summary refs log tree commit diff stats
path: root/Classes/NMPanelMenu.h
diff options
context:
space:
mode:
authorStarla Insigna <starla4444@gmail.com>2011-08-23 07:52:24 -0400
committerStarla Insigna <starla4444@gmail.com>2011-08-23 07:52:24 -0400
commitc9337218ef1660360097928c753bde1c79775618 (patch)
tree3cd6f9926cbe092c98776673800b830eef27ca01 /Classes/NMPanelMenu.h
parent2ac50443ddbf69b7594808ba4e6de49eecbc0b84 (diff)
downloadcartcollect-c9337218ef1660360097928c753bde1c79775618.tar.gz
cartcollect-c9337218ef1660360097928c753bde1c79775618.tar.bz2
cartcollect-c9337218ef1660360097928c753bde1c79775618.zip
Added scrolling to level selection screen
Using http://www.xcombinator.com/2010/09/08/a-paging-uiscrollview-in-cocos2d-with-previews/ as a base, I was able to implement a paging scroller for the level selection screen so players can swipe through available levels and choose one to play.

At this point, the level selection screen is practically done--the only other thing I want to add is a UIPageControl to interact with the scrolling and give the player an indication of how many levels there are.

Refs #207
Diffstat (limited to 'Classes/NMPanelMenu.h')
-rwxr-xr-xClasses/NMPanelMenu.h14
1 files changed, 14 insertions, 0 deletions
diff --git a/Classes/NMPanelMenu.h b/Classes/NMPanelMenu.h new file mode 100755 index 0000000..3487849 --- /dev/null +++ b/Classes/NMPanelMenu.h
@@ -0,0 +1,14 @@
1/*
2 * NMPanelMenu.h
3 * shapes
4 *
5 * Created by Nate Murray on 7/29/10.
6 * Copyright 2010 YetiApps. All rights reserved.
7 *
8 */
9
10#import "cocos2d.h"
11@interface NMPanelMenu : CCMenu {
12}
13-(CCMenuItem *) itemForTouch: (UITouch *) touch;
14@end