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author | Starla Insigna <starla4444@gmail.com> | 2011-08-12 09:51:50 -0400 |
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committer | Starla Insigna <starla4444@gmail.com> | 2011-08-12 09:51:50 -0400 |
commit | d19677f9f73d8fe7436982bdf8d40f69d69d1b43 (patch) | |
tree | 74853f369ef51bc9f9f595ff31153ce1a718e651 /Classes/ZoomFadeTransition.h | |
parent | 07f40d804de35d1cead13217c448811e774e6e67 (diff) | |
download | cartcollect-d19677f9f73d8fe7436982bdf8d40f69d69d1b43.tar.gz cartcollect-d19677f9f73d8fe7436982bdf8d40f69d69d1b43.tar.bz2 cartcollect-d19677f9f73d8fe7436982bdf8d40f69d69d1b43.zip |
Added tutorial mode
GameLayer was also renamed to ClassicGameMode and its pause functionality and score/lives counters were moved out to GameMode. FallingObjectDelegate was created to allow for custom code to be run when items were caught/missed, something that is used extensively by tutorial mode. Important: Cart Collect's bundle identifier was changed in this revision from com.fourisland.Cart-Collect to com.apatheticink.Cart-Collect, so ensure that before attempting to compile/run this build, you clear your build directory and remove the old version of Cart Collect from your device. Closes #193
Diffstat (limited to 'Classes/ZoomFadeTransition.h')
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