||
| 312 | @implementation CCFadeOutTRTiles | ||
| 313 | |||
| 314 | -(float)testFunc:(ccGridSize)pos time:(ccTime)time | ||
| 315 | { | ||
| 316 | CGPoint n = ccpMult( ccp(gridSize_.x,gridSize_.y), time); | ||
| 317 | if ( (n.x+n.y) == 0.0f ) | ||
| 318 | return 1.0f; | ||
| 319 | |||
| 320 | return powf( (pos.x+pos.y) / (n.x+n.y), 6 ); | ||
| 321 | } | ||
| 322 | |||
| 323 | -(void)turnOnTile:(ccGridSize)pos | ||
| 324 | { | ||
| 325 | [self setTile:pos coords:[self originalTile:pos]]; | ||
| 326 | } | ||
| 327 | |||
| 328 | -(void)turnOffTile:(ccGridSize)pos | ||
| 329 | { | ||
| 330 | ccQuad3 coords; | ||
| 331 | bzero(&coords, sizeof(ccQuad3)); | ||
| 332 | [self setTile:pos coords:coords]; | ||
| 333 | } | ||
| 334 | |||
| 335 | -(void)transformTile:(ccGridSize)pos distance:(float)distance | ||
| 336 | { | ||
| 337 | ccQuad3 coords = [self originalTile:pos]; | ||
| 338 | CGPoint step = [[target_ grid] step]; | ||
| 339 | |||
| 340 | coords.bl.x += (step.x / 2) * (1.0f - distance); | ||
| 341 | coords.bl.y += (step.y / 2) * (1.0f - distance); | ||
| 342 | |||
| 343 | coords.br.x -= (step.x / 2) * (1.0f - distance); | ||
| 344 | coords.br.y += (step.y / 2) * (1.0f - distance); | ||
| 345 | |||
| 346 | coords.tl.x += (step.x / 2) * (1.0f - distance); | ||
| 347 | coords.tl.y -= (step.y / 2) * (1.0f - distance); | ||
| 348 | |||
| 349 | coords.tr.x -= (step.x / 2) * (1.0f - distance); | ||
| 350 | coords.tr.y -= (step.y / 2) * (1.0f - distance); | ||
| 351 | |||
| 352 | [self setTile:pos coords:coords]; | ||
| 353 | } | ||
| 354 | |||
| 355 | -(void)update:(ccTime)time | ||
| 356 | { | ||
| 357 | int i, j; | ||
| 358 | |||
| 359 | for( i = 0; i < gridSize_.x; i++ ) | ||
| 360 | { | ||
| 361 | for( j = 0; j < gridSize_.y; j++ ) | ||
| 362 | { | ||
| 363 | float distance = [self testFunc:ccg(i,j) time:time]; | ||
| 364 | if ( distance == 0 ) | ||
| 365 | [self turnOffTile:ccg(i,j)]; | ||
| 366 | else if ( distance < 1 ) | ||
| 367 | [self transformTile:ccg(i,j) distance:distance]; | ||
| 368 | else | ||
| 369 | [self turnOnTile:ccg(i,j)]; | ||
| 370 | } | ||
| 371 | } | ||
| 372 | } | ||
| 373 | |||
| 374 | @end | ||
| 375 | |||
| 376 | //////////////////////////////////////////////////////////// | ||
| 377 | |||
| 378 | #pragma mark - | ||
| 379 | #pragma mark CCFadeOutBLTiles | ||
| 380 | |||
| 381 | @implementation CCFadeOutBLTiles | ||
| 382 | |||
| 383 | -(float)testFunc:(ccGridSize)pos time:(ccTime)time | ||
| 384 | { | ||
| 385 | CGPoint n = ccpMult(ccp(gridSize_.x, gridSize_.y), (1.0f-time)); | ||
| 386 | if ( (pos.x+pos.y) == 0 ) | ||
| 387 | return 1.0f; | ||
| 388 | |||
| 389 | return powf( (n.x+n.y) / (pos.x+pos.y), 6 ); | ||
| 390 | } | ||
| 391 | |||
| 392 | @end | ||
| 393 | |||
| 394 | //////////////////////////////////////////////////////////// | ||
| 395 | |||
| 396 | #pragma mark - | ||
| 397 | #pragma mark CCFadeOutUpTiles | ||
| 398 | |||
| 399 | @implementation CCFadeOutUpTiles | ||
| 400 | |||
| 401 | -(float)testFunc:(ccGridSize)pos time:(ccTime)time | ||
| 402 | { | ||
| 403 | CGPoint n = ccpMult(ccp(gridSize_.x, gridSize_.y), time); | ||
| 404 | if ( n.y == 0 ) | ||
| 405 | return 1.0f; | ||
| 406 | |||
| 407 | return powf( pos.y / n.y, 6 ); | ||
| 408 | } | ||
| 409 | |||
| 410 | -(void)transformTile:(ccGridSize)pos distance:(float)distance | ||
| 411 | { | ||
| 412 | ccQuad3 coords = [self originalTile:pos]; | ||
| 413 | CGPoint step = [[target_ grid] step]; | ||
| 414 | |||
| 415 | coords.bl.y += (step.y / 2) * (1.0f - distance); | ||
| 416 | coords.br.y += (step.y / 2) * (1.0f - distance); | ||
| 417 | coords.tl.y -= (step.y / 2) * (1.0f - distance); | ||
| 418 | coords.tr.y -= (step.y / 2) * (1.0f - distance); | ||
| 419 | |||
| 420 | [self setTile:pos coords:coords]; | ||
| 421 | } | ||
| 422 | |||
| 423 | @end | ||
| 424 | |||
| 425 | //////////////////////////////////////////////////////////// | ||
| 426 | |||
| 427 | #pragma mark - | ||
| 428 | #pragma mark CCFadeOutDownTiles | ||
| 429 | |||
| 430 | @implementation CCFadeOutDownTiles | ||
| 431 | |||
| 432 | -(float)testFunc:(ccGridSize)pos time:(ccTime)time | ||
| 433 | { | ||
| 434 | CGPoint n = ccpMult(ccp(gridSize_.x,gridSize_.y), (1.0f - time)); | ||
| 435 | if ( pos.y == 0 ) | ||
| 436 | return 1.0f; | ||
| 437 | |||
| 438 | return powf( n.y / pos.y, 6 ); | ||
| 439 | } | ||
| 440 | |||
| 441 | @end | ||
| 442 | |||
| 443 | //////////////////////////////////////////////////////////// | ||
| 444 | |||
| 445 | #pragma mark - | ||
| 446 | #pragma mark TurnOffTiles | ||
| 447 | |||
| 448 | @implementation CCTurnOffTiles | ||
| 449 | |||
| 450 | +(id)actionWithSeed:(int)s grid:(ccGridSize)gridSize duration:(ccTime)d | ||
| 451 | { | ||
| 452 | return [[[self alloc] initWithSeed:s grid:gridSize duration:d] autorelease]; | ||
| 453 | } | ||
| 454 | |||
| 455 | -(id)initWithSeed:(int)s grid:(ccGridSize)gSize duration:(ccTime)d | ||
| 456 | { | ||
| 457 | if ( (self = [super initWithSize:gSize duration:d]) ) | ||
| 458 | { | ||
| 459 | seed = s; | ||
| 460 | tilesOrder = nil; | ||
| 461 | } | ||
| 462 | |||
| 463 | return self; | ||
| 464 | } | ||
| 465 | |||
| 466 | -(id) copyWithZone: (NSZone*) zone | ||
| 467 | { | ||
| 468 | CCGridAction *copy = [[[self class] allocWithZone:zone] initWithSeed:seed grid:gridSize_ duration:duration_]; | ||
| 469 | return copy; | ||
| 470 | } | ||
| 471 | |||
| 472 | -(void)dealloc | ||
| 473 | { | ||
| 474 | if ( tilesOrder ) free(tilesOrder); | ||
| 475 | [super dealloc]; | ||
| 476 | } | ||
| 477 | |||
| 478 | -(void)shuffle:(int*)array count:(NSUInteger)len | ||
| 479 | { | ||
| 480 | NSInteger i; | ||
| 481 | for( i = len - 1; i >= 0; i-- ) | ||
| 482 | { | ||
| 483 | NSInteger j = rand() % (i+1); | ||
| 484 | int v = array[i]; | ||
| 485 | array[i] = array[j]; | ||
| 486 | array[j] = v; | ||
| 487 | } | ||
| 488 | } | ||
| 489 | |||
| 490 | -(void)turnOnTile:(ccGridSize)pos | ||
| 491 | { | ||
| 492 | [self setTile:pos coords:[self originalTile:pos]]; | ||
| 493 | } | ||
| 494 | |||
| 495 | -(void)turnOffTile:(ccGridSize)pos | ||
| 496 | { | ||
| 497 | ccQuad3 coords; | ||
| 498 | |||
| 499 | bzero(&coords, sizeof(ccQuad3)); | ||
| 500 | [self setTile:pos coords:coords]; | ||
| 501 | } | ||
| 502 | |||
| 503 | -(void)startWithTarget:(id)aTarget | ||
| 504 | { | ||
| 505 | int i; | ||
| 506 | |||
| 507 | [super startWithTarget:aTarget]; | ||
| 508 | |||
| 509 | if ( seed != -1 ) | ||
| 510 | srand(seed); | ||
| 511 | |||
| 512 | tilesCount = gridSize_.x * gridSize_.y; | ||
| 513 | tilesOrder = (int*)malloc(tilesCount*sizeof(int)); | ||
| 514 | |||
| 515 | for( i = 0; i < tilesCount; i++ ) | ||
| 516 | tilesOrder[i] = i; | ||
| 517 | |||
| 518 | [self shuffle:tilesOrder count:tilesCount]; | ||
| 519 | } | ||
| 520 | |||
| 521 | -(void)update:(ccTime)time | ||
| 522 | { | ||
| 523 | int i, l, t; | ||
| 524 | |||
| 525 | l = (int)(time * (float)tilesCount); | ||
| 526 | |||
| 527 | for( i = 0; i < tilesCount; i++ ) | ||
| 528 | { | ||
| 529 | t = tilesOrder[i]; | ||
| 530 | ccGridSize tilePos = ccg( t / gridSize_.y, t % gridSize_.y ); | ||
| 531 | |||
| 532 | if ( i < l ) | ||
| 533 | [self turnOffTile:tilePos]; | ||
| 534 | else | ||
| 535 | [self turnOnTile:tilePos]; | ||
| 536 | } | ||
| 537 | } | ||
| 538 | |||
| 539 | @end | ||
| 540 | |||
| 541 | //////////////////////////////////////////////////////////// | ||
| 542 | |||
| 543 | #pragma mark - | ||
| 544 | #pragma mark CCWavesTiles3D | ||
| 545 | |||
| 546 | @implementation CCWavesTiles3D | ||
| 547 | |||
| 548 | @synthesize amplitude; | ||
| 549 | @synthesize amplitudeRate; | ||
| 550 | |||
| 551 | +(id)actionWithWaves:(int)wav amplitude:(float)amp grid:(ccGridSize)gridSize duration:(ccTime)d | ||
| 552 | { | ||
| 553 | return [[[self alloc] initWithWaves:wav amplitude:amp grid:gridSize duration:d] autorelease]; | ||
| 554 | } | ||
| 555 | |||
| 556 | -(id)initWithWaves:(int)wav amplitude:(float)amp grid:(ccGridSize)gSize duration:(ccTime)d | ||
| 557 | { | ||
| 558 | if ( (self = [super initWithSize:gSize duration:d]) ) | ||
| 559 | { | ||
| 560 | waves = wav; | ||
| 561 | amplitude = amp; | ||
| 562 | amplitudeRate = 1.0f; | ||
| 563 | } | ||
| 564 | |||
| 565 | return self; | ||
| 566 | } | ||
| 567 | |||
| 568 | -(id) copyWithZone: (NSZone*) zone | ||
| 569 | { | ||
| 570 | CCGridAction *copy = [[[self class] allocWithZone:zone] initWithWaves:waves amplitude:amplitude grid:gridSize_ duration:duration_]; | ||
| 571 | return copy; | ||
| 572 | } | ||
| 573 | |||
| 574 | |||
| 575 | -(void)update:(ccTime)time | ||
| 576 | { | ||
| 577 | int i, j; | ||
| 578 | |||
| 579 | for( i = 0; i < gridSize_.x; i++ ) | ||
| 580 | { | ||
| 581 | for( j = 0; j < gridSize_.y; j++ ) | ||
| 582 | { | ||
| 583 | ccQuad3 coords = [self originalTile:ccg(i,j)]; | ||
| 584 | |||
| 585 | coords.bl.z = (sinf(time*(CGFloat)M_PI*waves*2 + (coords.bl.y+coords.bl.x) * .01f) * amplitude * amplitudeRate ); | ||
| 586 | coords.br.z = coords.bl.z; | ||
| 587 | coords.tl.z = coords.bl.z; | ||
| 588 | coords.tr.z = coords.bl.z; | ||
| 589 | |||
| 590 | [self setTile:ccg(i,j) coords:coords]; | ||
| 591 | } | ||
| 592 | } | ||
| 593 | } | ||
| 594 | @end | ||
| 595 | |||
| 596 | //////////////////////////////////////////////////////////// | ||
| 597 | |||
| 598 | #pragma mark - | ||
| 599 | #pragma mark CCJumpTiles3D | ||
| 600 | |||
| 601 | @implementation CCJumpTiles3D | ||
| 602 | |||
| 603 | @synthesize amplitude; | ||
| 604 | @synthesize amplitudeRate; | ||
| 605 | |||
| 606 | +(id)actionWithJumps:(int)j amplitude:(float)amp grid:(ccGridSize)gridSize duration:(ccTime)d | ||
| 607 | { | ||
| 608 | return [[[self alloc] initWithJumps:j amplitude:amp grid:gridSize duration:d] autorelease]; | ||
| 609 | } | ||
| 610 | |||
| 611 | -(id)initWithJumps:(int)j amplitude:(float)amp grid:(ccGridSize)gSize duration:(ccTime)d | ||
| 612 | { | ||
| 613 | if ( (self = [super initWithSize:gSize duration:d]) ) | ||
| 614 | { | ||
| 615 | jumps = j; | ||
| 616 | amplitude = amp; | ||
| 617 | amplitudeRate = 1.0f; | ||
| 618 | } | ||
| 619 | |||
| 620 | return self; | ||
| 621 | } | ||
| 622 | |||
| 623 | -(id) copyWithZone: (NSZone*) zone | ||
| 624 | { | ||
| 625 | CCGridAction *copy = [[[self class] allocWithZone:zone] initWithJumps:jumps amplitude:amplitude grid:gridSize_ duration:duration_]; | ||
| 626 | return copy; | ||
| 627 | } | ||
| 628 | |||
| 629 | |||
| 630 | -(void)update:(ccTime)time | ||
| 631 | { | ||
| 632 | int i, j; | ||
| 633 | |||
| 634 | float sinz = (sinf((CGFloat)M_PI*time*jumps*2) * amplitude * amplitudeRate ); | ||
| 635 | float sinz2 = (sinf((CGFloat)M_PI*(time*jumps*2 + 1)) * amplitude * amplitudeRate ); | ||
| 636 | |||
| 637 | for( i = 0; i < gridSize_.x; i++ ) | ||
| 638 | { | ||
| 639 | for( j = 0; j < gridSize_.y; j++ ) | ||
| 640 | { | ||
| 641 | ccQuad3 coords = [self originalTile:ccg(i,j)]; | ||
| 642 | |||
| 643 | if ( ((i+j) % 2) == 0 ) | ||
| 644 | { | ||
| 645 | coords.bl.z += sinz; | ||
| 646 | coords.br.z += sinz; | ||
| 647 | coords.tl.z += sinz; | ||
| 648 | coords.tr.z += sinz; | ||
| 649 | } | ||
| 650 | else | ||
| 651 | { | ||
| 652 | coords.bl.z += sinz2; | ||
| 653 | coords.br.z += sinz2; | ||
| 654 | coords.tl.z += sinz2; | ||
| 655 | coords.tr.z += sinz2; | ||
| 656 | } | ||
| 657 | |||
| 658 | [self setTile:ccg(i,j) coords:coords]; | ||
| 659 | } | ||
| 660 | } | ||
| 661 | } | ||
| 662 | @end | ||
| 663 | |||
| 664 | //////////////////////////////////////////////////////////// | ||
| 665 | |||
| 666 | #pragma mark - | ||
| 667 | #pragma mark SplitRows | ||
| 668 | |||
| 669 | @implementation CCSplitRows | ||
| 670 | |||
| 671 | +(id)actionWithRows:(int)r duration:(ccTime)d | ||
| 672 | { | ||
| 673 | return [[[self alloc] initWithRows:r duration:d] autorelease]; | ||
| 674 | } | ||
| 675 | |||
| 676 | -(id)initWithRows:(int)r duration:(ccTime)d | ||
| 677 | { | ||
| 678 | rows = r; | ||
| 679 | return [super initWithSize:ccg(1,r) duration:d]; | ||
| 680 | } | ||
| 681 | |||
| 682 | -(id) copyWithZone: (NSZone*) zone | ||
| 683 | { | ||
| 684 | CCGridAction *copy = [[[self class] allocWithZone:zone] initWithRows:rows duration:duration_]; | ||
| 685 | return copy; | ||
| 686 | } | ||
| 687 | |||
| 688 | -(void)startWithTarget:(id)aTarget | ||
| 689 | { | ||
| 690 | [super startWithTarget:aTarget]; | ||
| 691 | winSize = [[CCDirector sharedDirector] winSizeInPixels]; | ||
| 692 | } | ||
| 693 | |||
| 694 | -(void)update:(ccTime)time | ||
| 695 | { | ||
| 696 | int j; | ||
| 697 | |||
| 698 | for( j = 0; j < gridSize_.y; j++ ) | ||
| 699 | { | ||
| 700 | ccQuad3 coords = [self originalTile:ccg(0,j)]; | ||
| 701 | float direction = 1; | ||
| 702 | |||
| 703 | if ( (j % 2 ) == 0 ) | ||
| 704 | direction = -1; | ||
| 705 | |||
| 706 | coords.bl.x += direction * winSize.width * time; | ||
| 707 | coords.br.x += direction * winSize.width * time; | ||
| 708 | coords.tl.x += direction * winSize.width * time; | ||
| 709 | coords.tr.x += direction * winSize.width * time; | ||
| 710 | |||
| 711 | [self setTile:ccg(0,j) coords:coords]; | ||
| 712 | } | ||
| 713 | } | ||
| 714 | |||
| 715 | @end | ||
| 716 | |||
| 717 | //////////////////////////////////////////////////////////// | ||
| 718 | |||
| 719 | #pragma mark - | ||
| 720 | #pragma mark CCSplitCols | ||
| 721 | |||
| 722 | @implementation CCSplitCols | ||
| 723 | |||
| 724 | +(id)actionWithCols:(int)c duration:(ccTime)d | ||
| 725 | { | ||
| 726 | return [[[self alloc] initWithCols:c duration:d] autorelease]; | ||
| 727 | } | ||
| 728 | |||
| 729 | -(id)initWithCols:(int)c duration:(ccTime)d | ||
| 730 | { | ||
| 731 | cols = c; | ||
| 732 | return [super initWithSize:ccg(c,1) duration:d]; | ||
| 733 | } | ||
| 734 | |||
| 735 | -(id) copyWithZone: (NSZone*) zone | ||
| 736 | { | ||
| 737 | CCGridAction *copy = [[[self class] allocWithZone:zone] initWithCols:cols duration:duration_]; | ||
| 738 | return copy; | ||
| 739 | } | ||
| 740 | |||
| 741 | -(void)startWithTarget:(id)aTarget | ||
| 742 | { | ||
| 743 | [super startWithTarget:aTarget]; | ||
| 744 | winSize = [[CCDirector sharedDirector] winSizeInPixels]; | ||
| 745 | } | ||
| 746 | |||
| 747 | -(void)update:(ccTime)time | ||
| 748 | { | ||
| 749 | int i; | ||
| 750 | |||
| 751 | for( i = 0; i < gridSize_.x; i++ ) | ||
| 752 | { | ||
| 753 | ccQuad3 coords = [self originalTile:ccg(i,0)]; | ||
| 754 | float direction = 1; | ||
| 755 | |||
| 756 | if ( (i % 2 ) == 0 ) | ||
| 757 | direction = -1; | ||
| 758 | |||
| 759 | coords.bl.y += direction * winSize.height * time; | ||
| 760 | coords.br.y += direction * winSize.height * time; | ||
| 761 | coords.tl.y += direction * winSize.height * time; | ||
| 762 | coords.tr.y += direction * winSize.height * time; | ||
| 763 | |||
| 764 | [self setTile:ccg(i,0) coords:coords]; | ||
| 765 | } | ||
| 766 | } | ||
| 767 | |||
| 768 | @end | ||
