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author | Starla Insigna <starla4444@gmail.com> | 2011-08-23 12:55:57 -0400 |
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committer | Starla Insigna <starla4444@gmail.com> | 2011-08-23 12:55:57 -0400 |
commit | b4c612674d28bf7b385bd9fe41b108df8d97b474 (patch) | |
tree | be0326b097430746a00742f502fb461af97645b7 /Classes/ValuableObject.h | |
parent | 6b7e5a28aa9c52c5b689860a7c51de04ee5489c1 (diff) | |
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Added pause checks to GameMode
Now GameMode actually checks if it's already paused before pausing. Fixes #210
Diffstat (limited to 'Classes/ValuableObject.h')
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